Did you reach out to Naughty Dog during the N. Sane Trilogy's development process?
We have. Since we worked directly with Sony on this, it reached out to Naughty Dog. Before we premiered gameplay at PSX, Sony took our build of the first Crash game to Naughty Dog and had Evan Wells and a few other folks sit down and play it. They were blown away. They had a very similar reaction from what we're seeing from everyone else where it's this sensation of: "It's just as I remember it!" And that was amazing to hear.
But to hear it from the creators themselves was really validating. They gave us their feedback at that point, but when we showed them Crash Bandicoot 2 and Crash Bandicoot: Warped, they told us that we nailed it. At this point, it feels good to know that they're in our corner and that they've trusted us enough to deliver the goods.
https://www.gamespot.com/articles/crash ... 0-6450542/Well, it seems like Naughty Dog have approved with it.