Destiny 2 - Forsaken out now! (base game free on PS+)

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False
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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by False » Wed May 09, 2018 3:19 pm

I play as part of an active clan on the PC. We lulled a little over the last month as most were waiting for the new DLC, but the clan has lit up again and most people seem to enjoy it.

I think we all acknowledge that the game isnt what it should be, but the core of it seems to keep most of us mostly engaged. We have plenty of fun with the raids. You have to remember that the encounters themselves are only part of the raid, the rest is the people you run with. If you run with a negative attitude and a pocketfull of salt then you will have a bad time.

I hate the pvp since the go fast patch because of how badly they screwed that up, but Im hopeful that with the exotic tuning and newer players as well as the season rankings there will be a more diverse pool of people to play against.

I like the addition of a lot of the 'season long' stretch targets that a few of the vendors carry now. And its novel to have new goodies in the world.

The game is flawed in a number of ways and is hugely frustrating in its approach sometimes. But people who play it arent gullible idiots. There is literally no competitor that offers the gameplay this game has.

Im not making a sales pitch here, I couldnt give a gooseberry fool if you play or not - but Im just saying there are compelling reasons for people to stick around.

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Peter Crisp
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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Peter Crisp » Wed May 09, 2018 3:38 pm

I 100% agree with you the game is better with friends and if the GRCade team all decided to jump back in so would I as it's such a nice group.

I don't think I have been calling anyone gullible idiots for playing but maybe I shouldn't post in here while I'm not actively playing.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by False » Wed May 09, 2018 4:07 pm

No, post all you like. I was mainly referring to the general confusion of some wondering who is still playing and why.

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Ord » Wed May 09, 2018 8:06 pm

For all it's faults i'm still playing and enjoying it by quite a large margin. Like Falsey said, there still isn't anything quite like this out there. The campaign to Warmind may be short and a bit gooseberry fool, but it's all the other stuff that keeps me coming back.

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Shalashaska » Wed May 09, 2018 8:20 pm

What's the crucible like at the moment?

"There is no hunting like the hunting of a man. And those who've hunted armed men long enough, and like it, never really care for anything else thereafter."
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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by False » Wed May 09, 2018 10:59 pm

Plus it looks nice at least

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Peter Crisp » Wed May 09, 2018 11:47 pm

One thing I've never complained about is the graphics which are fantastic.
Some of the larger indoor areas are awesome with the Crota Raid from Destiny 1 being a personal highlight as it just looked so good.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Fade » Thu May 10, 2018 1:34 pm

I've come to realise that destiny is just one of those games that tries to do everything and succeeds at very little.

It has no real focused design philosophy.

Monster Hunter does co-op looting better
Overwatch does team based PvP better
Doom does single player FPS better

I'd rather just play those games instead.

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Mafro » Fri May 11, 2018 12:17 pm

So the second main mission of a brand new expansion with a new area takes you back to a lost sector in the EDZ where you just have to fight waves of Taken :fp:

Apparently the last two missions are the ones that are the two "new" strikes too. strawberry floating hell.

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Ord » Fri May 11, 2018 3:38 pm

Hung Jury, The Palindrome, Outbreak Prime, Hawkmoon, Nameless Midnight, Fatebringer, Grasp of Malok, Better Devils....all incredible guns, but by strawberry float! The updated version of The Crimson may be my favourite ever gun in the whole series. I love it!

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Death's Head » Sat May 12, 2018 4:05 pm

Just properly started it and have just got to the Farm. Getting to this point I've only seen two human players. At the farm, there is no one! I'm assuming that this is some kind of hub so either I'm wrong or there is hardly anyone playing the PC version.....

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Peter Crisp » Sat May 12, 2018 4:53 pm

Death's Head wrote:Just properly started it and have just got to the Farm. Getting to this point I've only seen two human players. At the farm, there is no one! I'm assuming that this is some kind of hub so either I'm wrong or there is hardly anyone playing the PC version.....


The farm is really rather odd as they obviously put a fair bit of work into it but it's only any use for a small time during the story and then becomes completely pointless. It's got potential to be great but just isn't.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Mafro » Sat May 12, 2018 6:49 pm

Looks like they've basically turned heroic strikes into one of the main endgame activities now, recommended light is 350 but the legendary drops from them are of course capped at 340.

