A Highland Song | NSW/PC | 05/12/2023

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Johnny Ryall
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by Johnny Ryall » Wed Dec 06, 2023 11:20 am

She could have just taken the A9 like

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Barnsy!
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by Barnsy! » Fri Dec 08, 2023 10:23 pm

Sod it. Took a punt and just bought it.

Looks lovely but just have a slight feeling the platforming (which isn't the main draw of this game) and movement are going to be a bit naff. I don't if anyone played gibbon which was about habit destruction in the wild which was decent game but it was basically on rails press a button when prompted (again nice indie game where the gameplay wasn't the main draw but I would have liked it to have a little more substance) just have a slight feeling this is going to have a movement set up which is as restrictive

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RetroCora
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by RetroCora » Sat Dec 09, 2023 5:22 am

shy guy 64 wrote:
Octoroc wrote:
shy guy 64 wrote:
OrangeRKN wrote:
shy guy 64 wrote:this game is insulting


Why? It seems very deferential of its setting, at least one of the lead devs lives in and enjoys actual hiking in Scotland, and its music is by a Scottish folk group.


Yeah but her name is one step away from Haggis McBagpipes


would you have preferred 'Elspeth'?


i'd rather these people trying to recreate scotland would actually put some bloody effort in rather than making out strawberry floating mountains


With respect, it's been made with community engagement at every point, and the point of the game is to recreate one of the developer's childhood spent partially in the highlands. The level designer is Scottish, and graduated from Abertay University up in Dundee. They even got a native Gaelic speaker from the West of Scotland (a friend of mine, full disclosure) in to perform the VA. I'm all for calling out shitty portrayals of Scotland(Shrek, Braveheart, etc), but do the research - there has been an attempt here.

I'll be sure to tell the several friends I have named McKinnon (and Moira) that they should be calling themselves the McBagpipes or Haggis as well.

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Barnsy!
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by Barnsy! » Sat Dec 09, 2023 7:55 am

Ok I've only played like 10 minutes but I love this game!

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shy guy 64
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by shy guy 64 » Sat Dec 09, 2023 10:31 am

RetroCora wrote:
shy guy 64 wrote:
Octoroc wrote:
shy guy 64 wrote:
OrangeRKN wrote:
shy guy 64 wrote:this game is insulting


Why? It seems very deferential of its setting, at least one of the lead devs lives in and enjoys actual hiking in Scotland, and its music is by a Scottish folk group.


Yeah but her name is one step away from Haggis McBagpipes


would you have preferred 'Elspeth'?


i'd rather these people trying to recreate scotland would actually put some bloody effort in rather than making out strawberry floating mountains


With respect, it's been made with community engagement at every point, and the point of the game is to recreate one of the developer's childhood spent partially in the highlands. The level designer is Scottish, and graduated from Abertay University up in Dundee. They even got a native Gaelic speaker from the West of Scotland (a friend of mine, full disclosure) in to perform the VA. I'm all for calling out shitty portrayals of Scotland(Shrek, Braveheart, etc), but do the research - there has been an attempt here.

I'll be sure to tell the several friends I have named McKinnon (and Moira) that they should be calling themselves the McBagpipes or Haggis as well.


you took that personally

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site23
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by site23 » Sat Dec 09, 2023 10:47 am

shy guy 64 wrote:
RetroCora wrote:
shy guy 64 wrote:
Octoroc wrote:
shy guy 64 wrote:
OrangeRKN wrote:
shy guy 64 wrote:this game is insulting


Why? It seems very deferential of its setting, at least one of the lead devs lives in and enjoys actual hiking in Scotland, and its music is by a Scottish folk group.


Yeah but her name is one step away from Haggis McBagpipes


would you have preferred 'Elspeth'?


i'd rather these people trying to recreate scotland would actually put some bloody effort in rather than making out strawberry floating mountains


With respect, it's been made with community engagement at every point, and the point of the game is to recreate one of the developer's childhood spent partially in the highlands. The level designer is Scottish, and graduated from Abertay University up in Dundee. They even got a native Gaelic speaker from the West of Scotland (a friend of mine, full disclosure) in to perform the VA. I'm all for calling out shitty portrayals of Scotland(Shrek, Braveheart, etc), but do the research - there has been an attempt here.

