Near the beginning of each phase (see How This Game's Phases Work) an event will be announced. This will generally be a creepy goings-on within the mansion that needs investigating by a handful of brave souls.
Events are first-come-first-serve and sign-ups happen in the open. For instance, should four people be required to lift a creepy piano up some haunted stairs, then it would be the first four people to make it clear in the thread that they volunteer that form the piano-lifting team.
The details of each event will be different. Read each event's description carefully so you know what you're signing up for. But be quick as some events will have both good and bad outcomes depending on who signs up.
You cannotboth participate in an event and be that phase's leader. (With apologies to the power-...hungry.)
One last thing: if not enough people volunteer for an event, the event will simply not happen. Read the event description carefully - as we reserve the right to switch this around... - but generally you'll have one hour from its announcement to do the event before it disappears.
Deep in the house, in the lowest basement, is a shrine to all things maneater... The Cannibaltar. This is the holy, unnerving site which drew the cannibals to the house. Those of us without the taste for human flesh find this place nothing but eerie... those who worship here find meaning within these walls. It is impossible for an omnivore to bear being in this place for too long. (Likewise, the cannibals cannot stay for longer than the omnivores could bear, as otherwise they would give themselves away!) As such, the group nominates one member to venture into the basement and to study the Cannibaltar. As part of a pact not to ever eat one another, and to work together to instead draw others into the house and devour them... The cannibals of this house have signed their names on the Cannibaltar. Years of dirt and grime, blood and bone, have covered these words over. The nominated group leader can venture into the basement, choose one cannibal's name, and reveal a letter. They alone will then be entrusted to bring this information back to the group.
Every time the group nominates a leader, this leader will head into the basement and bring back a clue. The leader can choose which of the cannibals' names to get a clue for. The gamerunner will then randomly give them one letter from that cannibal's name. e.g. Karl is elected group leader. He chooses cannibal number 1. The gamerunner randomly gives Karl the third letter in cannibal 1's name: N. (The gamerunner will send a message along these lines: "The third letter in cannibal 1's name is N.") However the gamerunner won't say how many letters are in the name in total (although the number of cannibals will be known.) The letter chosen from that name will always be completely randomly generated. The leader will be the only person given this letter - it is up to them to distribute this information to the rest of the group. Thus, the leader may lie. e.g. Dan is elected group letter. He chooses cannibal number 1. The gamerunner gives Dan the first letter in cannibal 1's name: D. But Dan is a cannibal, and he knows that this incriminates him as he is cannibal number 1 (cannibals don't know which one they are on the list). He therefore tells the rest of the group that the letter is T.
To be clear: the gamerunner will not make any of this information public - neither the resulting clue, nor which letter / name the leader has chosen. All of this info will be given only to the leader, upon their election as leader for that phase.
It's up to the omnivores to try and use these clues to work out the identities of the cannibals - likewise, the cannibals must try and disrupt this information as best as possible, without giving themselves away...
PS: The ordering of Cannibals' names is not necessarily their order of prominence within the Cannibal hierarchy. Just FYI.
PPS: Just to clear one thing up: if elected Leader, you need to PM your candidates and your decision to me/Karl before you will be given your clue.
~ ~ ~ ~ ~
One final thing...
We (Karl and myself) are aware that this game is quite ambitious, and you may think that it's asking too much of you: we would never expect every player to be constantly online and available, in the same way that no gamerunner of a previous game would have expected the same. The day and night phases, we hope, will allow some players whose IRL commitments would have meant they'd never be able to get involved in a 'mayor' election, for example, the chance to play during the day's other phase. We hope that everyone will get involved as much as they want and are able to do so, and I can guarantee you that the parameters for decisions and events have been set and will remain in stone, so there will be no randomly-occurring, game-changing events. That said, we reserve the right to make changes in the event of players cheating or maliciously spoiling the game for others, and we also reserve the right to try and cleanup any mess that might be a result of any mistakes we make. We are both human, after all! (Seered as such.) Please bear with us; we hope you thoroughly enjoy the game, and let the great experiment begin!
Last edited by Herdanos on Fri Jun 03, 2016 1:16 pm, edited 3 times in total.