Diceman wrote:...And then I tried Astro Bot. Imagine my surprise when that little cute platformer managed to blow away everything I'd experienced in the previous two games. It's incredible.
Last night I played Super Hot for the first time. Wow. Just wow...
Astro Bot is so well made; it's packed with little touches. I love how the levels are designed to encourage you to look around corners and through, for example, glass surfaces... it really shows of the VR capabilities in fun ways.
I'm interested in trying Super Hot, Dice' - it looks great! - but I don't have the Move controllers yet and will probably hold off from getting them for a while.
Diceman wrote:...In summary: VR is a game-changer. My thanks to those persuasive, enthusiastic people in the Bargains Thread...
Yeah, the positive reports in this thread were a key factor in getting me to give PSVR a go; I was very wary but I'm now so glad that I've dived in!
Wedgie wrote:jawafour wrote:...and the opening trainer level of Doom VFR (very impressive but I felt that the controls are not intuitive; need to re-play it to get the hang of it)...
Change the controls method from teleporting to a spot to a free roaming one, and Doom VFR will be more natural in controls terms...
Ah! Thanks, Wedgie, I'll explore those different movement options later.
As for Borderlands 2 VR... yeah, reading those initial reviews has put me off. It doesn't appear that it has been that well optimised for VR, certainly in comparison to some of the better VR games available now.