Dark Souls Remastered (Switch, PS4, XB1, PC)

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<]:^D
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by <]:^D » Thu Jan 11, 2018 9:27 pm

:dread:
no!

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Brerlappin
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Brerlappin » Thu Jan 11, 2018 9:36 pm

I'm tempering my expectations. Honestly, most if not all remasters or remakes I've played have been disappointing. BioShock remastered is a prime example. These remasters are farmed out to third party devs who don't have the time or resources to polish these games as you'd expect. I mean take a look at the MCC for Halo. Youd expect a game of that magnitude to have a flawless remaster but we all know how it turned out. I won't be uninstalling my Prepare to Die edition with DSfix just yet anyway. Cautiously optimistic for now anyway

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Mafro » Thu Jan 11, 2018 9:44 pm

My biggest worry is the ZWEIHANDER being nerfed into the ground.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by <]:^D » Thu Jan 11, 2018 9:51 pm

why would they nerf anything?!

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Brerlappin » Thu Jan 11, 2018 9:51 pm

Mafrozen wrote:My biggest worry is the ZWEIHANDER being nerfed into the ground.


If that happens I will gooseberry fool fire

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Ad7 » Thu Jan 11, 2018 10:26 pm

Zweihander for strawberry floating life. I used that for about 2 3rds of the game.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Green Gecko » Thu Jan 11, 2018 11:18 pm

It does say bandai namco / from software but Bandai could afford to outsource to anyone really. Hopefully From handle it themselves as a money spinner whilst working on their new original IP.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Brerlappin » Thu Jan 11, 2018 11:34 pm

Green Gecko wrote:It does say bandai namco / from software but Bandai could afford to outsource to anyone really. Hopefully From handle it themselves as a money spinner whilst working on their new original IP.


Well it's already confirmed some Chinese company is doing the switch port, and not Bamco. So that's a bad sign to begin with.

Also Vaati just tweeted that the game won't be using the DS3 engine or assets. That pretty means this will be just an up-res port of the PC version. Also explains why PC owners of PTD edition are getting it for half price.

The only thing I was excited about was the idea this was going to be a full on remake and use the DS3 engine and assets. Hype officially deflated.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Green Gecko » Thu Jan 11, 2018 11:37 pm

I do own the PC version so that's not a bad gesture, considering how expensive Switch games tend to be. Hopefully Nintendo oversea it a bit and it turns out to be a Doom-like port, although that engine is far more advanced.

I don't imagine it will be cut back too heavily, maybe things like depth of field will take a hit and the ambient occlusion (that DSfix reduces because it just looks OTT as standard if I remember correctly, or some soft shadow thing similar to AO).

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Brerlappin » Thu Jan 11, 2018 11:40 pm

Green Gecko wrote:I do own the PC version so that's not a bad gesture, considering how expensive Switch games tend to be. Hopefully Nintendo oversea it a bit and it turns out to be a Doom-like port, although that engine is far more advanced.

I don't imagine it will be cut back too heavily, maybe things like depth of field will take a hit and the ambient occlusion (that DSfix reduces because it just looks OTT as standard if I remember correctly, or some soft shadow thing similar to AO).


I think it had no SSAO, and DSfix actually added it in :D

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Green Gecko » Thu Jan 11, 2018 11:46 pm

Oh yeah, but you could change the values, because it was kind of funny. Guess I forget what makes that game gold on PC - it was a blurry mess on first install.

In that sense, it really doens't need a remaster on PC. Just save the gimped PS3/360 versions.

The UI fix was sometimes pretty buggy though, it flickers about quite often between the low and hi res / downscaled assets.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Skarjo » Fri Jan 12, 2018 12:32 am

Never played any Souls game so this on Switch sounds like a winner to me.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Saint of Killers » Fri Jan 12, 2018 7:45 am

Saint of Killers wrote:No idea how reliable the source is, but...

Soruce is Vaati and Fextralife.

https://twitter.com/VaatiVidya/status/9 ... 6570764288

https://fextralife.com/dark-souls-remas ... 25th-2018/

Sseems the remaster will be running in DS3's engine.

The remake runs at 1080p on the PS4 and Xbox One with 60 FPS.
This is a REMAKE of the game using Dark Souls 3’s engine. Expect Combat differences.
Native 4k resolution on PC
Remaster renders upscaled 4K on the PS4 Pro and Xbox One while the PC version will feature resolution upto native 4K.
The remaster will feature up to 6 player online, like Dark Souls 3.
The multiplayer now has dedicated game servers rather than p2p
The remaster includes the DLC Artorias of the Abyss


Remade in DS3's engine?!

In.


Not very. They've since taken back what was said as regards DS3 engine.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by more heat than light » Fri Jan 12, 2018 8:00 am

Skarjo wrote:Never played any Souls game so this on Switch sounds like a winner to me.


Genuinely envious of anyone playing this for the first time. I only played Dark Souls fairly recently, and it's now one of my favourite games of all time. Hope they port the second game to Switch too, that's also great.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Photek » Sun Jan 14, 2018 11:22 am


:lol:

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Squinty » Sun Jan 14, 2018 7:09 pm

Fix Lost Izalith. It was shite!

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Met » Sun Jan 14, 2018 9:04 pm

But keep Blight town as an unoptimised mess, please. It's part of the experience.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Clarkman » Sun Jan 14, 2018 9:32 pm

Are we anticipating £40 on all platforms for physical releases? I know $40 was mentioned...

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more heat than light
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by more heat than light » Sun Jan 14, 2018 10:25 pm

Squinty wrote:Fix Lost Izalith. It was shite!


I liked the idea of the area but it was just totally unfinished. A shorter run to the boss would have been nice, as would a boss which wasn't utter bullshit.

Met wrote:But keep Blight town as an unoptimised mess, please. It's part of the experience.


I don't think sorting the frame rate out would harm the experience personally.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Ad7 » Sun Jan 14, 2018 10:29 pm

Clarkman wrote:Are we anticipating £40 on all platforms for physical releases? I know $40 was mentioned...


Wait till the switch version gets it's price :lol: :dread:

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