And Engadget's E3 winner is...

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Something Fishy

PostRe: And Engadget's E3 winner is...
by Something Fishy » Sun Jun 20, 2010 5:00 pm

Floex wrote:At this moment in time I cannot see myself picking up Kinect at launch. It looks utterly woeful but I just hope that with glimpses of work from Mizuguchi, I know Suda has expressed interest in the hardware and Kojima that we will start to see 'core' games in the not so distant future. In my head it seems a wonderful piece of hardware but in reality it couldn't be further from the truth at the moment

I loved the the scrolling with you fingers thing but that is not enough to make me put money down... pending how much it is :shifty:


To you maybe. To me and my lad it didn't look woeful at all and to those who've played it wasn't at all.

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Fatal Exception
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PostRe: And Engadget's E3 winner is...
by Fatal Exception » Sun Jun 20, 2010 5:10 pm

It's Engadget, I'm surprised they didn't give it to Apple :lol:

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Floex
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PostRe: And Engadget's E3 winner is...
by Floex » Sun Jun 20, 2010 5:17 pm

Something Fishy wrote:
Floex wrote:At this moment in time I cannot see myself picking up Kinect at launch. It looks utterly woeful but I just hope that with glimpses of work from Mizuguchi, I know Suda has expressed interest in the hardware and Kojima that we will start to see 'core' games in the not so distant future. In my head it seems a wonderful piece of hardware but in reality it couldn't be further from the truth at the moment

I loved the the scrolling with you fingers thing but that is not enough to make me put money down... pending how much it is :shifty:


To you maybe. To me and my lad it didn't look woeful at all and to those who've played it wasn't at all.


But you have to admit most of that stuff (bar Harmonix game) looks like techware, nothing more to show off what the system can do, much like Wii-play. I'm sure it will be fun playing the sports game, it's just the selected launch line-up leaves alot to be desired

Something Fishy

PostRe: And Engadget's E3 winner is...
by Something Fishy » Sun Jun 20, 2010 5:52 pm

Floex wrote:
But you have to admit most of that stuff (bar Harmonix game) looks like techware, nothing more to show off what the system can do, much like Wii-play. I'm sure it will be fun playing the sports game, it's just the selected launch line-up leaves alot to be desired


I'd agree it needs more core games and more variety. It clearly has potential and seems to do what it's doing well but I would agree with you we need to see more.

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satriales
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PostRe: And Engadget's E3 winner is...
by satriales » Sun Jun 20, 2010 6:09 pm

Something Fishy wrote:
Floex wrote:
But you have to admit most of that stuff (bar Harmonix game) looks like techware, nothing more to show off what the system can do, much like Wii-play. I'm sure it will be fun playing the sports game, it's just the selected launch line-up leaves alot to be desired


I'd agree it needs more core games and more variety. It clearly has potential and seems to do what it's doing well but I would agree with you we need to see more.

I just don't see it working well with core games, it's really only suited to party games. That Dance game by Harmonix is perfect for Kinect. But as you have no buttons and the whole thing relies on gestures I can't imagine many core games that would work well with it.

Children of Eden looks like it's perfect for Kinect, but even with that game the creators admit it works just as well with a controller.

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PostRe: And Engadget's E3 winner is...
by Floex » Sun Jun 20, 2010 6:43 pm

satriales wrote:
Something Fishy wrote:
Floex wrote:
But you have to admit most of that stuff (bar Harmonix game) looks like techware, nothing more to show off what the system can do, much like Wii-play. I'm sure it will be fun playing the sports game, it's just the selected launch line-up leaves alot to be desired


I'd agree it needs more core games and more variety. It clearly has potential and seems to do what it's doing well but I would agree with you we need to see more.

I just don't see it working well with core games, it's really only suited to party games. That Dance game by Harmonix is perfect for Kinect. But as you have no buttons and the whole thing relies on gestures I can't imagine many core games that would work well with it.

Children of Eden looks like it's perfect for Kinect, but even with that game the creators admit it works just as well with a controller.


Seriously, the first person who lets me play a game like Minority Report, with the computers, will have my money. I really can see the potential in this hardware, Microsoft, just show that Kinect is not just for soccer moms

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PostRe: And Engadget's E3 winner is...
by Cheeky Devlin » Sun Jun 20, 2010 7:19 pm

satriales wrote:
Something Fishy wrote:
Floex wrote:
But you have to admit most of that stuff (bar Harmonix game) looks like techware, nothing more to show off what the system can do, much like Wii-play. I'm sure it will be fun playing the sports game, it's just the selected launch line-up leaves alot to be desired


I'd agree it needs more core games and more variety. It clearly has potential and seems to do what it's doing well but I would agree with you we need to see more.

I just don't see it working well with core games, it's really only suited to party games. That Dance game by Harmonix is perfect for Kinect. But as you have no buttons and the whole thing relies on gestures I can't imagine many core games that would work well with it.

Children of Eden looks like it's perfect for Kinect, but even with that game the creators admit it works just as well with a controller.


I agree. However one thing I've not seen anyone even mention is the possibility of using both. Holding the pad with one hand, especially your right one, gives you access to a ton of buttons and an analogue stick. It's not too heavy and when you combine that with the Kinect camera I think it would allow for some really awesome "Core" games.
The Star Wars game they showed at the end of the conference looked very on rails to me. Add in a pad to the mix and suddenly you could do all the things they showed, but with the ability to turn and move where you want.

