Cuphead | 1930's Cartoon Spectacular!

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rinks
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by rinks » Fri Sep 29, 2017 9:35 am

I really hate its style, but if it's got the gameplay I'll put up with it.

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Photek
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Photek » Fri Sep 29, 2017 9:36 am

rinks wrote:I really hate its style, but if it's got the gameplay I'll put up with it.

I'm pretty sure 90% of people feel almost the exact opposite. I love the style but will probably hate the difficulty. :slol:

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by rinks » Fri Sep 29, 2017 9:52 am

Photek wrote:
rinks wrote:I really hate its style, but if it's got the gameplay I'll put up with it.

I'm pretty sure 90% of people feel almost the exact opposite. I love the style but will probably hate the difficulty. :slol:

Ha, yeah the difficulty is the big draw for me. My stubbornness needs a workout.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Buffalo » Fri Sep 29, 2017 9:53 am

Local co-op? Champion.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Green Gecko » Fri Sep 29, 2017 1:03 pm

I just can't help but be skeptical that these games that put such enormous weight on art in this case hand drawn animations (which I know from experience on a light box takes a million years) are going to have some massive game deficit somewhere. Hopefully it's on the other end of the scale.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Photek » Fri Sep 29, 2017 1:06 pm

Green Gecko wrote:I just can't help but be skeptical that these games that put such enormous weight on art in this case hand drawn animations (which I know from experience on a light box takes a million years) are going to have some massive game deficit somewhere. Hopefully it's on the other end of the scale.

It's taken over 3 years to make, it doesn't mean there has to be a deficit somewhere.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Green Gecko » Fri Sep 29, 2017 1:09 pm

Yeah but.. It took a friend of mine 5 years to work pretty much full time on a 24 minute short (that later went on to win London animation festival). What's the team size like for this?

I hope they did lots of prototyping and gameplay iterations instead of colouring in the art on top of a mould. For example, that's what Nintendo did with Splatoon.

Anyway I don't want to seed doubt for the people excited about this. I'm just interested in how it will turn out from a development perspective. I hope good art makes a good product.

"It should be common sense to just accept the message Nintendo are sending out through their actions."
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Photek » Fri Sep 29, 2017 1:34 pm

Green Gecko wrote:Yeah but.. It took a friend of mine 5 years to work pretty much full time on a 24 minute short (that later went on to win London animation festival). What's the team size like for this?

I hope they did lots of prototyping and gameplay iterations instead of colouring in the art on top of a mould. For example, that's what Nintendo did with Splatoon.

Anyway I don't want to seed doubt for the people excited about this. I'm just interested in how it will turn out from a development perspective. I hope good art makes a good product.

Actually it took 7 years!

Interesting article:

https://www.theverge.com/2017/9/28/16378364/cuphead-art-design-1930s-animation

Anyways, its bought, goes up at 2pm today so should be downloaded by time I'm home unless my HD is full. Mafia 3 was 50gb! (still havent played it, thought it had finished thats why its in feed)

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by rinks » Fri Sep 29, 2017 7:44 pm

Download size:
Product page on the store - 108.1MB
Actual - 11.07GB

Close.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Photek » Fri Sep 29, 2017 9:05 pm

rinks wrote:Download size:
Product page on the store - 108.1MB
Actual - 11.07GB

Close.

108mb is standard Xbox placeholder size.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by qupe » Sun Oct 01, 2017 10:33 am

How are people finding it? I like it so far and the art style works well. Definitely is challenging but makes me want to have another go. Just completed World 1 and started world 2 but first play got my arse handed back to me against the 3 bosses I tried taking on.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by KjGarly » Sun Oct 01, 2017 3:24 pm

Them pair of strawberry floating boxing toads/frogs :x

Keep getting me at the last part of that battle.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by rinks » Sun Oct 01, 2017 4:10 pm

Only done a few levels, but loving the challenge so far.

On Goopy Le Grande, the final tombstone phase had me calling it a cheeky bastard, but also laughing along.

And I'm probably going to have nightmares about Porkrind. "WELCOME. GOODBYE."

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rinks
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by rinks » Sun Oct 01, 2017 6:22 pm

KjGarly wrote:Them pair of strawberry floating boxing toads/frogs :x

Keep getting me at the last part of that battle.

Just beaten them. That last phase is hell if you get the bouncing ball variation.

The invisible dash is a great help. First thing I bought from nightmare pig vendor.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Cal » Mon Oct 02, 2017 2:05 pm

A beautiful-looking game, exquisitely drawn with a musical soundtrack equally as impressive for its faithfulness to its genre and period. A video game as a work of art. I won't ever play it as it's not my kind of game, but I expect to see it collect a few gongs for its artistry in the next awards season.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Moggy » Mon Oct 02, 2017 5:22 pm

Cal wrote:A beautiful-looking game, exquisitely drawn with a musical soundtrack equally as impressive for its faithfulness to its genre and period. A video game as a work of art. I won't ever play it as it's not my kind of game, but I expect to see it collect a few gongs for its artistry in the next awards season.


That’s basically where I am with Cuphead. It looks astonishing, but I don’t think it’s my type of game.

If it’s cheap in a sale (or a Games with Gold) in the future then I’ll probably check it out.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Errkal » Mon Oct 02, 2017 8:07 pm

Arghhhhhhh, you died, you died, you died. strawberry float this is hard!

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rinks
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PostRe: Cuphead | 1930's Cartoon Spectacular!
by rinks » Mon Oct 02, 2017 8:12 pm

Errkal wrote:Arghhhhhhh, you died, you died, you died. strawberry float this is hard!

Yep, but it's (so far) never cheap. I always feel like I'm learning, getting a bit further each time, or have only myself to blame for a foolish mistake, rather than feeling cheated.

I'm totally won over. I've gone from detesting the look of it and ignoring it through development, to itching to get back to it. I still hate its style, though. Too many negative connotations for me personally.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by Errkal » Mon Oct 02, 2017 8:38 pm

Yeah I died lost because I was being gooseberry fool, I need to learn the controls and I'll get better.

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PostRe: Cuphead | 1930's Cartoon Spectacular!
by rinks » Mon Oct 02, 2017 8:42 pm

I think I'm going to have a play around with the control config. Having dash on Y doesn't seem very helpful when you have to basically hold X all the time.

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