Mad Max (PS4, Xbone, PC, 4th Sep) - Max & Chumbucket Go Driving

Anything to do with games at all.
User avatar
Buffalo
Emeritus
Joined in 2008

PostRe: Avalanche Studio's next-gen game (screenshot page 1)
by Buffalo » Thu Feb 28, 2013 2:23 am

Well that's made things a tad clearer.

Image
User avatar
Alvin Flummux
Member
Joined in 2008
Contact:

PostRe: Avalanche Studio's next-gen game (screenshot page 1)
by Alvin Flummux » Thu Feb 28, 2013 3:03 am

Dat beige.

User avatar
Jax
Member
Joined in 2008

PostRe: Avalanche Studio's next-gen game (screenshot page 1)
by Jax » Thu Feb 28, 2013 7:01 am

Buffalo wrote:Well that's made things a tad clearer.


If it's between Just Cause 3 and Mad Max, it must be Just Cause 3. Seems more likely that they'd be teasing a new game if it's something established, if it was Mad Max they'd just announce it.

NickSCFC

PostRe: Avalanche Studio's next-gen game (screenshot page 1)
by NickSCFC » Thu Feb 28, 2013 9:06 am

Jax wrote:Image


All of a sudden this doesn't look next-gen, what the hell's going on with his right leg! :fp:

User avatar
1cmanny1
Member ♥
Joined in 2008
Location: New Zealand

PostRe: Avalanche Studio's next-gen game (screenshot page 1)
by 1cmanny1 » Thu Feb 28, 2013 9:48 am

That looks gooseberry fool.

Image
User avatar
Victor Mildew
Member
Joined in 2009

PostRe: Avalanche Studio's next-gen game (screenshot page 1)
by Victor Mildew » Thu Feb 28, 2013 9:51 am

That has "we're so embarrassed by the way this looks' written all over it. Its like when someone takes a boring picture, then makes it sepia toned and whacks a load of noise on it.

Hexx wrote:Ad7 is older and balder than I thought.
User avatar
Saint of Killers
Member
Member
Joined in 2008

PostRe: Avalanche Studio's next-gen game (screenshot page 1)
by Saint of Killers » Thu Jun 13, 2013 11:24 am

I hope this has a dog in it. Serious.

Mad Max preview: Bringing Just Cause's insanity to the wilds

An over-the-top open world makes this the perfect return for Avalanche.

http://www.eurogamer.net/articles/2013-06-13-mad-max-preview-bringing-just-causes-insanity-to-the-wilds


Image

Image

Image

User avatar
Harry Bizzle
Member
Joined in 2008

PostRe: Avalanche Studio's next-gen game (screenshot page 1)
by Harry Bizzle » Thu Jun 13, 2013 11:25 am

This is going to be awesome.

instagram: @habiz
User avatar
Saint of Killers
Member
Member
Joined in 2008

PostRe: Avalanche Studio's next-gen game (screenshot page 1)
by Saint of Killers » Thu Jun 13, 2013 11:26 am

I wanted it to be JC 3 but, yeah, this'll most definitely do.

User avatar
Saint of Killers
Member
Member
Joined in 2008

PostRe: Mad Max (Avalanche Studios)
by Saint of Killers » Mon Jul 15, 2013 6:28 pm


Last edited by Saint of Killers on Fri Apr 25, 2014 10:18 pm, edited 1 time in total.
User avatar
Preezy
Skeletor
Joined in 2009
Location: SES Hammer of Vigilance

PostRe: Mad Max (Avalanche Studios)
by Preezy » Mon Jul 15, 2013 8:23 pm

Wait, don't shoot those red fuel barrels! We bloody need them for the bus, mate!

Ginga
Member
Joined in 2008

PostRe: Mad Max (Avalanche Studios)
by Ginga » Mon Jul 15, 2013 8:44 pm

Borderlands: Far Cry Edition.

User avatar
Banjo
Member
Joined in 2008
Location: Nobody cares

PostRe: Mad Max (Avalanche Studios)
by Banjo » Mon Jul 15, 2013 8:58 pm

I trust Avalanche to deliver on the world, but I'd really like to see more of the melee combat, as that was practically non-existent in both Just Cause games.

_wheredoigonow_
User avatar
Harry Bizzle
Member
Joined in 2008

PostRe: Mad Max (Avalanche Studios)
by Harry Bizzle » Mon Jul 15, 2013 9:13 pm

Colt wrote:I trust Avalanche to deliver on the world, but I'd really like to see more of the melee combat, as that was practically non-existent in both Just Cause games.


