CW2SvS SPY vs SPY version 2 - new rules page 18

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mic
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by mic » Tue Feb 03, 2009 9:23 pm

NNNOOOOOOOOOOOO!!!

What was the US code, then - and who the hell was the spy?

I want a rematch, damnit!

:evil:

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Irene Demova
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by Irene Demova » Tue Feb 03, 2009 9:23 pm

Phoenix Tennant wrote:
Slayerx wrote:strawberry float yeah Russia !! Phoenix we knew you weren't the spy we had to post in the thread to make the spy more careless :D


I can't believe it. :lol:

TAC (and slayer) was the brains behind the plan, but I pressed the button 8-)
I seriously thought it was noes until the spy made his mistake...

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Slayerx
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by Slayerx » Tue Feb 03, 2009 9:24 pm

FatDaz wrote:
The Alchemist Penguin wrote:Everything went according to plan! Well played, my comrades!

And your sacrifice will not be forgotten, mcjihge2!


You shouldnt have known he was their spy! Im guessing a lot of behind scenes discussion occured. :fp:


No the spy made a mistake by posting something in the thread giving him away. 8-)

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FatDaz
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by FatDaz » Tue Feb 03, 2009 9:26 pm

Slayerx wrote:
FatDaz wrote:
The Alchemist Penguin wrote:Everything went according to plan! Well played, my comrades!

And your sacrifice will not be forgotten, mcjihge2!


You shouldnt have known he was their spy! Im guessing a lot of behind scenes discussion occured. :fp:


No the spy made a mistake by posting something in the thread giving him away. 8-)


Explain? I am a little disapointed the game ended so quickly but I knew it was a possibility. Im a bit sad you guessed it on first attempt though. It was hard to balance the gameplay to make it possible without being totally random.

Oh US Code was SXW and mcjihge2 was the spy (still dont know how the soviets knew that though?)

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The Alchemist Penguin
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by The Alchemist Penguin » Tue Feb 03, 2009 9:29 pm

FatDaz wrote:
The Alchemist Penguin wrote:Everything went according to plan! Well played, my comrades!

And your sacrifice will not be forgotten, mcjihge2!


You shouldnt have known he was their spy! Im guessing a lot of behind scenes discussion occured. :fp:


There was nothing in the rules to say that the Russian Spy couldn't work together with the Russians, though! :mrgreen:

mcjihge2 actually had a brilliant plan, but we never needed to implement it in the end. We'd been talking behind the scenes all the time, the stuff in the thread was just to let the US think we were falling to pieces, so they didn't do anything hasty that could steal victory from us. :mrgreen:

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Slayerx
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by Slayerx » Tue Feb 03, 2009 9:29 pm

AP would you like to explain to Daz how you worked out the spy ?

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Superking
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by Superking » Tue Feb 03, 2009 9:30 pm

I think the codes should have been more complex maybe and maybe we should have received new clues via our spies every few days or something rather than having all the info from the start etc. It could be a really good forum game though and I'd like a bit more interaction with the other team because it seemed like there were two groups playing two different games.

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FatDaz
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by FatDaz » Tue Feb 03, 2009 9:31 pm

The Alchemist Penguin wrote:mcjihge2 actually had a brilliant plan, but we never needed to implement it in the end. We'd been talking behind the scenes all the time, the stuff in the thread was just to let the US think we were falling to pieces, so they didn't do anything hasty that could steal victory from us. :mrgreen:


Clever, but what was his plan and how did u know code straight away. The clues gave you letters 1 and 2 but how did you get the final digit?

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Roonmastor
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by Roonmastor » Tue Feb 03, 2009 9:31 pm

Mother strawberry floaters. How the hell did you work all that out on your first guess!? Well played.

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Slayerx
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by Slayerx » Tue Feb 03, 2009 9:32 pm

Next time I think the code should be longer maybe numbers and letters.

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Irene Demova
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by Irene Demova » Tue Feb 03, 2009 9:32 pm

The final letter was a bit of a guess really :oops:

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FatDaz
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by FatDaz » Tue Feb 03, 2009 9:34 pm

Slayerx wrote:Next time I think the code should be longer maybe numbers and letters.


Like I said this was a first attempt at a new style of forum game. I appreciate all suggestions. Your right a longer code is needed, and yes there should be some way to interact more with other teams, possibly through the spies. It may take a bit of fine tuning and balancing but I hope it has been somewhat enjoyable (although short).

