Battlefield Hardline - the Digital Foundry verdict
All in all, Battlefield Hardline has issues on every platform, but it's fair to say PC brings the most divisive plus and minus points. On the one hand it aces both PS4 and Xbox One with better settings - essentially by the same margin as Battlefield 4 - with scalable resolution and frame-rate options in tow. At 1080p60 and beyond the PC is still the pack leader, but given Hardline's motion judder issues on that format, it's not the premium release we had hoped for - and we hope that Visceral take a good look at the issue and fix it.
On the console front, the equation is far simpler: Xbox One excels in frame-rate metrics this time, and has a much better grip on 60fps compared to PS4. It's the most improved version of the three in its handling of the Frostbite 3 engine, and often runs above the PS4's update during stress tests. That said the 720p/900p resolution divide, where image quality favours Sony's platform, makes it an apples and pears scenario when choosing between the two.
As it stands, Visceral Games' first Battlefield title shows a firm grasp on the template cut by DICE 18 months ago, but does little to elaborate on it. The single-player mode is a mixed bag in matching Battlefield 4's brilliant set-pieces and open-ended dust-bowl segments - a game that remains a staple for our PC GPU tests. Hardline's multiplayer delivers a solid experience, but there's no escaping the verdict that its solo adventure fails to impress on any platform, an area we hope improves for the next release.
http://www.eurogamer.net/articles/digit ... e-face-off