Bloodborne - The Nightly Hunt begins... (The Old Hunters DLC out Tuesday!)

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Kos or Kosm?

Kos
20
69%
Kosm
9
31%
 
Total votes: 29
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Victor Mildew
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Victor Mildew » Wed Nov 12, 2014 10:30 pm

More like the cancelled preorder AMIRITE.

Seriously, it looks gooseberry fool, 5/10 all the way.

Hexx wrote:Ad7 is older and balder than I thought.
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Mafro
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Mafro » Wed Nov 12, 2014 11:36 pm

[iup=3613234]Ad7[/iup] wrote:More like the cancelled preorder AMIRITE.

No.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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Saint of Killers
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Saint of Killers » Thu Nov 20, 2014 6:14 pm

New Bloodborne environments, characters and weapons unveiled - Delve deeper into the dark recesses of Yarnham in a fresh batch of screens

http://blog.eu.playstation.com/2014/11/ ... -unveiled/

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Victor Mildew
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Victor Mildew » Thu Nov 20, 2014 6:26 pm

I read a rumour today that there may be randomly generated areas.

Spelunkysouls :datass:

Hexx wrote:Ad7 is older and balder than I thought.
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Dblock
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PostRe: Bloodborne - And so the nightly beta begins (Give me a c
by Dblock » Thu Nov 20, 2014 6:50 pm

[iup=3612648]Poser[/iup] wrote:Delayed. :fp:

Delaystation 4, etc.

This is for the Patient.

http://www.eurogamer.net/articles/2014- ... by-a-month

:lol: :lol: :lol:

''Saying it's because I was controlling you and making you sad when actually I just asked you to wear some trousers'' :lol: :lol:
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Saint of Killers
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Saint of Killers » Thu Nov 20, 2014 6:55 pm

Reposting for new page.

New Bloodborne environments, characters and weapons unveiled - Delve deeper into the dark recesses of Yarnham in a fresh batch of screens

http://blog.eu.playstation.com/2014/11/ ... -unveiled/

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Mafro
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Mafro » Thu Nov 20, 2014 10:15 pm

That class with the top had and the walking stick that transforms into a blade whip looks ACE.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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Victor Mildew
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Victor Mildew » Thu Nov 20, 2014 10:19 pm

Not looking at that link, my blackout is in full effect now.

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by GravelordFleeto » Fri Nov 21, 2014 8:54 am

Also giving the new info a dingy, but any chat about the UK special edition?

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Monkey Man
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Monkey Man » Sat Dec 06, 2014 11:00 am


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Dual
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Dual » Sat Dec 06, 2014 11:45 am

It looks like they have reused animations and sound effects from Dark Souls.

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cooldawn
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by cooldawn » Sat Dec 06, 2014 12:25 pm

It doesn't look as good either. Demon's Souls is a game that you have to measure attack...this seems like a button masher.

"Race drivers don't really care how fast they're going..we keep going faster and faster until we approach that limit of control and that's when we balance ourselves..that's how we make good time."
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DaveDS
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by DaveDS » Sat Dec 06, 2014 12:39 pm

The blood particle effects look amazing.

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Super Dragon 64
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Super Dragon 64 » Sat Dec 06, 2014 12:56 pm

[iup=3630098]cooldawn[/iup] wrote:It doesn't look as good either. Demon's Souls is a game that you have to measure attack...this seems like a button masher.

Did we watch the same trailer?

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Saint of Killers
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Saint of Killers » Sat Dec 06, 2014 1:41 pm

[iup=3630098]cooldawn[/iup] wrote:It doesn't look as good either. Demon's Souls is a game that you have to measure attack...this seems like a button masher.


The proof will be in the playing. But I seriously doubt mashing buttons will get you any further than it did in its spiritual forebears.

[iup=3630080]Dual[/iup] wrote:It looks like they have reused animations and sound effects from Dark Souls.


It may not be a Souls game in name but it's good to see they're keeping the recycling tradition going.

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cooldawn
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by cooldawn » Sat Dec 06, 2014 1:44 pm

[iup=3630143]Jolly Old Saint NiKillers[/iup] wrote:
[iup=3630098]cooldawn[/iup] wrote:It doesn't look as good either. Demon's Souls is a game that you have to measure attack...this seems like a button masher.


The proof will be in the playing. But I seriously doubt mashing buttons will get you any further than it did in its spiritual forebears.

You are probably right...the combat just didn't look like anything special in that video.

A measured attack was a key gameplay mechanic in Demon's Souls...I hope it continues in this game.

"Race drivers don't really care how fast they're going..we keep going faster and faster until we approach that limit of control and that's when we balance ourselves..that's how we make good time."
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Fade
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Fade » Sat Dec 06, 2014 1:48 pm

[iup=3630098]cooldawn[/iup] wrote:It doesn't look as good either. Demon's Souls is a game that you have to measure attack...this seems like a button masher.

Just because it's faster paced it doesn't mean it's a button masher.

See Metal Gear Rising, Bayonettea, DmC. Pretty much any fighting game.

I think it looked awesome. Dark Souls combat always bored the gooseberry fool out of me.

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zXe
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by zXe » Sun Dec 07, 2014 6:40 am

After seeing most of the newly shown gameplay videos of new titles, this still for me is the most impressive. The gameplay video really impressed me. I need to get a ps4 for this game.

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Mafro
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Mafro » Sun Dec 07, 2014 9:20 am

cooldawn wrote:It doesn't look as good either. Demon's Souls is a game that you have to measure attack...this seems like a button masher.

I've played the alpha and it's nothing like a button masher. The combat is basically exactly the same as the Souls games.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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Holpil
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PostRe: Bloodborne - And so the nightly hunt is delayed ;_:
by Holpil » Sun Dec 07, 2014 10:02 am

The art style and animation is just sublime. GOTY 2015.


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