Crash Bandicoot N. Sane Trilogy

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Fade
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PostRe: Crash Bandicoot N. Sane Trilogy
by Fade » Sat Jun 30, 2018 8:47 am

Literally every time you save a dragon it speaks to you so I'd be incredibly surprised if there were no subtitles.

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Robbo-92
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PostRe: Crash Bandicoot N. Sane Trilogy
by Robbo-92 » Sat Jun 30, 2018 9:48 am

My copy is yet to arrive, ordered from ShopTo who are normally pretty good at getting stuff to you on the day or normally a day before launch, hopefully it'll arrive today.

Edit, it did turn up today, saw a post person deliver earlier but there must have been a second lot through the box. Might crack on with it tonight :)

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Seven
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PostRe: Crash Bandicoot N. Sane Trilogy
by Seven » Sat Jun 30, 2018 7:09 pm

Fade wrote:Literally every time you save a dragon it speaks to you so I'd be incredibly surprised if there were no subtitles.


The original lacked subtitles, and the sequel only has subtitles in-game, and not in cutscenes. Not played 3 yet though. So yeah, I'm hoping remaster it'll be subtitled for all three, all of the spoken dialogue.

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Robbo-92
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PostRe: Crash Bandicoot N. Sane Trilogy
by Robbo-92 » Sun Jul 01, 2018 8:34 am

Played probably about 7 or 8 levels of the first game last night, it's quite good actually, a few of the jumps do require you to be very precise though.....

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Mafro
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PostRe: Crash Bandicoot N. Sane Trilogy
by Mafro » Mon Jul 02, 2018 12:17 pm


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HSH28 wrote:Assmung you ever get one that is.

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imbusydoctorwho
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PostRe: Crash Bandicoot N. Sane Trilogy
by imbusydoctorwho » Mon Jul 02, 2018 2:26 pm

Knew it was going to sell well on Switch but dam that is impressive.

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Qikz
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PostRe: Crash Bandicoot N. Sane Trilogy
by Qikz » Sun Jul 08, 2018 12:25 pm



I finally beat the high road!

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The Watching Artist wrote:I feel so inept next to Stay Dead...
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Jazzem
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PostRe: Crash Bandicoot N. Sane Trilogy
by Jazzem » Sun Jul 08, 2018 2:57 pm

The Watching Artist and myself smiling at your victory in the corner :wub:

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jawafour
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PostRe: Crash Bandicoot N. Sane Trilogy
by jawafour » Sun Jul 08, 2018 3:01 pm

Qikz wrote:...I finally beat the high road!

Well played, Qikz!

Jazzem wrote:The Watching Artist and myself smiling at your victory in the corner :wub:

Incredible! :o ... :toot: .

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Rog
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PostRe: Crash Bandicoot N. Sane Trilogy
by Rog » Sun Jul 08, 2018 3:44 pm

Qikz wrote:

I finally beat the high road!


We all know you walked along the ropes :capnscotty:

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Qikz
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PostRe: Crash Bandicoot N. Sane Trilogy
by Qikz » Sun Jul 08, 2018 4:35 pm

Rog wrote:
Qikz wrote:

I finally beat the high road!


We all know you walked along the ropes :capnscotty:


I did. But it took me forever to even do that. The new physics really strawberry floated up that level. Even the company who did it said it's the hardest level in the game.

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The Watching Artist wrote:I feel so inept next to Stay Dead...
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Robbo-92
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PostRe: Crash Bandicoot N. Sane Trilogy
by Robbo-92 » Tue Jul 10, 2018 9:02 pm

Meanwhile I've just gotten onto the Lost City..... Honestly it was going fine till I got to a point where there's a lizard perched on the ledge, I don't seem to be jumping high enough to bounce off of him and when I try to spin attack him I get bounced off the edge? Kind of lost my patience with it and put it down for now.

