Crash Bandicoot N. Sane Trilogy

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Robbo-92
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PostRe: Crash Bandicoot N. Sane Trilogy
by Robbo-92 » Fri Sep 14, 2018 7:52 pm

I've been back playing this over the past couple of days, I'm a couple of levels into the third island on Crash 1 now. The bridge level on island 2 was ridiculous though, hated it!

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rinks
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PostRe: Crash Bandicoot N. Sane Trilogy
by rinks » Fri Sep 14, 2018 8:13 pm

I just had a really weird moment where the contoller felt wrong in one of the extended jumping sections - my thumb expected the flat face buttons of the PS1 pad. I had no idea this game had been so ingrained in me.

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PostRe: Crash Bandicoot N. Sane Trilogy
by Errkal » Fri Sep 14, 2018 8:32 pm

rinks wrote:I just had a really weird moment where the contoller felt wrong in one of the extended jumping sections - my thumb expected the flat face buttons of the PS1 pad. I had no idea this game had been so ingrained in me.


It's like when you play sonic 1 or 2 on something other than the mega drive or drive ii it jus doesnt feel right.

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rinks
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PostRe: Crash Bandicoot N. Sane Trilogy
by rinks » Fri Sep 14, 2018 8:35 pm

Errkal wrote:
rinks wrote:I just had a really weird moment where the contoller felt wrong in one of the extended jumping sections - my thumb expected the flat face buttons of the PS1 pad. I had no idea this game had been so ingrained in me.


It's like when you play sonic 1 or 2 on something other than the mega drive or drive ii it jus doesnt feel right.


Exactly. And I feel like I should take a break and go and watch Game On now.

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Victor Mildew
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PostRe: Crash Bandicoot N. Sane Trilogy
by Victor Mildew » Fri Sep 14, 2018 9:33 pm

rinks wrote:
Errkal wrote:
rinks wrote:I just had a really weird moment where the contoller felt wrong in one of the extended jumping sections - my thumb expected the flat face buttons of the PS1 pad. I had no idea this game had been so ingrained in me.


It's like when you play sonic 1 or 2 on something other than the mega drive or drive ii it jus doesnt feel right.


Exactly. And I feel like I should take a break and go and watch Game On now.


You filthy. Skunk pussy. BASTARD!

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Lagamorph
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PostRe: Crash Bandicoot N. Sane Trilogy
by Lagamorph » Fri Sep 14, 2018 9:42 pm

Gamesmaster, I'm having trouble with the Bonus level on Crash Bandicoot. What can I do to get past the level?

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rinks
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PostRe: Crash Bandicoot N. Sane Trilogy
by rinks » Sat Sep 15, 2018 9:28 pm

Tsunade wrote:These games were my partners childhood (I only played warped and adored it) so to finally get him the trilogy the other day really made his day!

strawberry float those bridge levels, they're bloody insane.

I'd forgotten the bridge levels. Just got to the first one, and seeing the mist immediately reminded me. Oh, here we go.

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rinks
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PostRe: Crash Bandicoot N. Sane Trilogy
by rinks » Sun Sep 16, 2018 10:48 am

Ad7 wrote:
rinks wrote:
Errkal wrote:
rinks wrote:I just had a really weird moment where the contoller felt wrong in one of the extended jumping sections - my thumb expected the flat face buttons of the PS1 pad. I had no idea this game had been so ingrained in me.


It's like when you play sonic 1 or 2 on something other than the mega drive or drive ii it jus doesnt feel right.


Exactly. And I feel like I should take a break and go and watch Game On now.


You filthy. Skunk pussy. BASTARD!


Jism monkey.

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rinks
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PostRe: Crash Bandicoot N. Sane Trilogy
by rinks » Sun Sep 16, 2018 8:23 pm

Basic run of High Road done. No rope bullshit. Not so bad.

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Robbo-92
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PostRe: Crash Bandicoot N. Sane Trilogy
by Robbo-92 » Sun Sep 23, 2018 5:21 pm

I'm trying the rope trick and still having no luck! First time while owning my Switch I've wanted to hurl the joy cons at something. I did try it normally and had no luck either :x

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Robbo-92
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PostRe: Crash Bandicoot N. Sane Trilogy
by Robbo-92 » Mon Sep 24, 2018 7:49 pm

Thank goodness, that's the high road level done. I've read somewhere (while looking for help re the high road) that the games actually get easier as you progress through them, is this the case?

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KK
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PostRe: Crash Bandicoot N. Sane Trilogy
by KK » Mon Sep 24, 2018 7:59 pm

They do, yes. Crash Bandicoot 3 is drastically easier than 1.

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Robbo-92
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PostRe: Crash Bandicoot N. Sane Trilogy
by Robbo-92 » Mon Sep 24, 2018 8:13 pm

Ah fair enough, was expecting them to pose a similar challenge throughout, saying that some of the levels in Crash 1 are really testing my patience/determination though :lol:

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Johnny Ryall
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PostRe: Crash Bandicoot N. Sane Trilogy
by Johnny Ryall » Mon Sep 24, 2018 8:27 pm

I beat 3, as in a basic crystal run, in the space of an afternoon. Very easy. Muscle memory maybe as I never played 1 before this.

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Robbo-92
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PostRe: Crash Bandicoot N. Sane Trilogy
by Robbo-92 » Tue Sep 25, 2018 8:49 am

Lights out is now doing my head in, I get the idea behind the level of course but the timing on the lighting beacon seems so tight that you need all the platforms to align, which they don't seem to do? And just as I'm about to post this I go and do it :fp:

Really starting to think this game isn't for me sometimes :lol:

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rinks
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PostRe: Crash Bandicoot N. Sane Trilogy
by rinks » Thu Oct 25, 2018 8:40 pm

Ahhh, just got the red gem on Slippery Climb. Last time I tried, I struggled to get anywhere, so I left the game for a while. It’s been bugging me, so I went back and cracked it tonight. Lights Out next. Oh good.

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PostRe: Crash Bandicoot N. Sane Trilogy
by BOR » Tue Dec 04, 2018 7:04 pm

CTR is coming back! :o

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PostRe: Crash Bandicoot N. Sane Trilogy
by <]:^D » Tue Dec 04, 2018 7:14 pm

who says?!

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PostRe: Crash Bandicoot N. Sane Trilogy
by HSH28 » Tue Dec 04, 2018 7:15 pm


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PostRe: Crash Bandicoot N. Sane Trilogy
by <]:^D » Tue Dec 04, 2018 7:15 pm

p.s. CTR is amazing


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