Dark Souls 2: Scholar of the First Sin (Xbox One/PS4/PC)

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gamerforever
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by gamerforever » Thu Feb 05, 2015 9:07 pm

1080p and 60fps? Will have to pick this one up eventually, although bloodborne first!

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Monkey Man
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by Monkey Man » Sat Feb 07, 2015 7:26 pm


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gamerforever
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by gamerforever » Tue Feb 17, 2015 12:15 pm

For £31.99 at Amazon, this represents a fantastic deal to those who have not played this game and still a good deal for players who played it on last gen machines considering how much GTA5 this gen is/was.

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kommissarboris
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by kommissarboris » Tue Feb 17, 2015 5:09 pm

MOAR Souls!

DS2 looks awesome at 60fps.

Wish they'd do the same for DS1, I'd happily buy it again.

Possibly my favourite game of last gen.

The oppressed are allowed once every few years to decide which particular representatives of the oppressing class are to represent and repress them in parliament.
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gamerforever
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by gamerforever » Tue Feb 17, 2015 5:12 pm

kommissarboris wrote:MOAR Souls!

DS2 looks awesome at 60fps.

Wish they'd do the same for DS1, I'd happily buy it again.

Possibly my favourite game of last gen.


Yep, only got halfway through DS1, so would absolutely love a remaster similar to DS2 and will probably purchase it again to complete it on the PS3.

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Pacman
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by Pacman » Wed Feb 18, 2015 2:40 am

My laptop ran DS2 just fine unless there was too much going on (like the dragon battles near the end). I'm assuming it won't be able to run this if it's current gen only.

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kommissarboris
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by kommissarboris » Wed Feb 18, 2015 10:03 am

gamerforever wrote:
kommissarboris wrote:MOAR Souls!

DS2 looks awesome at 60fps.

Wish they'd do the same for DS1, I'd happily buy it again.

Possibly my favourite game of last gen.


Yep, only got halfway through DS1, so would absolutely love a remaster similar to DS2 and will probably purchase it again to complete it on the PS3.


DS1 is far tighter a game imo.

I've never finished Demon souls, really should. Only played through DS2 once. Think I'm sitting around 300 hours in total on DS1 :shifty:

The oppressed are allowed once every few years to decide which particular representatives of the oppressing class are to represent and repress them in parliament.
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Pacman
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by Pacman » Wed Feb 18, 2015 3:37 pm

kommissarboris wrote: Think I'm sitting around 300 hours in total on DS1 :shifty:

Anywhere near complete? I'm starting it for the first time soon.

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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by kommissarboris » Thu Feb 19, 2015 8:57 am

Pacman wrote:
kommissarboris wrote: Think I'm sitting around 300 hours in total on DS1 :shifty:

Anywhere near complete? I'm starting it for the first time soon.


Yeah, that 300 hours is broken down to about 80 first time round, 100 on hard mode (easily 20 hours of that run in the strawberry floating Catacombs alone) both of those as a Pyromancer, the hard mode I've yet to finish.

30 hours in on hard as a Deprived which I'll never finish cause I strawberry floated up early on trying to make a magic using warrior, my own fault for not specializing, but was fun trying too build.

And then 2 other runs, one sitting about 20 ish hours as a scorerer which I could never really get my head round, don't really like magic users, this is why I tried to build the above Deprived magic using attempt with decent warrior skills as back up and lastly a Cleric sitting at about 70ish cause you gotta have dat faith, it's finished too. 8-)

Doubt I'll ever finish all the runs. Had at one stage wanted to do a run with all the character choices, but time and effort put end to that.

First time through, imo to have a good chance and to make it a little easier I'd start Pyro (makes Blighttown so much easier, it's the first really rage quit area again in imo. Plus fire balls win :D ), Cleric for miracles of healing goodness which is a big help or one of the fighters, the knight or warrior for beating things to death goodness. The other tip I'd usually tell people is to take the Master Key as a gift at the beginning.

The oppressed are allowed once every few years to decide which particular representatives of the oppressing class are to represent and repress them in parliament.
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Victor Mildew
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by Victor Mildew » Thu Feb 19, 2015 9:11 am

I don't get the blighttown hate, I never really had a problem with it.

Hexx wrote:Ad7 is older and balder than I thought.
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gamerforever
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by gamerforever » Thu Feb 19, 2015 10:02 am

Ad7 wrote:I don't get the blighttown hate, I never really had a problem with it.


Yep, even on the PS3 the slowdown was not that bad.

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Pacman
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by Pacman » Fri Feb 20, 2015 12:31 am

Fireballs do sound fun though. I was a knight then warrior with DS2 so I'll go pyro this time 8-)

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kommissarboris
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by kommissarboris » Fri Feb 20, 2015 1:35 am

Ad7 wrote:I don't get the blighttown hate, I never really had a problem with it.


