Creating a TF2 Map: "Surface Tension" Devblog (Update 07/03)

Anything to do with games at all.
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Roonmastor
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 02/01)
by Roonmastor » Tue Feb 10, 2009 12:08 am

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That
Dr. Nyaaa~!
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 02/01)
by That » Tue Feb 10, 2009 3:36 pm

:lol: This gooseberry fool takes time.

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Roonmastor
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 02/01)
by Roonmastor » Wed Feb 11, 2009 10:07 pm

But surely you've made progress over the last six weeks.

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That
Dr. Nyaaa~!
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 02/01)
by That » Thu Feb 12, 2009 8:07 pm

Not an iota.

I should get back to it, really. I do have mounting actual work, though. :(

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That
Dr. Nyaaa~!
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 19/02)
by That » Thu Feb 19, 2009 10:41 pm

Progress.

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Roonmastor
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 19/02)
by Roonmastor » Fri Feb 20, 2009 1:43 pm

Good work KP, keep it up.

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That
Dr. Nyaaa~!
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 21/02)
by That » Sat Feb 21, 2009 6:26 pm

Updated. (Twice.)

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Roonmastor
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 21/02)
by Roonmastor » Sun Feb 22, 2009 8:47 pm

I prefer what you've got now from the viewpoint that you'll go back and tweak it later with additional detail. Right now the utility of the level should be the priority over the visual details.

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That
Dr. Nyaaa~!
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 21/02)
by That » Sat Feb 28, 2009 9:24 pm

Roonmastor wrote:I prefer what you've got now from the viewpoint that you'll go back and tweak it later with additional detail. Right now the utility of the level should be the priority over the visual details.


Mm, agreed.

And updated!

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Winckle
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 28/02)
by Winckle » Sun Mar 01, 2009 11:02 pm

KM forever!

We should migrate GRcade to Flarum. :toot:
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That
Dr. Nyaaa~!
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 07/03)
by That » Sat Mar 07, 2009 8:04 pm

i just shrugged, said welp, and carried on

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blackoutHERO
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 07/03)
by blackoutHERO » Wed Apr 29, 2009 4:44 pm

Any updates daaawg?

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That
Dr. Nyaaa~!
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PostRe: Creating a TF2 Map: "Surface Tension" Devblog (Update 07/03)
by That » Wed Apr 29, 2009 6:49 pm

there are, but i shall be doing a megaton superupdate after my exams finish

possibly in the form of a new thread

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