Death Stranding | Kojima Productions | PS4 | E3 2018 Trailer

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NickSCFC
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PostRe: Death Stranding (PS4) - Kojima Productions
by NickSCFC » Thu Aug 03, 2017 1:55 pm

Some work done to the Decima Engine



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Monkey Man
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PostRe: Death Stranding (PS4) - Kojima Productions
by Monkey Man » Fri Dec 08, 2017 3:36 am


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PostRe: Death Stranding (PS4) - Kojima Productions
by jawafour » Fri Dec 08, 2017 9:15 am

Monkey Man wrote:(new trailer)


This new trailer explains nothing... and I love it! The presentation, atmosphere and sense of strangeness are excellent. I suspect the game remains some way off from launch but it feels good that odd games like this are in development.

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PostRe: Death Stranding (PS4) - Kojima Productions
by NickSCFC » Fri Dec 08, 2017 9:24 am

4K trailer

Definitely got a sci-fi/horror vibe going on, reminded me of some of the grim scenes in Prometheus, really like it compared to the WW2 feel of the second trailer.

Graphics look amazing too, really pushing the PS4 with the Decima Engine.



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PostRe: Death Stranding (PS4) - Kojima Productions
by OrangeReindeer » Fri Dec 08, 2017 9:44 am

Kojima level maximised

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Rudolphin
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PostRe: Death Stranding (PS4) - Kojima Productions
by Rudolphin » Fri Dec 08, 2017 11:04 am

That was endlessly fascinating. Every 10 seconds there was something either completely original or shocking or both and somehow, somehow, the whole thing actually tied together as a mini narrative.

Psyched af.

EDIT:


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Dual
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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by Dual » Fri Dec 08, 2017 5:50 pm

strawberry floating weird gooseberry fool man i love it

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Advent7
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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by Advent7 » Sat Dec 09, 2017 5:40 pm

This looks incredible.

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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by Mafro » Sat Dec 09, 2017 5:59 pm

I can't wait for this.

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Alvin Flummux
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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by Alvin Flummux » Sat Dec 09, 2017 7:09 pm

Weird as hell trailer, but so, so awesome too.

GOTY potential already.

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KingK
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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by KingK » Mon Dec 11, 2017 11:23 am

WTF have I just watched?

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Alvin Flummux
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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by Alvin Flummux » Mon Dec 11, 2017 12:07 pm

KingK wrote:WTF have I just watched?


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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by NickSCFC » Sat Dec 16, 2017 12:41 am


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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by NickSCFC » Tue May 22, 2018 8:26 am


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Winckle
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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by Winckle » Tue May 22, 2018 10:54 am

That's clearly just someone's game of Warhammer before model placement.

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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by NickSCFC » Fri Jun 08, 2018 11:50 am

Possible gameplay leaks

https://gamerant.com/death-stranding-mu ... ails-leak/

According to a leaker who took to 4chan’s video games board, /v/, the combat in Death Stranding is going to involve “tons of weapons, vehicles, gadgets and gear from multiple eras, from clubs to single shot muskets to energy swords.” What’s more is the rumored details infer that when the main character dies, that specific timeline will be “closed forever”. However, there are going to be “significant things that encapsulate that Sam’s story in that timeline” which travel with players to the ocean floor before one reemerges to “continue in a new timeline.” As players start to “pollute the ocean” in this way, “it will cause sea-life to die and wash up on shore.”


When it comes to Death Stranding‘s multiplayer aspects, the baby depicted within the game’s various clips – such as the one seen in the trailer from The Game Awards 2017 – “is a single entity . . . [that] is causing the time distortions and dimensions crossing over, which is multiplayer.” Apparently, once the entire community has made its way to the end of the title, “there will need to be a global decision made to kill the baby”, which would effectively end multiplayer in Death Stranding “forever”. Supposedly, allowing it to live would “continue the multiplayer experience.”


The Death Stranding leak goes on to suggest that “PVP can happen at any point if you and another player accidentally cross timelines while time traveling”, with this particular detail lending some credence to the black hole theory posited by fans shortly after the game was announced. Furthermore, the rumored information implies that specific actions undertaken by players in other games at “certain points in time” will cause for there to be “a butterfly effect in your game” that brings about positive or negative effects. This can occur when fans are actively playing, or when it’s shut off.


Makes sense, the second trailer had a WW2 setting while the third was obviously in the future.

As for multiplayer, sound like it will pop up in single player now and again like MGS V's forward operating base invasions.

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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by Preezy » Fri Jun 08, 2018 12:18 pm

The whole thing sounds like a right mindfuck.

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PostRe: Death Stranding | Kojima Productions | PS4 | New TGA Trailer
by NickSCFC » Fri Jun 08, 2018 12:21 pm

Preezy wrote:The whole thing sounds like a right mindfuck.


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SugarDave
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PostRe: Death Stranding | Kojima Productions | PS4 | E3 2018 Trailer
by SugarDave » Tue Jun 12, 2018 3:53 am


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Alvin Flummux
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PostRe: Death Stranding | Kojima Productions | PS4 | E3 2018 Trailer
by Alvin Flummux » Tue Jun 12, 2018 4:09 am

Seems like there's a time travel element to this game, judging by the new trailer, and eating the weird bug somehow protects against it.


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