Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22

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That's not a growth
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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by That's not a growth » Mon Aug 27, 2018 9:11 pm

I think this is the first time I've been excited for a game in years. It looks like Deus Ex, but better. While they haven't really shown it off, I'm optimistic on the non leathal options. And Jesus Christ, while they could have been really careful to allude to more than there is, that city looks amazing so far.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Xeno » Mon Aug 27, 2018 9:15 pm

Damn, when they hit the streets.

Oh gooseberry fool, is that Pondsmith voicing Dex?

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Tafdolphin » Tue Aug 28, 2018 8:15 am

Xeno wrote:Oh gooseberry fool, is that Pondsmith voicing Dex?


I don't think so. They're both deep voiced but it doesn't really sound like him.

Watched it again. Noted the fact that there are zero cars on the highway before the scripted encounter. WIP I guess. Also, suuuuuuuper nitpicky whine below:

CDPR have mentioned a bunch of times how they went first person to immerse you in the city, and in the role of V. Why then were there diagetic elements of the UI (V's 'call incoming' screen, her health counter etc) present during third person cutscenes? Why were so many cutscenes in third person anyway? And if you're going to go down that route, why not have conversations in third person? Gives you so many more options when it comes to framing. At the moment it seems a bit of a mess on that front, but I trust them to nail it down.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by NickSCFC » Tue Aug 28, 2018 8:26 am

I liked the third person cut scenes, the first person cut scenes were restricted to those where you have dialog input.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by souljahsstory » Tue Aug 28, 2018 9:11 am

Was hoping this would be a third person experience. Never found first person games to be that immersive, as for me it's always come down to the story, character interactions and a good camera. For example God of War just sucked me right in, The single camera effect helped, but the world building etc was second to none.

It'd be nice if they implemented a third person option, similar to the way GTA V has a first person option. Letting players pick what they prefer.

Additionally. It'd be interesting to see if what it'd be like on the PSVR.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Tafdolphin » Tue Aug 28, 2018 9:23 am

NickSCFC wrote:I liked the third person cut scenes, the first person cut scenes were restricted to those where you have dialog input.


For me it's not about not liking or disliking the cutscenes, it's that the game wants to have its cake and eat it. First person was chosen for 'immersion' a la Deus Ex but then we regularly switch to third person a la The Witcher (during which first person diagetic (in-universe) elements remain onscreen. Which is...odd.). But the dialogue scenes remain in first person for some reason. In The Witcher, and even Deus Ex, as all dialogue was third person the camera was free to drift away from the people talking and take in the landscape, or another character, or an event. It gave the developers so many options to create interesting vignettes whilst you deal with conversation choices. In Cyberpunk that's not going to happen as all the talking is done in first person (so far).

I wish they'd have plumped for a GTA V solution: first or third person as the player choses, with conversations in third.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by NickSCFC » Tue Aug 28, 2018 9:40 am

I'd have also liked a third person option, though thankfully there's no of the fish-eye warping you get by default resulting in me feeling nauseous after 5 minutes of any console port of a Valve game.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Photek » Tue Aug 28, 2018 9:43 am

I loved that gameplay trailer. Watched all of it on my TV last night. I have faith CD Projekt Red will not only create an immersive world, but the stories will be of a high standard.

Day one, Xbox One X, that 4K TV can't come quicker.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by NickSCFC » Tue Aug 28, 2018 10:37 am

Photek wrote:I loved that gameplay trailer. Watched all of it on my TV last night. I have faith CD Projekt Red will not only create an immersive world, but the stories will be of a high standard.

Day one, Xbox One X, that 4K TV can't come quicker.


By the time this comes out you'll be on Xbox Two.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by zXe » Tue Aug 28, 2018 11:32 am

I actually feel like the choice for first person was more of a gameplay choice over immersion. Maybe they felt some of the advanced abilities would be a nightmare camera angle wise in small rooms/spaces. This seems like a very densely packed world. That said, mass effect is over the shoulder an that worked. It doesn't bother me so much. I like/prefer first person view. But would have been nice to have the choice.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by imbusydoctorwho » Tue Aug 28, 2018 2:50 pm

Well it's the closest thing to a new Deus Ex we're gonna get for some time.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by LewisD » Tue Aug 28, 2018 3:20 pm

I'm very excited.

It looks great from what they've shown.
But just imagine how good it's going to be to kick off the objectives and just go exploring around that city.

I want it so badly. I really hope I don't die before it comes out :lol:

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by OrangeRKN » Tue Aug 28, 2018 3:24 pm

Baffling that they opened the gameplay demo with a corridor shooter rather than the bustling cyberpunk city.

I wish they had shown more of the dialogue and writing than the shooting. I'm not here for the shooting.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Tafdolphin » Tue Aug 28, 2018 3:36 pm

OrangeRakoon wrote:Baffling that they opened the gameplay demo with a corridor shooter rather than the bustling cyberpunk city.

I wish they had shown more of the dialogue and writing than the shooting. I'm not here for the shooting.


Yup! And, as a PC Gamer article I just read pointed out, none of the dialogue that was shown was very good anyway.

"I don't know you."
"But I know the name of your boss!"
"Please come in here is my pin code and account number"

Way too much shooting, and the shooting was done in very boring, generic hallways and factories.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Knoyleo » Tue Aug 28, 2018 4:07 pm

The combat looks far too much like Destiny 2 for my liking. That game was strawberry floating boring, and I really hope its nothing like that.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by the eponymous bollock » Tue Aug 28, 2018 4:22 pm

I don’t know where you lot are getting Destiny and GTA vibes from?

Looks nothing like either to me.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Preezy » Tue Aug 28, 2018 4:24 pm

I'm hoping that the next gameplay reveal will show the city at night in the rain.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Knoyleo » Tue Aug 28, 2018 4:30 pm

the eponymous bollock wrote:I don’t know where you lot are getting Destiny and GTA vibes from?

Looks nothing like either to me.

Destiny is a sci-fi fps/RPG hybrid, with loads of gear, weapon classes, and enemies who bleed numbers.

GTA is a grim dark/mature satirical open world action game.

This looks like a blend of the two.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Mafro » Tue Aug 28, 2018 4:34 pm

Knoyleo wrote:
the eponymous bollock wrote:I don’t know where you lot are getting Destiny and GTA vibes from?

Looks nothing like either to me.

Destiny is a sci-fi fps/RPG hybrid, with loads of gear, weapon classes, and enemies who bleed numbers.

GTA is a grim dark/mature satirical open world action game.

This looks like a blend of the two.

That sounds like a great game.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by OrangeRKN » Tue Aug 28, 2018 4:34 pm

I can see the comparison maybe, but GTA is never grim dark the way I play it


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