Dev kits and console development.

Anything to do with games at all.
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Peter Crisp
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PostDev kits and console development.
by Peter Crisp » Mon Mar 12, 2018 2:53 pm

I know we have a few people on here who have been in or are part of games development so I was curious about how dev kits are made and how close they are to the final retail units?
Let's say the PS5 is set for Q4 2020 when would you expect the dev kits to start shipping and are the first units just modified PC's which just have a rough guess of what the manufacturer thinks will be possible? How late into the process would a final build dev kit for a Q4 2020 console as I'm assuming they must have a fair but of time after specs lockdown so they can send it to manufacturers. Would that 2020 console be set in 2019? Do they leave wiggle room to react to the opposition like being able to add more ram or make some components work slightly harder?

Have kits ever gone though vast revisions when a manufacturer has realised they have underestimated the competition or found the hardware they first wanted was actually quite gooseberry fool?

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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OrangeRakoon
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PostRe: Dev kits and console development.
by OrangeRakoon » Mon Mar 12, 2018 3:18 pm

Well my uncle works for Nintendo and I already have the Switch 2 so its earlier than you might think

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Peter Crisp
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PostRe: Dev kits and console development.
by Peter Crisp » Mon Mar 12, 2018 3:25 pm

OrangeRakoon wrote:Well my uncle works for Nintendo and I already have the Switch 2 so its earlier than you might think


I actually think a Switch 2 will see the light of day fairly soon.
The deal they made with AMD seemed to suggest they will just be making upgrades based on the Switch platform so I don't think a new model every 3 years is that unthinkable as long as they have backwards compatibility from the switch onwards.
Maybe they could adopt the same style as blue ray disks where you get the blue ray and dvd in the same case or just have a switch 2 patch available at launch.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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jawafour
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PostRe: Dev kits and console development.
by jawafour » Mon Mar 12, 2018 3:33 pm

Peter Crisp wrote:...Maybe they could adopt the same style as blue ray disks where you get the blue ray and dvd in the same case...

Some Switch publishers can't even get one complete game in a case, Peter, let alone two of 'em :lol: ;) .

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Buffalo
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PostRe: Dev kits and console development.
by Buffalo » Mon Mar 12, 2018 4:07 pm

Why do you always do this? Just enjoy what we have now, for heavens sake.

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Rapidly-Greying
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PostRe: Dev kits and console development.
by Rapidly-Greying » Mon Mar 12, 2018 6:55 pm

My cousin works for 2k games and he has his the dev kit for the Sega Stratosphere,set to be released in 2020.

Rapidly-greying is SHITE at games
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Peter Crisp
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PostRe: Dev kits and console development.
by Peter Crisp » Mon Mar 12, 2018 10:00 pm

Buffalo wrote:Why do you always do this? Just enjoy what we have now, for heavens sake.


I'm excited about the future of our hobby.
Why do you find that so terrible?

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.

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