Just copy and past in Batman: AA combat and you pretty much have the best combat system right there.

instagram: @habiz
User avatar
Banjo
Member
Joined in 2008
Location: Nobody cares

PostRe: Mad Max (Avalanche Studios)
by Banjo » Mon Jul 15, 2013 9:23 pm

Give me Driver: San Francisco controls for the vehicles and I'll wank myself raw to that game.

_wheredoigonow_
User avatar
Saint of Killers
Member
Member
Joined in 2008

PostRe: Mad Max (Avalanche Studios)
by Saint of Killers » Fri Apr 25, 2014 10:18 pm

This has been pushed back to 2015.



West Coast Customs?! :dread: That logo of theirs is really going to fit in with the rest of the game, eh.

User avatar
Monkey Man
Member
Joined in 2008

PostRe: Mad Max (Avalanche Studios)
by Monkey Man » Tue Mar 03, 2015 5:16 pm

Image

Mad Max has left an immeasurable footprint on video games – and pop culture in general. He hasn’t officially appeared in a game since an NES title released 25 years ago, but game developers have drawn inspiration from his dystopian, post-apocalyptic universe for decades. Avalanche Studios, developer of the Just Cause series, is tackling his gaming comeback. We visited their office in Stockholm, Sweden, to learn how the team’s expertise in creating open-world mayhem is a natural fit for creating the most fully realized Wasteland yet.

Much has changed since the game was announced at E3 a few years ago. Most notably, the studio has decided to leave the planned Xbox 360 and PlayStation 3 versions by the wayside. That move has allowed the team to deliver stunning vistas and effects that will challenge your expectations of what the Wasteland might look like. In short, it’s definitely not a bland, endless stretch of sand. We got an extended demo and several hours of hands-on time; our 12-page cover story has in-depth impressions of what we saw and played, plus a look at the car combat, story, and characters that play pivotal roles in the game.

http://www.gameinformer.com/b/news/arch ... ign=buffer



Out Sep 4th in UK & Sep 1st in US -

Mad MaxTM – Pre-order Bonus, Box Art & Ship Date Revealed

Warner Bros. Interactive Entertainment today revealed new pre-order bonus details for Mad Max™. All those who pre-order Mad Max™ will receive an additional Magnum Opus car body called “The Ripper,” which packs a powerful V8 engine, upgraded exhaust with custom off-road tires, a ramming grill and a tuned suspension so it can take on a variety of Wasteland surfaces. Also revealed today was box art for the game.

Mad Max™ is set to launch 4th September in the UK for PlayStation®4, Xbox One, PC and SteamOS.

Mad Max™ delivers open world gameplay in a post-apocalyptic setting where cars are the key to survival. Developed by Avalanche Studios, gamers become Mad Max, a lone warrior who must fight to stay alive in The Wasteland, using vicious on-ground and vehicular combat against savage bandits. Following the theft of his iconic Interceptor, Max must align himself with a gifted, but peculiar, mechanic named Chumbucket and others to build the ultimate war vehicle as he works to escape from the dangerous Wasteland. For more information visit MadMaxGame.com.

http://www.madmaxgame.com/en-gb/purchase

Image
User avatar
Christopher
Emeritus
Joined in 2008
Location: Cambridge

PostRe: Mad Max (Avalanche Studios)
by Christopher » Tue Mar 03, 2015 6:14 pm

He looks like Joel (The Last of Us), I was planning on picking this up but not the same week as MGS.

User avatar
Rog
Member ♥
Joined in 2008
Location: Cleethorpes

PostRe: Mad Max (Avalanche Studios)
by Rog » Tue Mar 03, 2015 6:50 pm

Out the same day as Phantom Pain. If it's anything less than great it doesn't stand a chance.

User avatar
Buffalo
Emeritus
Joined in 2008

PostRe: Mad Max (Avalanche Studios)
by Buffalo » Tue Mar 03, 2015 8:23 pm

The vehicle stuff looks like Motorstorm with guns, looks great. Didn't even realise it was an open world game until now :fp:

Image

Return to “Games”

Who is online

Users browsing this forum: addsy087, Choclet-Milk, ITSMILNER, Monkey Man, PatSharpsMullet, Peter Crisp, Poser, SerialCeler, shy guy 64, Xeno and 374 guests