Android Gaming Thread - Monument Valley free 09/05/2018

Anything to do with games at all.

What Android device do you have?

Google
1
13%
Samsung
3
38%
Sony
2
25%
Nokia
1
13%
LG
0
No votes
Motorola
0
No votes
Blackberry
1
13%
HTC
0
No votes
Huawei
0
No votes
 
Total votes: 8
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Foxhound
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PostRe: Android Gaming Thread
by Foxhound » Tue Dec 06, 2011 10:34 pm

Apps for 10p: https://market.android.com/details?id=a ... DYwNTMyIl0.
(Also available in your app store on your phone)

There'll be a different set of apps everyday, for 10 days. Today:
Asphalt 6 HD, Color & Draw for Kids, Endomondo Sports Tracker Pro, Fieldrunners HD, Great Little War Game, Minecraft, Paper Camera, Sketchbook Mobile, Soundhound Infinity and SwiftKey X.

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Christopher
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PostRe: Android Gaming Thread
by Christopher » Wed Dec 07, 2011 9:15 am

GTA III supported devices:
Android Phones: HTC Rezound, LG Optimus 2x, Motorola Atrix 4G, Motorola Droid X2, Motorola Photon 4G, Samsung Galaxy R, T-Mobile G2x

Android Tablets: Acer Iconia, Asus Eee Pad Transformer, Dell Streak 7, LG Optimus Pad, Motorola Xoom, Samsung Galaxy Tab 8.9 and 10.1, Sony Tablet S, Toshiba Thrive

No Xperia Play? That sucks.

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Death's Head
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PostRe: Android Gaming Thread
by Death's Head » Wed Dec 07, 2011 9:17 am

The free PS1 emulator works reasonably well (tested with Silent Hill). The only thing I noticed was that the colours looked a bit odd, but can't complain too much for free. Was going to download RE2 but it was a 2 disc download and my internet speed gets very shitty after 5.30pm. :x

Remembered today it is also on the N64 so will download that version later. :)

Yes?
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Mafro
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PostRe: Android Gaming Thread
by Mafro » Wed Dec 07, 2011 9:49 am

suzzopher wrote:GTA III supported devices:
Android Phones: HTC Rezound, LG Optimus 2x, Motorola Atrix 4G, Motorola Droid X2, Motorola Photon 4G, Samsung Galaxy R, T-Mobile G2x

Android Tablets: Acer Iconia, Asus Eee Pad Transformer, Dell Streak 7, LG Optimus Pad, Motorola Xoom, Samsung Galaxy Tab 8.9 and 10.1, Sony Tablet S, Toshiba Thrive

No Xperia Play? That sucks.

I don't think it's powerful enough. I heard something about it just being compatible with Tegra 2 devices or something.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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Christopher
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PostRe: Android Gaming Thread
by Christopher » Wed Dec 07, 2011 10:00 am

Big Black Booty Daddy wrote:
suzzopher wrote:GTA III supported devices:
Android Phones: HTC Rezound, LG Optimus 2x, Motorola Atrix 4G, Motorola Droid X2, Motorola Photon 4G, Samsung Galaxy R, T-Mobile G2x

Android Tablets: Acer Iconia, Asus Eee Pad Transformer, Dell Streak 7, LG Optimus Pad, Motorola Xoom, Samsung Galaxy Tab 8.9 and 10.1, Sony Tablet S, Toshiba Thrive

No Xperia Play? That sucks.

I don't think it's powerful enough. I heard something about it just being compatible with Tegra 2 devices or something.


Oh really? Well that sucks, I hope they release a more powerful device soon then. I guess using the Sony Tablet S with a dual shock could be okay then.

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Mafro
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PostRe: Android Gaming Thread
by Mafro » Wed Dec 07, 2011 10:11 am

I don't see any reason why it works on the iPhone 4, but not on stuff like the Galaxy SII and Galaxy Nexus. Seems odd.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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TheTurnipKing
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PostRe: Android Gaming Thread
by TheTurnipKing » Wed Dec 07, 2011 10:22 am

Technically, there's no reason why it shouldn't, except for the fragmented Android hardware market. I'm guessing it would need device specific optimisations to work well at that hardware level: It's worth doing for the iPhone because it has such a lot of users. But it's more work and not worth individually optimising for the various Android devices, because each of them would need different optimisations, some of them wouldn't run no matter what optimisations they make, and no single device has enough market share for them to safely target it at one.