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Irene Demova
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by Irene Demova » Tue Feb 03, 2009 9:35 pm

FatDaz wrote:
Slayerx wrote:Next time I think the code should be longer maybe numbers and letters.


Like I said this was a first attempt at a new style of forum game. I appreciate all suggestions. Your right a longer code is needed, and yes there should be some way to interact more with other teams, possibly through the spies. It may take a bit of fine tuning and balancing but I hope it has been somewhat enjoyable (although short).

It needs far bigger teams otherwise the daily lynchings will always end it early...

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aayl1
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by aayl1 » Tue Feb 03, 2009 9:35 pm

Meh, we were one day away from getting the code then.

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Slayerx
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by Slayerx » Tue Feb 03, 2009 9:36 pm

aaronayl1 wrote:Meh, we were one day away from getting the code then.


Wrong your next guess according to our spy was wrong too :P

Thanks for the game Daz i think with a bit of tuning it could be a pretty cool forum game :)

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FatDaz
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by FatDaz » Tue Feb 03, 2009 9:38 pm

HumourousName wrote:It needs far bigger teams otherwise the daily lynchings will always end it early...


yeah i was pondering about the lynchings, perhaps make it every few days rather than each day. It was a bugger to balance the game to be honest. I thought long and hard about how to make it fair for each team, clue wise etc. The spies could have been really influential. I think teh Bork may have given himself away with a desperate reveal of code letter 10mins before deadline :fp: perhaps he should have created a new clue, or used a letter that would be influenced by the code. mcjihe2 was clever by playing the "no info so im innocent strategy".

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The Alchemist Penguin
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by The Alchemist Penguin » Tue Feb 03, 2009 9:40 pm

Well, mcjihge2's plan was for him to let someone he "trusted" know that he also had a clue, but didn't want to say anything because of how it would make him look like a spy.

Then a random while later one of us Russians would blunder into the thread and start "panicking" about being alerted that one of our team mates had a third clue, that revealed the spy had a "manipulative ability". Hopefully making mcjihge2's reveal seem trustworthy, throwing into doubt the US clues and buying us a while to work on our code more. We were hoping to throw doubt on the "But a Soviet's name might be" clue, since that bit at the end made it seem a bit wonky. It would have eventually ended with mcjihge2 being found out, but this game is just about buying time so it would have been perfect for doing that.

As for the clue, finding out that Bork was the spy removed his letter from the equation, and proved Tennant's innocence. That left us with only two possible code answers, OTF and OTR. Bork mentioned R once in the thread, so I thought OTF was a better choice for tonight.

We kept all this secret in case Bork alerted one of you guys, and we never mentioned the code we intended to use because you would figure out how close we were to getting it if Bork had told you our code. By watching the thread, you were still messing about with your code and hadn't yet planned to use W in the right place, so if you kept the code order you were talking about we'd have two days to get our code right, and we only had two possible choices so...

:mrgreen:

Last edited by The Alchemist Penguin on Tue Feb 03, 2009 9:41 pm, edited 1 time in total.
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FatDaz
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by FatDaz » Tue Feb 03, 2009 9:41 pm

Slayerx wrote:
Thanks for the game Daz i think with a bit of tuning it could be a pretty cool forum game :)


Thanks! :D maybe cold war 3 will be better :lol: I tried to make it complex yet easy to follow. Not an easy feat to accomplish. I was wondering about longer codes and having some pieces that no one knew, maybe introduce them later as a reward for mini team challenges. A lot of potential. If anyone wants to improve the idea please do!

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Roonmastor
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by Roonmastor » Tue Feb 03, 2009 9:42 pm

It'd be good to extend the code and get some cross-team chatter going on.

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The Alchemist Penguin
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PostRe: CW2SvS FG - PM's sent. 1st Code guess page 8
by The Alchemist Penguin » Tue Feb 03, 2009 9:46 pm

I was thinking of a way to improve it, but it would probably be best as an experimental spin-off. :lol:

How about, say 20 players, of 10 Russians and 10 Americans, TRAPPED IN A VILLAGE (Totally original, right?)! Basically you don't know who anyone else is (special roles would mix this up, obviously) and each day you have to vote in a President to lynch someone. The Americans want to vote in a US President to lynch Russians, and vice versa.

Something about team games, where you have to try and compete while not revealing your side?

There could be a single code, but it's split between the US and the Russians, so you have to try and figure out who is who and then infiltrate the other side? That could end up being too complex though, I suppose.

That's as far as I got, so if someone wants to add to that go right ahead. :mrgreen:


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