I'll be sure to tell the several friends I have named McKinnon (and Moira) that they should be calling themselves the McBagpipes or Haggis as well.


you took that personally


No he didn't, and it's mean to respond so dismissively to someone who put effort into earnestly engaging with your point of view. It makes you look like a dick, frankly, and if that wasn't your intention you should consider saying sorry!

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shy guy 64
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by shy guy 64 » Sat Dec 09, 2023 11:00 am

No Christmas name wrote:
shy guy 64 wrote:
RetroCora wrote:
shy guy 64 wrote:
Octoroc wrote:
shy guy 64 wrote:
OrangeRKN wrote:
shy guy 64 wrote:this game is insulting


Why? It seems very deferential of its setting, at least one of the lead devs lives in and enjoys actual hiking in Scotland, and its music is by a Scottish folk group.


Yeah but her name is one step away from Haggis McBagpipes


would you have preferred 'Elspeth'?


i'd rather these people trying to recreate scotland would actually put some bloody effort in rather than making out strawberry floating mountains


With respect, it's been made with community engagement at every point, and the point of the game is to recreate one of the developer's childhood spent partially in the highlands. The level designer is Scottish, and graduated from Abertay University up in Dundee. They even got a native Gaelic speaker from the West of Scotland (a friend of mine, full disclosure) in to perform the VA. I'm all for calling out shitty portrayals of Scotland(Shrek, Braveheart, etc), but do the research - there has been an attempt here.

I'll be sure to tell the several friends I have named McKinnon (and Moira) that they should be calling themselves the McBagpipes or Haggis as well.


you took that personally


No he didn't, and it's mean to respond so dismissively to someone who put effort into earnestly engaging with your point of view. It makes you look like a dick, frankly, and if that wasn't your intention you should consider saying sorry!


I’m not sure what you’re talking about. I thought retro was angry so I’m hiding

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Tomous
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by Tomous » Sat Dec 09, 2023 11:09 am

He isn't angry, he just disagrees with your point of view and took the time and effort to explain why.

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Cuttooth
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by Cuttooth » Sat Dec 09, 2023 11:13 am

This got a pretty good write-up on Remap, although it seems to be quite different to the previous Inkle games I loved, 80 Days and Heaven's Vault.

https://remapradio.com/articles/highland-song-review/

Both of those games were designed with enough incentive to make it rewarding to replay its branching narrative several times. I get the impression that isn't the purpose of this game.

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shy guy 64
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by shy guy 64 » Sat Dec 09, 2023 11:17 am

Tomous wrote:He isn't angry, he just disagrees with your point of view and took the time and effort to explain why.


You sure? Sounds like I insulted a friend

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RetroCora
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by RetroCora » Sat Dec 09, 2023 11:45 pm

You haven't insulted anyone, but you have formed an opinion on the game without actually looking into the effort that's gone into making it reasonably authentic. This is a real shame, because it's made you dismissive of something that might show Scotland in a positive light.

On topic, I say might because I haven't played this yet. I'm away from home until next year and forgot to bring my Switch with me. I'm looking forward to seeing what it's like, though, and I'm really glad it seems to be reviewing very well. Will return with more thoughts in January.

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PostRe: A Highland Song | NSW/PC | 05/12/2023
by shy guy 64 » Sat Dec 09, 2023 11:50 pm

RetroCora wrote:You haven't insulted anyone, but you have formed an opinion on the game without actually looking into the effort that's gone into making it reasonably authentic. This is a real shame, because it's made you dismissive of something that might show Scotland in a positive light.

On topic, I say might because I haven't played this yet. I'm away from home until next year and forgot to bring my Switch with me. I'm looking forward to seeing what it's like, though, and I'm really glad it seems to be reviewing very well. Will return with more thoughts in January.


On the contrary I have looked. But I’ve to be convinced it hasn’t just fallen into the usual pit traps. Funny thing is part of me wants to be interested in this game

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RetroCora
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PostRe: A Highland Song | NSW/PC | 05/12/2023
by RetroCora » Sun Dec 10, 2023 12:10 am

You say that, but when I raised counterpoints to your initial dismissal, you dismissed them with the old "ur mad bro" response, so you can't have this both ways. If you've looked into the game and have thoughts on what I said earlier about the efforts made during the development process, I'd love to hear them. If you watched a couple of videos and think it looks generic, then fine, no worries. But that is quite dismissive of the whole thing, and it's a shame because it looks to me like this actually might be a decent representation of highland Scotland.

