Parksey wrote:It's a shame that the final boss of the Grand Prix follows fighting game tradition and is an unfair, cheap piece of gooseberry fool. Here's a hint, if you can't make a decent single player mode or create a challenge without pumping up a character to 11 and giving them a massive advantage, makes the player feel like they're fighting a cheater and has a gimmick that is an unwanted stain on your fighting system ("I know what, as our game is called Arms, how about we give him four extra strawberry floating arms), just don't bother.
As it is, I'll finish this fight and then never touch the GP mode again. Well done on adding another whopping gooseberry fool to the toilet basin that is an eternity of human misery.
It makes me want to turn the game off and not go back to it for a few days. Maybe developers need to think if that's the time of response they want to elicit in players.
This was exactly how I felt about it.
Here's a tip: you can save and quit after only 1 round without losing your progress. So if you ever do the GP again, when it comes to Hedlok you can try round 1 until you take it, save, then try round 2 until you take it. This works out significantly easier than trying to win 2 out of 3 'fair and square'. (The boss is a cheating swine & I think this just levels the playing field...)