Cuphead | 1930's Cartoon Spectacular!

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Floex
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PostCuphead | 1930's Cartoon Spectacular!
by Floex » Mon Jun 09, 2014 10:40 pm



Game of show so far :wub:

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Jax
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Jax » Mon Jun 09, 2014 10:50 pm

It did stand out in that showreel during the MS conference, I'm really liking the style.

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Pedz
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Pedz » Mon Jun 09, 2014 10:50 pm

Wouldn't say game of the show, but I was all like 'cool, look at that' to my friend.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by ITSMILNER » Mon Jun 09, 2014 10:53 pm

Such a great style, unlike any game i've seen

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Saint of Killers
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Saint of Killers » Mon Jun 09, 2014 11:37 pm

Yeah that stood out in their indie reel. Looks ridiculously authentic/of the time.

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Garth » Mon Jun 09, 2014 11:39 pm

Yeah the look of this game was very eye-catching!

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Saint of Killers » Mon Jun 09, 2014 11:42 pm

It looked so much like a 30s cartooon that I was fearing something incredibly racist was about to show up and ruin it all :lol:

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Spindash » Mon Jun 09, 2014 11:47 pm

Run-and-gun platformer with a blue character called "Mugman" *narrows eyes*

Game looks great, although I've always found this animation style to be a bit disturbing. :dread:

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Alpha eX
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Alpha eX » Tue Jun 10, 2014 12:06 am

Nice to see this pop up again. The indie crowd are already moaning that the game is racist.

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tomvek
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by tomvek » Tue Jun 10, 2014 2:35 am

It just has such a marvellous look to it. I'm very interested to see some interviews with the devs and more info about the game.

Glad it made an appearance at Microsoft's conference as I might have missed this one. Definitely on my wanted list now which has grown substantially after today.

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Donner
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Donner » Tue Jun 10, 2014 8:42 am

I really love the look of this game, there's just something about 1930s animation I really like. Looking forward to more info of it :wub:

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Trelliz
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Trelliz » Tue Jun 10, 2014 8:59 am

Saint of Killers » Mon Jun 09, 2014 10:42 pm wrote:It looked so much like a 30s cartooon that I was fearing something incredibly racist was about to show up and ruin it all :lol:


I like how they've nailed that "very-creepy-and-totally-not-suitable-for-kids-oh-god-when-will-the-nightmares-stop" look of 30s cartoons, will keep an eye on this.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by degoose » Tue Jun 10, 2014 9:22 am

they've nailed it perfectly. It's a great arts style and has the creepiness like this vid.



https://www.youtube.com/watch?v=HBufpx-BG8w&list=PLECA1E6CDF8C2D999

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Saint of Killers » Sat Jul 05, 2014 3:31 pm

Swiped from GAF via Polygon and originally by way of Kill Screen Daily.

Cuphead is roughly 40% done and will be a trilogy

One of the great mysteries at E3 was Cuphead. During Microsoft’s obligatory “WE <3 INDIES” montage they flashed a gauntlet of smaller, artist-driven games: FRU, Hyper Light Drifter, Roundabout, Threes!, and so on. Refreshingly enough, a lot of these games were playable, often alongside the devs themselves, on the show floor.

But Cuphead, a 1930s-era animation stunner that drew big applause from the crowd, and that stole the internet’s heart a few months back, was nowhere to be found. I know this because I personally demanded that every Kill Screen affiliate in attendance swarm the floor like a Rainbow Six task-force to find more information about the game, and all they came back to me with were hangovers and jokes about the MGS5 demo. Thanks, team.

Turns out, brothers Chad and Jared Moldenhauer were just quietly working on the game from their homes in Toronto and Saskatchewan, respectively. We’ll have a fuller feature on their story up soon, but for people who, like me, have found themselves equally enchanted by the look of the game and mystified by what it might eventually be, I wanted to offer some specifics. (Some of these details have popped up elsewhere, but not all in one place.)

* It’s a game of the classic run and gun style, positioned somewhere between Contra 3 and Gunstar Heroes in terms of the actual design of the levels. Instead of just running right and shooting until you hit the boss, the game is built around just boss battles. The Moldenhauers are obsessed with the minutiae of the genre: animations and exploits and hitboxes.
* These bosses will be accessible via an old-timey, top-down action-RPG-style world map. Imagine an old Zelda game with a 1930s flair, and Link with a cup for his head. There is talk of secrets and side-quests on this world map.
* They’re about 40% done with the game’s art, and, because they design mechanics from art, they’ve got slightly less than that done design-wise. The game got started in 2010. So. Hold tight, is what I'm getting at.
* But it will ultimately be a trilogy, of sorts! Moldenhauer was just spitballing, but he envisions a set of expansion packs which build on the weapons and elements introduced in the first game, sorta like the Sonic & Knuckles cartridge re-made earlier Sonic games. It's like a trilogy of games that will build Cuphead into its fullest possible Cuphead.

http://killscreendaily.com/articles/cup ... e-trilogy/

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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Yulehide
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Yulehide » Sat Jul 05, 2014 3:57 pm

That flower boss scares the gooseberry fool out of me.

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Alvin Flummux
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Alvin Flummux » Sat Jul 05, 2014 4:04 pm

Yeah. One minute it's all, "Oh yeah, I'm an evil flower," typical boss, and then it's all, "EXTENDABLE FACE BITCH"

Jupiter is in your sun sign this week, making it pretty crowded in there, what with Jupiter being the largest of the planets and all.
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Rightey » Sun Jul 06, 2014 9:34 am

[iup=3470338]Spindash[/iup] wrote:
Game looks great, although I've always found this animation style to be a bit disturbing. :dread:


This :dread:

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by TheTurnipKing » Sun Jul 06, 2014 11:52 am

I'm getting a Skullgirls vibe.

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Alvin Flummux
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Alvin Flummux » Sun Jul 06, 2014 5:28 pm

Lungs like a tar pit.

Jupiter is in your sun sign this week, making it pretty crowded in there, what with Jupiter being the largest of the planets and all.
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Saint of Killers » Tue Jun 16, 2015 12:30 pm


| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)

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