AI in Gaming Thread - EA AI Oh.
Posted: Wed Jan 10, 2024 2:13 pm
Going to be a lot of AI news over the coming years so here's a thread to discuss it.
AI Content on Steam
Back in June, we shared that while our goal continues to be shipping as many games as possible on Steam, we needed some time to learn about the fast-moving and legally murky space of AI technology, especially given Steam's worldwide reach.
Today, after spending the last few months learning more about this space and talking with game developers, we are making changes to how we handle games that use AI technology. This will enable us to release the vast majority of games that use it.
https://store.steampowered.com/news/gro ... ?l=english
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Ubisoft and MiHoYo Among Publishers Signing Up for Nvidia's AI-Generated Video Character Tool
Ubisoft and MiHoYo, the developers behind Assassin's Creed and Genshin Impact, are among the first studios to sign up for Nvidia Avatar Cloud Engine (ACE), a new AI-driven tech platform said to create more lifelike video game characters.
The technology works by passing players' voices through a speech recognition model to create text, according to Nvidia, which is then added to a large language model (LLM). The LLM's response is moved through text-to-speech and animation models to create the final product: in-game characters that can "speak" dynamically with players.
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SAG-AFTRA Signs Deal With Voiceover Studio for AI Use in Video Games
SAG-AFTRA signed a deal on Tuesday with an AI voiceover studio that sets terms for the use of artificial intelligence in video games.
The union announced the deal with Replica Studios on Tuesday at CES in Las Vegas. Duncan Crabtree-Ireland, the union’s executive director, said that the terms include informed consent for the use of AI to create digital voice replicas, as well as requirements for the safe storage of digital assets.
https://variety.com/2024/biz/news/sag-a ... 235866313/