90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)

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Dig Dug
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PostRe: 90's Arcade Racer and Drift Stage
by Dig Dug » Mon Jan 26, 2015 7:59 pm

Sega lost the source code for a lot of their old games that they made during the Saturn era which might explain why some games take so long to be re-released.

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PostRe: 90's Arcade Racer and Drift Stage
by HSH28 » Mon Jan 26, 2015 8:12 pm

[iup=3662993]Trelliz[/iup] wrote:There may be emulators for older arcade hardware, but that doesn't help getting them on consoles


They could write an emulator for consoles and then using the existing code without even touching it if they really wanted, like you say its possible on PC so I'm not sure why its completely impossible on console.

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Trelliz
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PostRe: 90's Arcade Racer and Drift Stage
by Trelliz » Mon Jan 26, 2015 8:20 pm

[iup=3663007]HSH28[/iup] wrote:
[iup=3662993]Trelliz[/iup] wrote:There may be emulators for older arcade hardware, but that doesn't help getting them on consoles


They could write an emulator for consoles and then using the existing code without even touching it if they really wanted, like you say its possible on PC so I'm not sure why its completely impossible on console.


Because walled garden content, closed systems, everything at Microsoft's/Sony's whim, licensing, PC master race etc.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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TheTurnipKing
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PostRe: 90's Arcade Racer and Drift Stage
by TheTurnipKing » Mon Jan 26, 2015 8:44 pm

[iup=3662995]Dig Dug[/iup] wrote:Sega lost the source code for a lot of their old games that they made during the Saturn era which might explain why some games take so long to be re-released.

Not just the Saturn. By all accounts they lost the source code to megadrive era things as well. Sonic, for example, which is why the GBA port was apparently so horrible.

[iup=3663007]HSH28[/iup] wrote:
[iup=3662993]Trelliz[/iup] wrote:There may be emulators for older arcade hardware, but that doesn't help getting them on consoles


They could write an emulator for consoles and then using the existing code without even touching it if they really wanted, like you say its possible on PC so I'm not sure why its completely impossible on console.

They don't even have the skills to properly disassemble their own software. You think they're going to be doing any better with the hardware?

Which is a shame because I really want to play Revenge of Death Adder.

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Trelliz
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PostRe: 90's Arcade Racer and Drift Stage
by Trelliz » Wed Feb 04, 2015 2:39 pm

Some of you will be pleased to hear that PS4 and Vita versions of Drift Stage are in the pipeline. Others less so.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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PostRe: 90's Arcade Racer and Drift Stage
by degoose » Wed Feb 04, 2015 2:46 pm

Trelliz wrote:Some of you will be pleased to hear that PS4 and Vita versions of Drift Stage are in the pipeline. Others less so.

Awesome news, i like the looks and style of it plus the music is my kind of thing.

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chalkitdown
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PostRe: 90's Arcade Racer and Drift Stage
by chalkitdown » Wed Feb 04, 2015 3:39 pm

strawberry float yeah! Perfect Vita game.

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Saint of Killers
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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by Saint of Killers » Wed Feb 04, 2015 4:00 pm

I knew the indie PS people would be on to them sooner or later. Great news.

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chalkitdown
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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by chalkitdown » Wed Feb 04, 2015 5:51 pm

Saint of Killers wrote:I knew the indie PS people would be on to them sooner or later. Great news.


Shane Bettenhausen :wub:

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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by NickSCFC » Thu May 14, 2015 7:57 am


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Trelliz
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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by Trelliz » Thu May 14, 2015 8:27 am


jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by degoose » Thu May 14, 2015 8:38 am


Just checked the kickstarter and i hope it happens as the soundtrack is great. They have mega drive and dance with the dead doing music which is perfect for this game.

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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by Trelliz » Thu May 14, 2015 8:43 am

Well one of the updates from the guy making it says something about how he may have some additional help or funding incase the kickstarter doesn't work, so hopefully it'll come through.

Also, on a slightly different note here's Drive Any Track, a music-based racer that uses your music ala Audiosurf that's coming to Early Access next week:




jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by jawafour » Thu May 14, 2015 9:04 am

That vid of 90s Arcade Racer running on Wii U looks great! The graphical vibrancy is terrific and the music captures that nineties feeling. I hope that we soon see the game roar onto the starting grid.

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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by NickSCFC » Thu May 14, 2015 9:08 am

Can we split these games into two different threads, I'm wildly anticipating 90s Racer and have zero interest in Drift Stage.

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PostRe: 90's Arcade Racer and Drift Stage
by NickSCFC » Thu May 14, 2015 9:11 am

HSH28 wrote:We should really have arcade perfect versions of Virtua Racing, Daytona, Sega Rally, Manx TT, Scud Race and really all the Model 1/2 Sega racing games available on the current consoles.

Really no reason why we shouldn't be able to play this if we want to...



As with Sega Rally, the issue is licences due to the use of real cars. Hence why Daytona was rereleased but others weren't.

I don't think Scud Race was as popular as Daytona either.

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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by NickSCFC » Sun Nov 01, 2015 1:24 pm


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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by jawafour » Sun Nov 01, 2015 2:54 pm

That new vid looks good, Nick. I'd love to see this actually launch on Wii U - is there any indication of when the game will arrive?

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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by NickSCFC » Sun Nov 01, 2015 3:32 pm

jawafour wrote:That new vid looks good, Nick. I'd love to see this actually launch on Wii U - is there any indication of when the game will arrive?


I actually wouldn't, I already though Wii U was a poor choice when they announced it, now that the console's in what appears to be it's final year a port seems utterly pointless.

PS4/XBO/PC would be the best place for this.

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Fuzzy Dunlop
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PostRe: 90's Arcade Racer (PC/WiiU) and Drift Stage (PC/PS4/VITA)
by Fuzzy Dunlop » Sun Nov 01, 2015 3:37 pm

If it can achieve a small profit and is relatively simple to port over, I don't see the problem with a Wii U version. I mean Vita isn't exactly selling loads but most indies get released on there, probably cause it's a nice little money maker.

Game is looking great btw :)

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