1.5 seems like a good spot to also buy some better bits. Been having some cargo missions offer bonuses for taking out pirates on the way so it would be nice to have better systems in place for when I get attacked.
Would also be good to have a dedicated combat ship, find an area with high conflict and bounties, then do a bit of bounty hunting without risking the cobra. Will need serious combat training before that though as I'd be gooseberry fool if I tried a dogfight now.
Picked this up on PC today. So far not really that impressed, obviously one day isn't anywhere near enough time to digest a game of this scope so I'll put in more hours on it. Does come across as tedious though, landing, planets are basically blank canvasses, missions are mostly go fetch quests.
Just hope it isn't yet another empty sandbox game.
Mining looks cool, and feels awesome for a bit, but it can take hours to get enough material together for the mission for not a lot of money, when you could have run 10 deliveries in that time and made a lot.
Urrgh don't like what the patch has done to missions and the rewards. They have massively nerfed bonus rewards on all missions. Now if you want over 500k credits you have to travel 20k light years!!! Or if you do local drops you get between 10-50k the grind just got million times worse
Ad7 wrote:Really? strawberry float sake, that could kill it for me.
I guess it's more realistic, never understood why they would pay you 100k credits to move 2k worth of product 1 star system over.
But it is a real pain for gathering money from courier drops, unless you take a load and link their routes. I'm finding doing lengthy 1mil credit sightseeing tours to be a fairly decent way to earn a bit of dosh. My ship is set up for long range!
Played this tonight for the first time since the recent update and I can’t really see much difference in the amount of money to be made from the more basic and prosaic delivery missions, I still managed to pull in a few hundred thousand credits in an hour. The mission lists, particularly those in the large stations, do seem far more populated, which is good as it gives more options for varied missions.