For my posts in this thread, narrative will appear in blue text; game explanations, rules, answers to questions etc. (generally anything breaking the "fourth wall") will appear in regular black text.
Rupeo, Dyiv City, Bas-Ler
For so long priding itself as "the greatest city in Bas-Ler", Dyiv City has become a byword for chaos.
Over the past six decades, the vast urban sprawl of Dyiv has become consumed by crime and violence as successive administrations have failed to adequately police and govern a rapidly-growing, constantly changing, volatile mix of peoples from all over the known world.
Powerful alliances have been forged and fallen. Mayors have come and gone. Who holds the keys to the High Office matters little; vigilante justice is king of these streets.
But in the last twelve months there has been change. For a city so used to apathetic, incompetent or corrupt government and 'peacekeeping', this change has come as a huge shock. Effective, well-funded squads have taken back vast areas of the city, under the control of a new, young, seemingly-incorruptible mayor.
There is only one district that still holds out: the notorius Rupeo.
Once the heart of the city's old town, and still home to some of its most ancient buildings, Rupeo is infamous across Bas-Ler for being, quite simply, hell on earth.
From their simple beginnings on the small back street that carries their name, the Tyol Nethon Vigilantes have dominated Rupeo (and its surrounding neighbourhoods) for nearly fifty years.
No more. Now the Tyol Nethon Vigilantes are the only group still holding out against the police. And the mayor has taken drastic action.
In a move that has angered rights groups across the known world, a great wall has been built around Rupeo, effectively sealing the area's inhabitants inside.
The mayor has told the people of Rupeo, quite simply, this: "the wall comes down when the Tyol Nethon Vigilantes are gone."
Welcome to...
Are You A Vigilante?
In this game, thirty-seven of GRcade's finest will assume the roles of the bounded citizens of Rupeo. To win the game they must identify and kill the Tyol Nethon Vigilantes, who are hiding amongst them.
Every day, the citizens must elect a mob leader. This must be done amongst the citizens, in-thread, by a fair democratic vote. Once elected, this mob leader must send a Private Message ("PM") to me with the names of two other citizens whom they decide should be locked up. The rest of the citizens will then, again via PM, send to me their vote as to which of the two locked-up citizens should be executed.
Once executed, I will reveal whether this citizen was a Tyol Nethon Vigilante or not. Then, the vigilantes will make their kills, in secret. The mob leader will be able to hide in the lockup for the night they are in command, thus making them invulnerable on this night. No player can be mob leader for consecutive days.
The citizens of Rupeo can win the game by killing all of the TNVs. The TNVs can win the game by bringing the number of remaining citizens to a figure lower than or equal to twice their own number. (TNVs do not count as citizens for the purposes of this: so for example, with two remaining TNVs in the game, they can win by bringing the surviving player count to six or lower.)
There are, however, other roles at work, which will become apparent as the game progresses.
Game Schedule (every day; all times GMT)
2pm - mob leader must be elected by this time 3pm - deadline for mob leader to PM me their choices for the lockup 6pm - one of two locked-up citizens is executed and identified 8pm - TNVs make their kills
The Tyol Nethon Vigilantes will be permitted as many kills per night as there are remaining numbers in their ranks.
Player List
1cmanny1 - citizen aayl1 Albear - citizen BID0 - citizen Clarkman - VIGILANTE Corazon de Leon - citizen Dark Donk Dedede Ritual - citizen DayumChris xD - citizen Denster Drumstick - citizen Dual - citizen Errkal - citizen Falsey FatDaz - citizen Hank Scorpio - citizen Hyperion - citizen ianf - VIGILANTE Irene Demova - MAGNET HOLDER Jay Adama Kanbei - citizen Kezzer - citizen Luke_25 - citizen Memento Mori - VIGILANTE mic - citizen Mini E Moggy Mommy PaperMacheMario Parksey - citizen Pedz PsychicSykes - citizen Qikz - VIGILANTE Red - citizen satriales teh bork Tomous - citizen Zellery - citizen
I will keep these spoiler boxes updated as player roles are revealed and events occur.
The mayor does not care who survives this terrible injustice, so long as blood is shed and peace is triumphant.
He is too naive to understand that he has created a situation where the Tyol Nethon Vigilantes can succeed, so long as they can control the rest of you, and paint a picture of a false peace.
Find and kill those Tyol Nethon Vigilantes, before they do the same to you - it's the only way to escape this hell on earth.
As always - no role PM screenshot posting! Please don't share your role PM with others!
Last edited by Herdanos on Wed Sep 24, 2014 4:40 pm, edited 71 times in total.
If you've not received your role PM yet, let me know!
"What the hell are we to do?"
"I propose that one of us takes two of the most suspicious citizens into the lock-up, and we decide between us which is the more likely Tyol Nethon Vigilante!"
"But how do we decide which of us makes that call?"
Hopefully, I have lots of boring testing to do this week at work that means watching progress bars and stuff so this should help the week go by nicely.
Last edited by Errkal on Sun Sep 21, 2014 6:12 pm, edited 1 time in total.