Memento Mori » Mon Jun 23, 2014 11:34 pm wrote:Irene Demova » Mon Jun 23, 2014 5:56 pm wrote:FatDaz » Mon Jun 23, 2014 12:44 pm wrote:Had another council mission with Zombies and Chrysallids, lose my best soldier on second round. Triggered an airstrike then ran like hell to the Evac point. Each round the enemy numbers got bigger and closer to over running me. Had to sacrifice a heavy to stay and fight buying time for rest to get to safety.
Newfoundland neva 4 get
Worst part about playing a game of XCOM with all the content is the strawberry floating slingshot DLC, everything else can be delayed or avoided once you know how to; except Slingshot which rushes you into two costly back2back missions.
Newfoundland
I think the best upgrade I've ever brought into that level was a few laser rifles. I'm always really under-equipped.
Somehow I've managed to pull things back on track, my genetics lab allowed me to give healing power to my top 2 soldiers, an ability already put to test on alien base assault.
I had 2 mutons a cyber disc and a drone in a position to take out my top sniper and my only support healer. Assault lined up shot - miss
last move I had available and looking bleak but I fired my heavy with HEAT bonus at cyber disc. By luck it was critical hit with just enough to take out the disc. It fell and exploded taking out both mutons
Drone retreats. I heal and go on to complete mission
However my key team are badly injured and I have a covert op coming up with no decent troops to use.
Love the tension this game creates, and the anger when you miss a crucial shot that had 80% chance to hit