EDIT: For the record, no I'm not angry btw - I have no emotional connection to the game. But I don't think it should be dismissed out of hand.

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PostRe: A Highland Song | NSW/PC | 05/12/2023
by shy guy 64 » Sun Dec 10, 2023 12:25 am

RetroCora wrote:You say that, but when I raised counterpoints to your initial dismissal, you dismissed them with the old "ur mad bro" response, so you can't have this both ways. If you've looked into the game and have thoughts on what I said earlier about the efforts made during the development process, I'd love to hear them. If you watched a couple of videos and think it looks generic, then fine, no worries. But that is quite dismissive of the whole thing, and it's a shame because it looks to me like this actually might be a decent representation of highland Scotland.

EDIT: For the record, no I'm not angry btw - I have no emotional connection to the game. But I don't think it should be dismissed out of hand.


I didn’t mean to be dismissive. I was going for more of a “oops” type thing. That was just the only thing I could come up with. I’m terrible with words. And honestly I kinda want to be proven wrong on this game and willing to believe I jumped to conclusions. Cause I would love to some proper Scottish stuff in gaming. But I’m also very cynical

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PostRe: A Highland Song | NSW/PC | 05/12/2023
by deathofcows » Sun Dec 10, 2023 2:49 am

Tidings of Cuttooth and Joy wrote:This got a pretty good write-up on Remap, although it seems to be quite different to the previous Inkle games I loved, 80 Days and Heaven's Vault.

https://remapradio.com/articles/highland-song-review/

Both of those games were designed with enough incentive to make it rewarding to replay its branching narrative several times. I get the impression that isn't the purpose of this game.


That's a great article, thanks for sharing.

I really like this game and am glad I bought it.

I would say it definitely is meant to be played more than once. It has branching routes to the destination in ways that significantly change your journey, and is almost a rogue-like in that each time you play you keep items and maps of secret routes to aid the next trip.

The destination isn't really the point though, I've made Moira's journey 5 times now and only twice in time for Beltame (which occurs after 7 in-game days). Even if you don't make it in time for Beltame you carry on taking your sweet time exploring and journeying your way to the lighthouse end point, and not treating it as a speedrun from the off is probably a better way to enjoy it.

I've definitely warmed to it more and more with each playthrough. You for sure have to learn its strange cocktail of systems and things going in, and that took me more than my first playthrough to acclimatise - it's quite impressively weird to be honest, between its stamina systems and survival sleeping and tricksy landscape navigation and its very un-game-y logic to its pathfinding which feel more organically unpredictable than nearly anything else I can think of. On top of all this is Moira's self-chat and then night-time remembrances of letters to her Uncle and then also the odd bit of some older, mythic thing that unfolds in snippets too. Never mind the sudden rhythm action sections!

But it's really grown on me. At first I found its animation oddly janky and Moira's constant written thoughts oddly 'noisy' (even though mostly silent) and the Uncle's voiceover silly in its breathy seriousness about the Ancient Stories Hidden In These Hills and so on. And there were lots of small irritations (some inelegant UI like the initially hard to discern Y/X buttons in the rhythm sections and so on). And a lot of that still applies!

And yet I've really enjoyed replaying each time, with its nudges towards different routes, with the gentle drip of secrets that genuinely surprise, and with my increasing familiarity with the routes and its unqiue rhythms of play (and I suppose the pressure relieved after making it to Beltane on my second run so having accomplished the 'true' ending). And across the treks I've seen very different lightings and weatherscapes and moods and sometimes it really does look gorgeous. And though the game looks like its made up of these flat panes that you advance 'up' through into the horizon and towards the sea, that's not actually how it plays at all - I've never played a 2D game like it. Also I can hammer B to skip through much of the Earnest Story Chatter.

I don't know about 'proper' Scottish (whatever that means) but I've been impressed at the variety of recognisable landscape textures and phenomena depicted, the just-so of purple heath against a field fence and so on, but also the detail of the paraphernalia like scraps of map and so on.

