I'm actually complete gooseberry fool at this game.
I always have been.
And I stand by that statement. I guess I wanted to win by not taking any risks, and sticking my neck out, hoping everyone else would ensure victory. That was an error. It didn't help that I didn't speak to anyone at all about the game after the 1st week.
Herb wrote:I do think DML listened to us when we asked for a back to basics AYAW though as aside from the bridge thing that's what this was.
You could say that about any AYAW though: Apart from the [complicated thing] it was like a basic AYAW. This was the worst because the Bridge thing completely ruined it, giving Denster almost complete power because he signed up first and then only allowing the mayor from a pool that only you can only get into by complete random was a really bad decision. The humans shouldn't have to be fighting against luck, they've a hard enough time as it is. Drummy is right about the inactive rule. The wolves were always allowed to kill off the actives (after a short period of time) in the old games, but they never did because it kills the game stone dead. This set of wolves weren't the first group to think about wiping out all the major players early, they were just the first group willing to take the cheap victory.
It was still hilarious to watch (although for the wrong reasons) so roll on the AYAW Christmas Special Classic Edition, I say.
Totally agree with this.
Like I said above. Why should they have a right to stay alive longer than everyone else? Everyone is fair game. You lot should have lynched inactives and the inactives should have stepped up. If you want to limit the wolves on who they kill then the lynchings should be limited to inactives to compensate.
Humans ruined their chances and with it the game. 75 vs 9 and you want to put more restrictions on the wolves
Rog wrote:Humans ruined their chances and with it the game. 75 vs 9 and you want to put more restrictions on the wolves
The wolves in AYAW2 were pretty much just as ruthless, taking out players who were really active in the thread, one by one. Except for Herbi. It was human incompetence that lost this.
Rog wrote:Humans ruined their chances and with it the game. 75 vs 9 and you want to put more restrictions on the wolves
The wolves in AYAW2 were pretty much just as ruthless, taking out players who were really active in the thread, one by one. Except for Herbi. It was human incompetence that lost this.
Herb wrote:I do think DML listened to us when we asked for a back to basics AYAW though as aside from the bridge thing that's what this was.
You could say that about any AYAW though: Apart from the [complicated thing] it was like a basic AYAW. This was the worst because the Bridge thing completely ruined it, giving Denster almost complete power because he signed up first and then only allowing the mayor from a pool that only you can only get into by complete random was a really bad decision. The humans shouldn't have to be fighting against luck, they've a hard enough time as it is. Drummy is right about the inactive rule. The wolves were always allowed to kill off the actives (after a short period of time) in the old games, but they never did because it kills the game stone dead. This set of wolves weren't the first group to think about wiping out all the major players early, they were just the first group willing to take the cheap victory.
It was still hilarious to watch (although for the wrong reasons) so roll on the AYAW Christmas Special Classic Edition, I say.
Totally agree with this.
Like I said above. Why should they have a right to stay alive longer than everyone else? Everyone is fair game. You lot should have lynched inactives and the inactives should have stepped up. If you want to limit the wolves on who they kill then the lynchings should be limited to inactives to compensate.
Humans ruined their chances and with it the game. 75 vs 9 and you want to put more restrictions on the wolves
You say 75 vs 9 as if having 40 gaggling voices and 30 inactives is an advantage. I agree that the humans shot themselves in the foot by not getting rid of the inactives (something I advocated very early on), I also know that you did what you di to win the game and that this had to be your primary goal. However in being so ruthless about it a lot of the enjoyment was sucked out of AYAW 5 and that was entirely down to you guys.
But everyone is out to win! The humans already had the numbers. The wolves cannot be blamed if the humans are too incompetent to organise themselves. At the end of the day, the wolves did what they could to win, whilst the humans bickered and pointed fingers randomly.
All of those 75 had the potential to be star players though. Just because they chose to be inactive or useless isn't our fault. They should've stepped up and provided a challenge. That would've kept the excitement up.
I understand that losing your friends might have ruined it for you personally but to say we ruined the whole game is wrong.
At the start of the game, I actually had Henke down as a potential wolf. Mainly because of his inactivity, and not posting much worthwhile when he did. (Then again, what's new there? ) As the game went on and he became more of a leader in the thread, my suspicions faded. Jesus, we made it so damn easy for the wolves.
Henke wrote:The only thing that's ruined this game for me is the humans attitude to us wolves after the game ended. Talk about sore losers.
I strawberry floating knew you were the wolf this time round.
You're just lucky I was too busy killing Stu to get round to you.
What did you have on me then?
I had a gut instinct in the game before this and was convinced you were a wolf based on absolutely nothing. Turned out I was completely wrong so I figured this game my gut instinct on you couldn't be wrong again. So next game I guess you'll be a villager/human - won't stop me from accusing you though.
For the record, I admit that the Wolves bested the Humans in this game. The only thing I am moaning about was the set up of the game itself.
In a basic game, there is no way in hell I'd back Hexx for Mayorship. Nice guy, always wrong about who is a wolf. Poor at information gathering. More bothered about own survival than good of the humans. Then there is Denster. He imprisoned me on night one and shot one of our own just to prove a point. Again, nice bloke, wouldn't have him as Captain if I could choose anyone.
In fact, here is another point about what killed the game with bridge rules. Those who try to become mayor are always good people to analyse, especially as wolves trying to control the game. A mayor's actions can prove who is trustworthy and who isn't. But only seven or so people could come forward and become mayor. I had decided that Hexx, Denster and Eighty were humans of their mayorships alone in three days. But for the next nine there was no new information of that sort because no-one else was eligible or present to be a mayor. So I hit a wall. I bet a number of others did too. At this point, we really do have to rely on out seers. We had two, not three. That could have cost us as many as twelve seer attempts over the course of the Bridge and an additional 'power' coalition that could be formed around him.
The wolves did what they had to do. They won the game as it was set out, but the game was set against the humans, even if it doesn't seem so on the surface.
I would've loved to have been mayor at some point, unfortunately that luxury was denied me. Who knows, I might have made a fatal error whilst in the limelight that blew the whole game wide open...
I still don't understand this John thing, Mockmaster.