Castle Crashers - 27/8/8

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Hexx
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PostRe: Castle Crashers - 27/8/8
by Hexx » Wed Aug 27, 2008 4:32 pm

TheTurnipKing wrote:Relax Hexx ;) You can all start at the same level. They just have to play as a different character than the one they've been levelling solo.


Someone says "Oh this is really good" and they will get a punch in crotch.

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TheTurnipKing
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PostRe: Castle Crashers - 27/8/8
by TheTurnipKing » Wed Aug 27, 2008 4:32 pm

Depends. Do you want to play a cartoonish sidescrolling beat-em-up with a sense of humour?

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Infamous Nikko
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PostRe: Castle Crashers - 27/8/8
by Infamous Nikko » Wed Aug 27, 2008 4:36 pm

TheTurnipKing wrote:Depends. Do you want to play a cartoonish sidescrolling beat-em-up with a sense of humour?


I don't know if this means anything but I piled loads of hours into the PSO games and WoW so I get the impression that I could enjoy the team work aspect that this game could offer.

I also seem to enjoy the odd quirky Korean grindfest... :oops:

What is the leveling system like?

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Rog
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PostRe: Castle Crashers - 27/8/8
by Rog » Wed Aug 27, 2008 4:36 pm

Been playing it for an hour or two now. It's quite good. Looks like the kind of game that has a lot of secrets.

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Roonmastor
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PostRe: Castle Crashers - 27/8/8
by Roonmastor » Wed Aug 27, 2008 4:39 pm

Hexx wrote:YOU BASTARD

AND ROONIE TOO!

You're all horrid


I'm sorry man. If it's any consolation, we got disconnected early, so we only completed as many levels as you can in the trial. And Aaron died.

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Hexx
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PostRe: Castle Crashers - 27/8/8
by Hexx » Wed Aug 27, 2008 4:48 pm

Roonmastor wrote:
Hexx wrote:YOU BASTARD

AND ROONIE TOO!

You're all horrid


I'm sorry man. If it's any consolation, we got disconnected early, so we only completed as many levels as you can in the trial. And Aaron died.


BASTARD! You're the worst!

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SchminkyPinky
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PostRe: Castle Crashers - 27/8/8
by SchminkyPinky » Wed Aug 27, 2008 4:59 pm

I take it this is worth buying then?

Last edited by SchminkyPinky on Wed Aug 27, 2008 5:03 pm, edited 1 time in total.
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Rog
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PostRe: Castle Crashers - 27/8/8
by Rog » Wed Aug 27, 2008 5:01 pm

:shock: Lightsabre iron knights!


Yep I'd say it is. Not was worthy as Braid but this should last longer.

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TheTurnipKing
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PostRe: Castle Crashers - 27/8/8
by TheTurnipKing » Wed Aug 27, 2008 5:08 pm

Rog wrote::shock: Lightsabre iron knights!


Yep I'd say it is. Not was worthy as Braid but this should last longer.

Only if you factor in the multiplayer. Braid took me a good few days to see an ending. A couple of determined sessions has seen me clear this... though in fairness it does have a new difficulty level now which should substantially up the challenge I get from it if I go back to play it again... which I might very well do.

Whereas with Braid, once you're done, you're pretty much done.

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Hexx
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PostRe: Castle Crashers - 27/8/8
by Hexx » Wed Aug 27, 2008 5:30 pm

About to leave chaps

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Pred
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PostRe: Castle Crashers - 27/8/8
by Pred » Wed Aug 27, 2008 5:32 pm

Rog wrote::shock: Lightsabre iron knights!


I've got one of those lightsabres! 8-)

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TheTurnipKing
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PostRe: Castle Crashers - 27/8/8
by TheTurnipKing » Wed Aug 27, 2008 5:33 pm

Pred wrote:
Rog wrote::shock: Lightsabre iron knights!


I've got one of those lightsabres! 8-)

They're not hard to obtain.

Also, they only look the part. Evry fule kno that it's the sounds that maketh the lightsaber, and these just don't got it.

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Crimson
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PostRe: Castle Crashers - 27/8/8
by Crimson » Wed Aug 27, 2008 5:33 pm

Pred wrote:
Rog wrote::shock: Lightsabre iron knights!


I've got one of those lightsabres! 8-)


As have I. 8-)

Incidentally, this game is fantastic.

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cooldawn
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PostRe: Castle Crashers - 27/8/8
by cooldawn » Wed Aug 27, 2008 5:43 pm

I've only played the demo and while being impressive it's an indie take on Double Dragon or Golden Axe.

Pretty good though. Nice and colourful, lots of combo's to reveal and I liked the end boss.

"Race drivers don't really care how fast they're going..we keep going faster and faster until we approach that limit of control and that's when we balance ourselves..that's how we make good time."
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Hexx
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PostRe: Castle Crashers - 27/8/8
by Hexx » Wed Aug 27, 2008 6:08 pm

It's downloaded.

Lock and load!

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Hexx
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PostRe: Castle Crashers - 27/8/8
by Hexx » Wed Aug 27, 2008 6:11 pm

And Aaron's out.

Pred?

Roonie?

I'll be on the 360

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Roonmastor
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PostRe: Castle Crashers - 27/8/8
by Roonmastor » Wed Aug 27, 2008 6:12 pm

Ready and waiting. You host and call the First Reserve Shedders

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Rog
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PostRe: Castle Crashers - 27/8/8
by Rog » Wed Aug 27, 2008 6:20 pm

I'll step in if you want one.

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Parkreiner
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PostRe: Castle Crashers - 27/8/8
by Parkreiner » Wed Aug 27, 2008 6:27 pm

My points cards arrived far earlier than I expected, so I'll be looking to join a fray tonight. Maybe even a fracas. Can't play until after ten though. Anyone? I'm very nice.

Red Knight.

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PostRe: Castle Crashers - 27/8/8
by This is me breathing » Wed Aug 27, 2008 7:09 pm

cooldawn wrote:I've only played the demo and while being impressive it's an indie take on Double Dragon or Golden Axe.


Whats that supposed to mean.

Its a sidescrolling beatemup, yes.


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