Daytona USA announced for PSN/XBLA

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Pedz
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PostRe: Daytona USA announced for PSN/XBLA
by Pedz » Wed Oct 26, 2011 11:02 pm



I want that car as an unlock-able avatar award.

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Glowy69
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PostRe: Daytona USA announced for PSN/XBLA
by Glowy69 » Wed Oct 26, 2011 11:05 pm

Yeah :wub:

megamix :wub: :wub:

Fabian Delph is a banana split.

Drumstick wrote:I'll go on record in stating that Villa won't finish inside the top 6 this season.

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tomvek
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PostRe: Daytona USA announced for PSN/XBLA
by tomvek » Wed Oct 26, 2011 11:12 pm

Pedz wrote:

I want that car as an unlock-able avatar award.

I really want Sega to re-release this game soon.

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NickSCFC

PostRe: Daytona USA announced for PSN/XBLA
by NickSCFC » Wed Oct 26, 2011 11:12 pm

HSH28 wrote:
Rik wrote:I think a Scud Race track was in Outrun C2C on Xbox?


They weren't in C2C, both a Scud Race and Daytona 2 inspired tracks turned up in OutRun 2 on Xbox...




A 1080p XBLA version of Xbox OutRun 2 would be very, very welcome.

Oh and obviously Virtua Racing after Sega Rally, not Virtua Fighter.


Always felt those tracks looked so dull and saturated to the original arcade versions.



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Rik
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PostRe: Daytona USA announced for PSN/XBLA
by Rik » Thu Oct 27, 2011 12:34 am

It's an easy 200 points :wub:

Hopefully we'll get Daytona 2 and maybe even Scud Race, I knew I'd played the tracks on Xbox somewhere 8-) I remember the framerate took a hit though.

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Rik
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PostRe: Daytona USA announced for PSN/XBLA
by Rik » Thu Oct 27, 2011 2:23 pm

I wondered why Sevenfisher kept veering off the start on Dinosaur Canyon last night, then I saw the achievements :lol:

You dirty achievement whore.

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PostRe: Daytona USA announced for PSN/XBLA
by NickSCFC » Thu Oct 27, 2011 3:01 pm

Rik wrote:I wondered why Sevenfisher kept veering off the start on Dinosaur Canyon last night, then I saw the achievements :lol:

You dirty achievement whore.


I used to drive up that random tunnel on the original just for the sake of it, it was the closest thing you had back then to an open world :lol:

Remember me and a mate when we were little trying to get the cars to land on top of each other on Sega Rally Championship, could only afford about 3 games a year back then so we made sure we got the most out of them :D

Last edited by NickSCFC on Thu Oct 27, 2011 3:53 pm, edited 1 time in total.
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Seven
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PostRe: Daytona USA announced for PSN/XBLA
by Seven » Thu Oct 27, 2011 3:37 pm

Rik wrote:I wondered why Sevenfisher kept veering off the start on Dinosaur Canyon last night, then I saw the achievements :lol:

You dirty achievement whore.


:mrgreen: That and it's fun to see signs fly all over place :shifty:

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NickSCFC

PostRe: Daytona USA announced for PSN/XBLA
by NickSCFC » Thu Oct 27, 2011 5:25 pm

I'll be on again later if anyone fancies joining me.

Much better when we got 8 players last night too.

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PostRe: Daytona USA announced for PSN/XBLA
by Glowy69 » Thu Oct 27, 2011 6:10 pm

*leaves title screen playing to feel like being in sega world again* :wub: :(

Fabian Delph is a banana split.

Drumstick wrote:I'll go on record in stating that Villa won't finish inside the top 6 this season.

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Seven
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PostRe: Daytona USA announced for PSN/XBLA
by Seven » Thu Oct 27, 2011 7:00 pm

I'll be on, what time? I need break from Alien Trilogy (kept running out of ammo :fp: )

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NickSCFC

PostRe: Daytona USA announced for PSN/XBLA
by NickSCFC » Thu Oct 27, 2011 7:13 pm

Ooh around 7:30

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Seven
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PostRe: Daytona USA announced for PSN/XBLA
by Seven » Thu Oct 27, 2011 8:36 pm

Ta for games, sorry I left as I'm tired. And sorry about trolling by crashing into you twice on beginner track ;)

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captain red dog
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PostRe: Daytona USA announced for PSN/XBLA
by captain red dog » Thu Oct 27, 2011 8:46 pm

I have never been any good at this and still suck. How the heck are you supposed to play it? I just don't get it. :evil:

NickSCFC

PostRe: Daytona USA announced for PSN/XBLA
by NickSCFC » Thu Oct 27, 2011 8:48 pm

Seven wrote:Ta for games, sorry I left as I'm tired. And sorry about trolling by crashing into you twice on beginner track ;)


Ha that's what the beginner track's all about :D

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Rik
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PostRe: Daytona USA announced for PSN/XBLA
by Rik » Thu Oct 27, 2011 8:49 pm

captain red dog wrote:I have never been any good at this and still suck. How the heck are you supposed to play it? I just don't get it. :evil:


A bit like recent Ridge Racers, you slide the car around the corners by braking and then full lock as close to the inside as you can, apart from 777 speedway where you don't need the brake at all.

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Glowy69
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PostRe: Daytona USA announced for PSN/XBLA
by Glowy69 » Thu Oct 27, 2011 8:51 pm

Whats a full lock? I couldnt get the hang of drifting. I used to be awesome at it :fp:

Fabian Delph is a banana split.

Drumstick wrote:I'll go on record in stating that Villa won't finish inside the top 6 this season.

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Rik
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PostRe: Daytona USA announced for PSN/XBLA
by Rik » Thu Oct 27, 2011 8:53 pm

Full lock as in steer as close to apex of the corner as you can before spinning out, like Saturn Sega Rally you can make small adjustments to your drift as you go.

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HSH28
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PostRe: Daytona USA announced for PSN/XBLA
by HSH28 » Thu Oct 27, 2011 8:58 pm

Rik wrote:
captain red dog wrote:I have never been any good at this and still suck. How the heck are you supposed to play it? I just don't get it. :evil:


A bit like recent Ridge Racers, you slide the car around the corners by braking and then full lock as close to the inside as you can, apart from 777 speedway where you don't need the brake at all.


Just beat your TT score on 777 using brakes, it might not be quite as fast, but its more consistent.

I would have joined in the MP earlier, but when I went to accept the sessions weren't available.

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kommissarboris
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PostRe: Daytona USA announced for PSN/XBLA
by kommissarboris » Thu Oct 27, 2011 8:59 pm

you need a sega saturn wheel.

not too sure if they are that available on xbox live tbh.

if they are, deff pick one up.

i stick to my original saturn for daytona.

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