Just a stab in the dark, though.

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EnragedYogi
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PostRe: Android Gaming Thread
by EnragedYogi » Wed Dec 07, 2011 10:42 am

TurnipKings right. I believe it's to do with the S2 not having a Tegra 2 chipset. There is a way to get some of these games to run using Chainfire3D (see here), but it involves the usual rooting, do at your own risk etc etc.

I can see this sort of thing putting people out - the S2 is still a very popular phone and people are going to get it, then realise these games don't work. I'm sure there's politics involved, otherwise why wouldn't Samsung put in the means to play these games via software?

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Mafro
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PostRe: Android Gaming Thread
by Mafro » Wed Dec 07, 2011 10:43 am

EnragedYogi wrote:TurnipKings right. I believe it's to do with the S2 not having a Tegra 2 chipset.

That's what I said in the first place :?

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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TheTurnipKing
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PostRe: Android Gaming Thread
by TheTurnipKing » Wed Dec 07, 2011 10:52 am

You know, we might see it yet come to the S2. If it's as possible as you say, then if Samsung wave a few readies at Rockstar, we might see an S2 specific version of GTA III available via the Samsung App Store like they did with versions of Asphalt and suchlike?

As a flagship title to show off what their hardware can do (especially if not not available on other manufacturers phones), it might well be worth their cash.

Last edited by TheTurnipKing on Wed Dec 07, 2011 10:54 am, edited 1 time in total.
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EnragedYogi
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PostRe: Android Gaming Thread
by EnragedYogi » Wed Dec 07, 2011 10:53 am

Big Black Booty Daddy wrote:
EnragedYogi wrote:TurnipKings right. I believe it's to do with the S2 not having a Tegra 2 chipset.

That's what I said in the first place :?


Sorry, my fault for not reading stuff fully! :oops:

Bigerich
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PostRe: Android Gaming Thread
by Bigerich » Wed Dec 07, 2011 4:52 pm

Tried to buy Minecraft, but I need to register the device first (won't have it in my hands for a few weeks)? What, they don't want free money?

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hideous_enigma
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PostRe: Android Gaming Thread
by hideous_enigma » Wed Dec 07, 2011 5:04 pm

Also Flick Golf and Fruit Ninja are 10p but you have to search for them.

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Lex-Man
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PostRe: Android Gaming Thread
by Lex-Man » Wed Dec 07, 2011 8:23 pm

hideous_enigma wrote:Also Flick Golf and Fruit Ninja are 10p but you have to search for them.


They were under sale page for me. BTW can you move apps you bought across devices?

Amusement under late capitalism is the prolongation of work.
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Foxhound
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PostRe: Android Gaming Thread
by Foxhound » Wed Dec 07, 2011 8:36 pm

lex-man wrote:
hideous_enigma wrote:Also Flick Golf and Fruit Ninja are 10p but you have to search for them.


They were under sale page for me. BTW can you move apps you bought across devices?

I believe so if your account is registered on those devices.

Todays deal:
Fruit Ninja, Bedtime Battle, AirSync by DoubleTwist, Flick Golf, Star Chart, Reckless Racing, Reckless Racing PLAY, Christmas HD, NFL Rivals, Beautiful Widgets and Read It Later Pro.

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TheTurnipKing
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PostRe: Android Gaming Thread
by TheTurnipKing » Thu Dec 08, 2011 7:34 am

Frosthound wrote:
lex-man wrote:
hideous_enigma wrote:Also Flick Golf and Fruit Ninja are 10p but you have to search for them.


They were under sale page for me. BTW can you move apps you bought across devices?

I believe so if your account is registered on those devices.

And assuming those devices are compatible with the app.

Minecraft for example runs fine on my Galaxy S, but it won't install on my Froyo Viewpad.

qupe
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PostRe: Android Gaming Thread
by qupe » Thu Dec 08, 2011 9:15 am

Get Stick cricket

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mitch
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PostRe: Android Gaming Thread
by mitch » Thu Dec 08, 2011 9:23 am

Onlive is now on Android - Market Link

All it needs is Xperia Play Controls and you have your ultimate handheld console.

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Pedz
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PostRe: Android Gaming Thread
by Pedz » Fri Dec 09, 2011 7:09 pm

Game Dev Story is 10p as is other titles.

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oo_Yungstar_oo
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PostRe: Android Gaming Thread
by oo_Yungstar_oo » Fri Dec 09, 2011 7:15 pm


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