Show me some Kinect games that allowed for that level of interaction and I'd suddenly be a LOT more interested.

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PostRe: And Engadget's E3 winner is...
by HSH28 » Sun Jun 20, 2010 7:54 pm

Cheeky Devlin wrote:I agree. However one thing I've not seen anyone even mention is the possibility of using both. Holding the pad with one hand, especially your right one, gives you access to a ton of buttons and an analogue stick.


In terms of Children of Eden, they've got a control system with Kinect that uses the tech to its best advantage.

As well as the basic Rez controls theres also a second beam that moves obstructions out of the way, in the Kinect control system your right hand is the standard weapon and your left is the other one, you swap between them by clapping your hands together.

It may well be more responsive on a pad, but I can't imagine it being better.

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PostRe: And Engadget's E3 winner is...
by rudderless » Sun Jun 20, 2010 7:58 pm

The thing is: it's FUN to control games with your whole body. You could have more accurate, more responsive, more precise control systems. But this way, it's simple, accessible and a reet good laugh.

You could technically control a dance game better with a pad, but is it going to be more fun to do it that way, or to actually do the moves yourself? Ditto with Child of Eden - why not conduct this synaesthetic symphony instead of pressing buttons and moving analogue sticks?

[iup=3595962]KB[/iup] wrote:People like Glen Whelan have a proper face!
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PostRe: And Engadget's E3 winner is...
by Cheeky Devlin » Sun Jun 20, 2010 8:32 pm

I know certain games won't require the pad, and indeed shouldn't.

I can't imagine Dance Central would, or could, have anything added by the pad for example. I'm saying that more traditional core games, like the star wars example I gave, could be enhanced by integrating a pad with the Kinect motion control.

Something that used the best of both could be amazing. Imagine a first person shooter where you have the freedom of movement offered by Kinect. Ducking behind cover, crouching (Prone would be fun too :D ) and other physical actions that don't require you to run or walk anywhere, but also with the pad to control turning and other actions that prove fiddly and annoying on motion based systems. It wasn't till Metroid Prime 3 that the Wii found a method that worked and even that wasn't perfect.

I'd love a fully motion controlled core game, but that doesn't preclude having games that utilise both to give more control options to the player.

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PostRe: And Engadget's E3 winner is...
by mas22 » Sun Jun 20, 2010 8:39 pm

Giving away free 360 Slims at the end of the conference to sweeten the crowd now seems like a good move in hindsight.

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PostRe: And Engadget's E3 winner is...
by rudderless » Sun Jun 20, 2010 9:57 pm

mas22 wrote:Giving away free 360 Slims at the end of the conference to sweeten the crowd now seems like a good move in hindsight.


How so?

[iup=3595962]KB[/iup] wrote:People like Glen Whelan have a proper face!
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PostRe: And Engadget's E3 winner is...
by Doc Miles » Sun Jun 20, 2010 9:58 pm

rudderless wrote:
mas22 wrote:Giving away free 360 Slims at the end of the conference to sweeten the crowd now seems like a good move in hindsight.


How so?


Because they 'won' E3.

Do keep up, old bean.

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PostRe: And Engadget's E3 winner is...
by bear » Sun Jun 20, 2010 10:00 pm

mas22 wrote:Giving away free 360 Slims at the end of the conference to sweeten the crowd now seems like a good move in hindsight.


The author wasn't at the conference.

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PostRe: And Engadget's E3 winner is...
by Doc Miles » Sun Jun 20, 2010 10:02 pm

bear wrote:
mas22 wrote:Giving away free 360 Slims at the end of the conference to sweeten the crowd now seems like a good move in hindsight.


The author wasn't at the conference.


Still got a free 360 though, aye?

Why else would he proclaim MS as the winner?

Not like they had any good or exciting games to demo.

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PostRe: And Engadget's E3 winner is...
by Banjo » Sun Jun 20, 2010 10:10 pm

As I and a friend remarked while watching the Microsoft conference, there is no goddamn way I am going to do all that gesture bullshit in my room. It's a combination of shame and not having enough room to take advantage of the system.

_wheredoigonow_
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PostRe: And Engadget's E3 winner is...
by Dual » Sun Jun 20, 2010 10:10 pm

Can't see it making a difference tbh. Once he's got his free60 (!) what's stopping him just saying that the Microsoft conference was horse gooseberry fool?

Nothing. That's what.

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PostRe: And Engadget's E3 winner is...
by Doc Miles » Sun Jun 20, 2010 10:13 pm

Exaggerated movements.

You also won't need that much space. People are quite silly in believing that because the promo footage and any demos have been in large open spaces, they'll need that much space to make it work on their homes.

These are the same people who thought that using the Wii would mean flailing their arms around like brainless goofs was the only way it would work.

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PostRe: And Engadget's E3 winner is...
by satriales » Sun Jun 20, 2010 10:17 pm

Doc Miles wrote:Why else would he proclaim MS as the winner?

Becaused he used to work for Microsoft? :shifty:

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PostRe: And Engadget's E3 winner is...
by Banjo » Sun Jun 20, 2010 10:17 pm

But when I play games in my room I'm lying on my bed. When I play games in the living room I'm nestled into the sofa. And when I play games in the computer there's a strawberry floating train track outside so there is no strawberry floating way I'm going to be gesturing like a strawberry floating mental case. :|

Basically, I don't like to move while gaming.

_wheredoigonow_

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