Games have always been quite expensive.
> Early 80s - Atari VS cartridges were £29.99
> Mid 80s - 8-bit computer games could be from £1.99 (Mastertronic, Firebird et al
) to £9.99; ST games up to £19.99; Amiga games up to > £24.99; NES and Master System games around £24.99
> Early 90s - Mega Drive games around £39.99; SNES games around £49.99
> Mid to late 90s - PS games around £44.99; N64 games around 54.99; Dreamcast games around £44.99
> Early 2000s - PS games from £19.99 to £29.99; PS2, GC and Xbox games around £39.99
> Late 2000s - PS3 and Xbox 360 games around £39.99
> Now: PS4 and XBO games around £42 (online) or £55 (download); but season passes are around £20 to £40 per game. Indie titles circa £14
I'm a bit uncomfortable with how pricing has changed even so far this year; "AAA" titles that include season passes are now being priced at £79.99 to £89.99 on the digital stores
(
).
To be honest, it's clear that one should now never buy a game at launch. Aside from server issues, bugs and incomplete games, you may as well wait three months and get the game at a substantial discount. I need to learn this lesson
.