Qikz wrote:That's not what happens at all.
In other communities, perhaps. But you can't definitely say that it wouldn't happen to our community unless they've had the same past experiences we have (i.e. having the same Mayoral protection mechanic in every game). I personally feel that we’ve reached a point where overwhelming scepticism would cause a no lynch situation for the first few days, giving the minority would what in all essence be a three day headstart.
Take Herbi's second Mafia game for example. For almost a week the majority voted for no lynch. That game itself isn't directly comparable due to the Mafia's contact being restricted in that game but the point we are discussing is. By the time the village decided to wake up and start taking some action the game was as good as won for us (the Mafia).
Qikz wrote:Ok, so right now whoever gets mayor gets protection against wolf kills. The mayor is only protected from wolf kills and no other night role kills, correct?
Drumstick wrote:6. The elected Mayor will spend the night in the Mayoral Shack which protects him from all attacks.
I made it that way for a reason.
I could agree with an argument along the lines of 'putting a WD in play and removing Mayoral protection would change the strategies employed', but increasing the level of strategy? I'm afraid I don't agree.