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Death's Head » Sat May 12, 2018 7:38 pm

Weird, after going to earth it booted me back to orbit but then I couldn't go anywhere (said something like not available at this time). Then suddenly it did allow me and it was like I had entered a different universe where other people were back in the game!

After playing some of the campaign, really liking it. Runs really well on my PC and everything looks nice. I think because I didn't play the original as much as some people on here I'm not fed up with it as I can imagine it seems too similar to the original.

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Mafro » Sat May 12, 2018 8:29 pm

Death's Head wrote:Weird, after going to earth it booted me back to orbit but then I couldn't go anywhere (said something like not available at this time). Then suddenly it did allow me and it was like I had entered a different universe where other people were back in the game!

After playing some of the campaign, really liking it. Runs really well on my PC and everything looks nice. I think because I didn't play the original as much as some people on here I'm not fed up with it as I can imagine it seems too similar to the original.

The single player campaign was excellent, it was pretty much the only thing that was a big improvement over the first game.

HSH28 wrote:Assmung you ever get one that is.

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Lagamorph » Sat May 12, 2018 8:33 pm

Is the Warmind campaign just one long continous mission or something? I was actually 10 power underleveled for the initial mission but thought I'd try it out anyway and maybe get some better gear in the process, and when I came up against the first boss I kept getting killed.
At first I tried to return to orbit, but it wouldn't let me. Eventually I figured I'll persevere and was able to beat the boss, figuring I'd leave the next mission and do some strikes or something to level up, but the mission keeps going and going and going. Every time previous missions would have ended it just gave you a new objective immediately. The only way out was to completely close the game.

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Mafro » Sat May 12, 2018 9:22 pm

Lagamorph wrote:Is the Warmind campaign just one long continous mission or something? I was actually 10 power underleveled for the initial mission but thought I'd try it out anyway and maybe get some better gear in the process, and when I came up against the first boss I kept getting killed.
At first I tried to return to orbit, but it wouldn't let me. Eventually I figured I'll persevere and was able to beat the boss, figuring I'd leave the next mission and do some strikes or something to level up, but the mission keeps going and going and going. Every time previous missions would have ended it just gave you a new objective immediately. The only way out was to completely close the game.

It's separate missions but there's parts where it seems like a mission has finished but it's still actually going. Weird that it wouldn't let you just quit to orbit, never had that happen before.

HSH28 wrote:Assmung you ever get one that is.

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Lagamorph » Sat May 12, 2018 9:23 pm

Mafro wrote:
Lagamorph wrote:Is the Warmind campaign just one long continous mission or something? I was actually 10 power underleveled for the initial mission but thought I'd try it out anyway and maybe get some better gear in the process, and when I came up against the first boss I kept getting killed.
At first I tried to return to orbit, but it wouldn't let me. Eventually I figured I'll persevere and was able to beat the boss, figuring I'd leave the next mission and do some strikes or something to level up, but the mission keeps going and going and going. Every time previous missions would have ended it just gave you a new objective immediately. The only way out was to completely close the game.

It's separate missions but there's parts where it seems like a mission has finished but it's still actually going. Weird that it wouldn't let you just quit to orbit, never had that happen before.

All I can think is that it was because I was in a "No respawns" section, but it was an open area boss battle so you couldn't actually leave it.

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Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right
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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Mafro » Fri May 18, 2018 11:09 pm

Remember how Bungie have said time and time again that they won't add proper matchmaking to the Nightfall because of its higher difficulty and need for communication between players? The heroic strikes are level 350, have matchmaking, and are harder than the Nigthfall (light level of that is 270) :simper:

Legendary engrams from non-weekly milestone activities cap at 345 with legendary mods so you're basically strawberry floated and are in for a slow grind to reach 350 if you don't raid or play crucible (which is still terrible btw)

HSH28 wrote:Assmung you ever get one that is.

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PostRe: Destiny 2 | PS4, PC & Xbone |Warmind out May 8th
by Buffalo » Fri May 18, 2018 11:15 pm

They haven’t upped the Nightfall light level in the space of 2 expansions? Are you sure?

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