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BOR
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PostRe: Crash Bandicoot N. Sane Trilogy
by BOR » Tue Jul 10, 2018 10:07 pm

Robbo-92 wrote:Meanwhile I've just gotten onto the Lost City..... Honestly it was going fine till I got to a point where there's a lizard perched on the ledge, I don't seem to be jumping high enough to bounce off of him and when I try to spin attack him I get bounced off the edge? Kind of lost my patience with it and put it down for now.

If I remember it correctly, try this one. Press and hold to jump further/higher in Crash 1. Hope it helps you.

"The job is done, and the bitch is dead."
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Robbo-92
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PostRe: Crash Bandicoot N. Sane Trilogy
by Robbo-92 » Tue Jul 10, 2018 11:01 pm

BOR wrote:
Robbo-92 wrote:Meanwhile I've just gotten onto the Lost City..... Honestly it was going fine till I got to a point where there's a lizard perched on the ledge, I don't seem to be jumping high enough to bounce off of him and when I try to spin attack him I get bounced off the edge? Kind of lost my patience with it and put it down for now.

If I remember it correctly, try this one. Press and hold to jump further/higher in Crash 1. Hope it helps you.


I was aware that worked bouncing on boxes and off of enemies but wasn't aware it did it when you normally jump, I'll try it when I next load it up and hope it works for me, thanks.

Edit, thought I'd give it a go while the level was still pretty fresh in my memory, I've done it now. Missed 50 boxes but I really don't see myself going back to 100% every level anyway. Turns out I just needed to make the lizard move, I did this by jumping next to him then jumping back onto the scale type platforms. Cheers though, your tip will probably come in use down the line!

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Moggy
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PostRe: Crash Bandicoot N. Sane Trilogy
by Moggy » Wed Jul 11, 2018 10:45 am

Qikz wrote:

I finally beat the high road!


You didn't beat it, you missed 15 boxes!

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Tsunade
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PostRe: Crash Bandicoot N. Sane Trilogy
by Tsunade » Wed Jul 11, 2018 12:22 pm

These games were my partners childhood (I only played warped and adored it) so to finally get him the trilogy the other day really made his day!

strawberry float those bridge levels, they're bloody insane.

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Qikz
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PostRe: Crash Bandicoot N. Sane Trilogy
by Qikz » Wed Jul 11, 2018 1:17 pm

I beat cortex on crash 1 the other night :D

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The Watching Artist wrote:I feel so inept next to Stay Dead...
BOR
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PostRe: Crash Bandicoot N. Sane Trilogy
by BOR » Fri Jul 13, 2018 10:09 pm

Robbo-92 wrote:
BOR wrote:
Robbo-92 wrote:Meanwhile I've just gotten onto the Lost City..... Honestly it was going fine till I got to a point where there's a lizard perched on the ledge, I don't seem to be jumping high enough to bounce off of him and when I try to spin attack him I get bounced off the edge? Kind of lost my patience with it and put it down for now.

If I remember it correctly, try this one. Press and hold to jump further/higher in Crash 1. Hope it helps you.


I was aware that worked bouncing on boxes and off of enemies but wasn't aware it did it when you normally jump, I'll try it when I next load it up and hope it works for me, thanks.

Edit, thought I'd give it a go while the level was still pretty fresh in my memory, I've done it now. Missed 50 boxes but I really don't see myself going back to 100% every level anyway. Turns out I just needed to make the lizard move, I did this by jumping next to him then jumping back onto the scale type platforms. Cheers though, your tip will probably come in use down the line!

You're welcome.

"The job is done, and the bitch is dead."
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Ad7
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PostRe: Crash Bandicoot N. Sane Trilogy
by Ad7 » Fri Aug 03, 2018 7:29 am

This is currently £ 16.79 on pc via cdkeys if anyone is interested.

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rinks
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PostRe: Crash Bandicoot N. Sane Trilogy
by rinks » Fri Sep 14, 2018 7:39 pm

Picked this up now it's a few quid off on Xbox. Kind of amazed that I almost remembered exactly where to go on the first hog level. The time trials seem tough. I think I'll come back to those.


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