Lots of the weird frictions in general are definitely intentional, and definitely mean that it leaves an impression instead of slipping down too smoothly without leaving a mark. And the game is always kept alive by feeling crisp and sprightly in the hands - some stuff like skipping across stone-tips with the sound of boots on rock is a treat, and there's a good use of rumble for all the crumbles of climbing and slipping on rocks. I wish more games had the snappy zoom-in/out buttons that make for some great images and also just another thing to play about with in general. And even though the folk music rhythm sections (and repetition of them) get a bit much, they're still worth their inclusion even if just for the brill guitar-strum rumble effect!

Also also I know I probably sound like That Guy Who's Only Ever Listened To One Folk-style Song Before but some of the piano-cello stuff sounds like Braid in a good way.

Anyway keeping it general as most haven't played yet, and keen to hear thoughts of those that do. But it's been a grower for me and now I'm a fan.

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PostRe: A Highland Song | NSW/PC | 05/12/2023
by deathofcows » Tue Dec 12, 2023 2:50 pm

I'm loving my sessions with this and after any initial (intended?) friction and acclimatisation its become really moreish (Moira-ish?) - so easy to just start a new run and soon you're taking paths and seeing sights you've not before.

Lovely to hang out in and get to know this strange, higgledy-piggledy and unpredictably interconnecting landscape.

EDIT: also trying to think of the last time a game I've played has felt like its gained in richness with replays, but maybe that 'richness' thing is also helped by the art-style and literary/written-word sensibility of the thing (even if I'm not so keen on some of the latter!)

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PostRe: A Highland Song | NSW/PC | 05/12/2023
by shy guy 64 » Mon Feb 05, 2024 1:18 pm

Ok I take back everything I say

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PostRe: A Highland Song | NSW/PC | 05/12/2023
by aayl1 » Mon Feb 05, 2024 4:03 pm

shy guy 64 wrote:Ok I take back everything I say


Cool! Did you play it and enjoy it? Well done on keeping an open mind, it's a good quality to nurture!

I like being proven completely wrong about a game. Went in expecting to hate Death Stranding but actually really enjoyed (most of) it!

Edit: Also Chrono Trigger, mainly as I don't really like classic JRPGs or anime.

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PostRe: A Highland Song | NSW/PC | 05/12/2023
by shy guy 64 » Mon Feb 05, 2024 5:23 pm

aayl1 wrote:
shy guy 64 wrote:Ok I take back everything I say


Cool! Did you play it and enjoy it? Well done on keeping an open mind, it's a good quality to nurture!

I like being proven completely wrong about a game. Went in expecting to hate Death Stranding but actually really enjoyed (most of) it!

Edit: Also Chrono Trigger, mainly as I don't really like classic JRPGs or anime.


i did enjoy my time with it over all. i was getting quite frustrated with it before i got the hang of the mechanics. i do have few gripes but i suppose they didn't ruin the experience in the end. i am almost tempted to give it another run a see what i can find on another route but i think i get enough wind and rain messing with me when i walk the dog

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PostRe: A Highland Song | NSW/PC | 05/12/2023
by deathofcows » Fri Feb 09, 2024 3:59 pm

shy guy 64 wrote:
aayl1 wrote:
shy guy 64 wrote:Ok I take back everything I say


Cool! Did you play it and enjoy it? Well done on keeping an open mind, it's a good quality to nurture!

I like being proven completely wrong about a game. Went in expecting to hate Death Stranding but actually really enjoyed (most of) it!

Edit: Also Chrono Trigger, mainly as I don't really like classic JRPGs or anime.


i did enjoy my time with it over all. i was getting quite frustrated with it before i got the hang of the mechanics. i do have few gripes but i suppose they didn't ruin the experience in the end. i am almost tempted to give it another run a see what i can find on another route but i think i get enough wind and rain messing with me when i walk the dog


Glad you liked it in the end. Even after you've made it in time for Beltane I still think it's worth a few re-runs (I did a lot more than a few...) - now that you can stop worrying about making it in time, you can just pooter about the hills finding peaks and routes and secrets (which in turn make you able to get to the end even faster!).

I don't use Twitter properly, but did make this post a little while ago with some photos I took in the game and a snap of the handwritten map I ended up making towards the end when I was trying to complete all the peaks:

twitter.com/OHB55617707/status/1742301678387277851



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