Constant status effects.

Slow down in movement if your haven't built your character right, or unlucky to get the gear required, strawberry float going in there without the rusted ring or Spider shield, infact I have no idea how one would even be able to do it without the rusted ring.

low visibility and huge strawberry floaters with rocks who aren't slowed down by all the gooseberry fool.

constant attacks from shitty blood fly things. Slugs with huge HP.

And the strawberry floating disaster of getting down through the Great Hollow via Blighttown.

Yeah, it's a walk over :roll: .

although to be fair, I've never had problems with Sen's Fortress, yet I've heard folk who detest the place.

Edit - Quelaag :dread: A big spider banana split with a stupid AOE attack and strawberry floating lava spewing tits, great fun fighting her.

Each to their own I guess.

The oppressed are allowed once every few years to decide which particular representatives of the oppressing class are to represent and repress them in parliament.
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Victor Mildew
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by Victor Mildew » Fri Feb 20, 2015 6:10 am

I've never had the spider shield that I know of.

In fact the first time I did it I didn't have the right gear iirc, I just made sure to really dart from non poison spot to spot, to agro the mozzies and draw them to me and to just run around the big Boulder guys ( I fought them once and realised it was a waste of Estus before the boss).

I think I had the rusted ring at that point though. I went back several times near the end of the game to mop up all the bits and found a whole chunk I'd missed which was full of bits to pick up :datass:

Hexx wrote:Ad7 is older and balder than I thought.
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Victor Mildew
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by Victor Mildew » Fri Feb 20, 2015 7:15 am

For balance I should point out I nearly gave up at quelaag until I had a moment of clarity one day that dying didn't actually matter. Once I realised theat all the fear went and she met my blade.

Hexx wrote:Ad7 is older and balder than I thought.
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Death's Head
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by Death's Head » Fri Feb 20, 2015 9:45 am

Ad7 wrote:For balance I should point out I nearly gave up at quelaag until I had a moment of clarity one day that dying didn't actually matter. Once I realised theat all the fear went and she met my blade.

This was where I gave up. I ploughed (grinded) through the rest without the shield or ring mentioned, but after about 6 unsuccessful attempts, just couldn't face it all again. In short, the game had stopped being fun.

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Cheeky Devlin
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by Cheeky Devlin » Fri Feb 20, 2015 12:12 pm

Death's Head wrote:
Ad7 wrote:For balance I should point out I nearly gave up at quelaag until I had a moment of clarity one day that dying didn't actually matter. Once I realised theat all the fear went and she met my blade.

This was where I gave up. I ploughed (grinded) through the rest without the shield or ring mentioned, but after about 6 unsuccessful attempts, just couldn't face it all again. In short, the game had stopped being fun.


Blighttown was annoying first time through it as didn't have the rusted ring or the shield (I did have the robes that drastically increased my poison resistance though), but I didn't find Quelaag too bad. She got me the first two attempts but third time around I beat her. I'm glad I stuck past that though as it led on to Sen's Fortress, which was tough but fun and then the absolutely fantastic Anor Londo.

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Monkey Man
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - New info (p3)
by Monkey Man » Sun Feb 22, 2015 2:58 pm

"Digital Foundry: Hands-on with Dark Souls 2 on PS4. Early analysis of Scholar of the First Sin." -

Needless to say it's a bold effort overall. After playing all Souls titles to date at sub-30fps on console, it's great to have a console edition with a 60fps target, even if it's not entirely consistent. On the visual front, Souls series director Hidetaka Miyazaki may well stretch the PS4 further with the Bloodborne project - due for release only a fortnight prior to this - though it's an ambition the team admits will enforce a 30fps cap for the game. What we have in Dark Souls 2 on PS4 is existing quality refined for a new generation, and through its augments made into a definitive release.

While the PS4 version of Dark Souls 2 is now something of a known quantity, many questions remain. Will upgrades like the higher co-op player count and the new lighting make their way across to Xbox 360 and PS3 versions of Scholar of the First Sin? Can Xbox One hit the same level of performance as its PS4 counterpart? There's also the question of just how much of an upgrade the Scholar of the First Sin package is for PC owners, bearing in mind that 1080p60 gameplay is hardly a novelty on that platform. We'll aim to bring you some answers as soon as we can.

http://www.eurogamer.net/articles/digit ... s-2-on-ps4

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gamerforever
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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - Digital Foundry (p3)
by gamerforever » Sun Feb 22, 2015 3:20 pm

Can't argue with a 1080p/ mostly consistent 60fps. Will probably pick this up at some point this year.

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PostRe: Dark Souls 2: Scholar of the First Sin (Xbox/PS/PC) - Digital Foundry (p3)
by gamerforever » Mon Mar 02, 2015 4:09 pm

More PS4 Footage - looks pretty awesome and I really want it now!



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