Mining looks cool, and feels awesome for a bit, but it can take hours to get enough material together for the mission for not a lot of money, when you could have run 10 deliveries in that time and made a lot.
Urrgh don't like what the patch has done to missions and the rewards. They have massively nerfed bonus rewards on all missions. Now if you want over 500k credits you have to travel 20k light years!!! Or if you do local drops you get between 10-50k the grind just got million times worse
Ad7 wrote:Really? strawberry float sake, that could kill it for me.
I guess it's more realistic, never understood why they would pay you 100k credits to move 2k worth of product 1 star system over.
But it is a real pain for gathering money from courier drops, unless you take a load and link their routes. I'm finding doing lengthy 1mil credit sightseeing tours to be a fairly decent way to earn a bit of dosh. My ship is set up for long range!
Played this tonight for the first time since the recent update and I can’t really see much difference in the amount of money to be made from the more basic and prosaic delivery missions, I still managed to pull in a few hundred thousand credits in an hour. The mission lists, particularly those in the large stations, do seem far more populated, which is good as it gives more options for varied missions.
After reading this thread and a few other guides, I decided to just go with the training missions initially. First one, no bother at all. 2nd one
My first attempt resulted in me failing to drop out of supercruise at the right point to satisfy the tutorial. After about a dozen attempts and continual fly-bys I decided to give up and go to bed. Had another go this morning and then realised I'd spent the previous evening targeting the wrong place. So, I'm there nice and easy and then comes docking. Luckily this thread had pointed out the alternate flight controls so I'm feeling confident. Then I spent 10 minutes bouncing off the dock. Line up the chevrons it's says, so I do. Took me a while to realise/remember that I needed to be pointing away from the entrance.
Was it fun? Not sure but it wasn't too frustrating as reading this thread had prepared me a bit. What was a significant improvement over OG Elite was the size of the entrance to the space station. That original design decision to make the slot only as big as your ship so you had to match the strawberry floating rotation was a nightmare and also illogical given ships about 5x bigger than the one you flew came out of the same entrance.]
Haven't broken out the flight stick yet (by that I mean I haven't figured a way to use it without withering glances from my wife and comments about wasting money on peripherals again). Handled nicely with the pad (aside from the gazillion button combinations) so with a stick it should be something special.
Glad it hasn't alienated you the way it did me initially. I've got into the groove now, though in truth I still struggle dropping out of FSD at the right time, usually have at least one fly by.
I decided to try venturing to the centre of the galaxy, set off and went 1000LY into a desolate region, having checked the map I couldn't find a single occupied system for at least another 2000LY, realised the time consuming nature of travel wasn't much fun without stations to rest at. Quickly turned around and went back. Had 500-600k in navigation data though when I finally got back! I've decided sight seeing tours with bonus navigation data is the way to go!
Dropping out of FSD at the right time is actually one of the easiest aspects of travelling in this.
Set your target and power on at top speed UNTIL the destination timer hits 7 seconds. When it hits 7 seconds, drop your throttle down so that the horizontal line on your speedo is in line with the bottom of the vertical blue bit of your speedo, like below (only right to the bottom, the below image shows it down halfway)
Once you've done this the ship will basically match the speed of approach automatically and you'll see both the speed of your ship and the distance to the target drop at pretty much the same rate. Once you're within 1,000km you'll get a "safe to disengage" flash up on your HUD, and you then press triangle (on PS4) and you'll drop out of supercruise about 9km away from the target.
It would have been easier if I'd have actually been heading to the right place (I'd targeted Whatever Orbital Platform instead of Whatever City). I think I'll run through the tutorials a couple of times each to nail down the controls.
Couple of PS4 specific questions. 1) Does the game show button prompts once you're in the main game or is it just in the tutorials? 2) How does it work with Rest Mode? Should I always ensure I'm docked somewhere before going into sleep mode?
Rex Kramer wrote:Couple of PS4 specific questions. 1) Does the game show button prompts once you're in the main game or is it just in the tutorials? 2) How does it work with Rest Mode? Should I always ensure I'm docked somewhere before going into sleep mode?
1 - doesn't show any prompts but if you hold down square, circle, triangle or X it'll show a D-pad on the screen that shows you what happens if you press up, down, left or right whilst holding that particular shape button.
2 - always dock and save your game, just in case the server drops or your internet times out or something.