Death Stranding (PS4) - Kojima Productions

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Lazy Fair
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PostRe: Death Stranding (PS4) - Kojima Productions
by Lazy Fair » Fri Dec 02, 2016 6:04 pm

This looks bonkers. I like it!

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Memento Mori
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PostRe: Death Stranding (PS4) - Kojima Productions
by Memento Mori » Fri Dec 02, 2016 10:01 pm

Die Hard is Shite wrote:
Crumbs :lol:


I mean after reading this:

"I haven't talked much about that, but it was such a difficult time because he was going through a lot last year," Keighley says. He was shocked when he found out – just days before the show – that Konami wasn't going to allow Kojima to attend, and he felt he had to say something, despite the company being a sponsor. "The fact that he finished that game (MGSV) under those circumstances is just amazing. He was locked in a separate room on a different floor than his development team for the final six months of development. He couldn't even talk to them – he had to talk through someone else. That's how that game was finished."



He's not wrong. :dread:

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NickSCFC
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PostRe: Death Stranding (PS4) - Kojima Productions
by NickSCFC » Fri Dec 02, 2016 10:27 pm

http://in.ign.com/death-stranding/10157 ... -announced

Sony Interactive Entertainment has announced that this year's PlayStation Experience will feature a panel on Kojima Productions' upcoming game Death Stranding.
According to a post on PlayStation Blog, "Hideo Kojima and special guests" will present a Death Stranding panel at PSX 2016 this Saturday, December 3 at 1pm PT.

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Alvin Flummux
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PostRe: Death Stranding (PS4) - Kojima Productions
by Alvin Flummux » Sat Dec 03, 2016 4:18 am

Kojima, Del Toro, Reedus and Mikkelsen. :wub: Not sure about the weird Resident Evil War setting, but with those guys and maybe other big names yet to be announced, it's sure to be a great scenery chew-a-thon.

Jupiter is in your sun sign this week, making it pretty crowded in there, what with Jupiter being the largest of the planets and all.
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Squinty
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PostRe: Death Stranding (PS4) - Kojima Productions
by Squinty » Sat Dec 03, 2016 8:59 pm

That trailer was utterly dull.

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NickSCFC
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PostRe: Death Stranding (PS4) - Kojima Productions
by NickSCFC » Sun Dec 04, 2016 12:53 am

Monika and Mark Cerny have confirmed that this runs on the Horizon Zero Dawn engine or, 'Decima' engine.

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HSH28
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PostRe: Death Stranding (PS4) - Kojima Productions
by HSH28 » Sun Dec 04, 2016 1:19 am

NickSCFC wrote:Monika and Mark Cerny have confirmed that this runs on the Horizon Zero Dawn engine or, 'Decima' engine.


Little bit more than that.

The two teams are sharing the same codebase, any updates either of the teams do will feed back. Part of Kojima Productions will now be based with Guerrilla Games in Amsterdam.

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Alvin Flummux
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PostRe: Death Stranding (PS4) - Kojima Productions
by Alvin Flummux » Sun Dec 04, 2016 4:26 am

HSH28 wrote:
NickSCFC wrote:Monika and Mark Cerny have confirmed that this runs on the Horizon Zero Dawn engine or, 'Decima' engine.


Little bit more than that.

The two teams are sharing the same codebase, any updates either of the teams do will feed back. Part of Kojima Productions will now be based with Guerrilla Games in Amsterdam.


So, are the studios in a symbiotic relationship, then?

Jupiter is in your sun sign this week, making it pretty crowded in there, what with Jupiter being the largest of the planets and all.
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Jamo3103
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PostRe: Death Stranding (PS4) - Kojima Productions
by Jamo3103 » Sun Dec 04, 2016 9:01 am

Looks weird as hell but I like it. I'd be pretty confident in any Kojima studio nailing the feel of the gameplay, even though I found MGS V got fairly tedious that was more to do with the story than the gameplay itself which I had a hell of a lot of fun with. I'm hoping this is more linear, but without MGS4 levels of cut-scenes.

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HSH28
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PostRe: Death Stranding (PS4) - Kojima Productions
by HSH28 » Sun Dec 04, 2016 9:47 am


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Saint of Killers
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PostRe: Death Stranding (PS4) - Kojima Productions
by Saint of Killers » Sun Dec 04, 2016 11:14 am

Apparently, if you play the first and latest trailers side by side, the baby disappearing in first/appearing in second are synced. Or something.

http://youtubedoubler.com/?video1=https ... phrocarlin

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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Peter Crisp
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PostRe: Death Stranding (PS4) - Kojima Productions
by Peter Crisp » Sun Dec 04, 2016 11:55 am

Alvin Flummux wrote:
HSH28 wrote:
NickSCFC wrote:Monika and Mark Cerny have confirmed that this runs on the Horizon Zero Dawn engine or, 'Decima' engine.


Little bit more than that.

The two teams are sharing the same codebase, any updates either of the teams do will feed back. Part of Kojima Productions will now be based with Guerrilla Games in Amsterdam.


So, are the studios in a symbiotic relationship, then?


Maybe I'm just being hopelessly optimistic but this should make for overall better games as the engine is being worked on by more people but then again I have no idea if that's how this sort of thing works and if just chucking more people at an engine will improve it.
I really hope it is thew case though as I'm looking forward to Horizon.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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SugarDave
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PostRe: Death Stranding (PS4) - Kojima Productions
by SugarDave » Sun Dec 04, 2016 3:11 pm

Saint of Killers wrote:Apparently, if you play the first and latest trailers side by side, the baby disappearing in first/appearing in second are synced. Or something.

http://youtubedoubler.com/?video1=https ... phrocarlin


Here we go, another 3 years of this. :lol:

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NickSCFC
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PostRe: Death Stranding (PS4) - Kojima Productions
by NickSCFC » Sun Dec 04, 2016 3:23 pm

SugarDave wrote:Here we go, another 3 years of this. :lol:


Kojima's trailers and teasers are as important as the games themselves. I love it :)

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Saint of Killers
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PostRe: Death Stranding (PS4) - Kojima Productions
by Saint of Killers » Sun Dec 04, 2016 4:32 pm

SugarDave wrote:
Saint of Killers wrote:Apparently, if you play the first and latest trailers side by side, the baby disappearing in first/appearing in second are synced. Or something.

http://youtubedoubler.com/?video1=https ... phrocarlin


Here we go, another 3 years of this. :lol:


:lol:

Turns out this only works if edits are made to one of the trailers. There's no syncing if trailers are in original form.

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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Saint of Killers
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PostRe: Death Stranding (PS4) - Kojima Productions
by Saint of Killers » Mon Dec 12, 2016 9:18 am

Not all info in the video is correct (original trailer wasn't running on Decima), but I can see Joosten being involved in this regardless of that fact:


| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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NickSCFC
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PostRe: Death Stranding (PS4) - Kojima Productions
by NickSCFC » Tue Mar 28, 2017 9:59 am

So these "leaked" Emma Stone images are currently doing the rounds...

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Floex
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PostRe: Death Stranding (PS4) - Kojima Productions
by Floex » Wed Jun 07, 2017 3:59 pm



Shame but atleast they're in full development now.

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PostRe: Death Stranding (PS4) - Kojima Productions
by Mafro » Wed Jun 07, 2017 4:36 pm

Shocked at this.

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jiggles
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PostRe: Death Stranding (PS4) - Kojima Productions
by jiggles » Wed Jun 07, 2017 5:13 pm

Game isn't at E3, but getting a soapy handjob from Geoff Keighley on the Wednesday of E3?

Uh-huh. Sure, Hideo. Sure.

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