For a while I was rolling in CR and TP, but couldn't get both Focus and Restraint for love nor money. I had to dump serious shards into Kadala to get a set eventually.
I think I'm done with this now. I thought it may have found a new lease of life with me when I started enjoying playing with random people, but for the last two days I've had nothing but super high level players clearing enemies before I can even land a blow. MP config has three options, none of which are anything to do with player level limits. Oh well. Sad to go out on a downer, but it was a blast whilst it lasted. I'll keep coming back to it when I have a few minutes to kill, or when they release new updates.
The high levelled people tend to have hacked items on the console items. Anyone with over 2000 paragon is very likely a hacker/has hacked items. Like this:
EDIT: If you're fed up with a particular play style have a look on Diablofans for a different one. One class has so many different builds.
Each set allows for a few builds, combinations of those sets (with RoRG) or making your own build with the LoN Ring set.
Finally finished Story mode, after a Tales From The Borderlands diversion midway. Loving the rifts! Not so much the bounties, but the rifts are so much fun. And the Treasure Goblins seem to have had an upgrade! One of them was dropping gems instead of gold. Another I killed kept saying +1 whenever I picked up what they dropped, but I couldn't quite work out what it was in my inventory. I've notched the difficulty up a notch again after new options opened up, and it's much more fun, especially when you're in the middle of a mass of mobs in a rift and you hit 100% and the rift boss spawns in the mass. Had no idea the screen flashed red when you got low on HP, I'd never been to that point before!
It's a bit of an anti-climax after hitting 70 to them go back to 1, and I think I've probably messed up all my Paragon points, but I'm just playing for fun, so I'm not that bothered. I'm glad I got it digitally, it's nice to drop in and out after playing other things.
BAKA wrote:Finally finished Story mode, after a Tales From The Borderlands diversion midway. Loving the rifts! Not so much the bounties, but the rifts are so much fun. And the Treasure Goblins seem to have had an upgrade! One of them was dropping gems instead of gold. Another I killed kept saying +1 whenever I picked up what they dropped, but I couldn't quite work out what it was in my inventory. I've notched the difficulty up a notch again after new options opened up, and it's much more fun, especially when you're in the middle of a mass of mobs in a rift and you hit 100% and the rift boss spawns in the mass. Had no idea the screen flashed red when you got low on HP, I'd never been to that point before.
There are several different types of goblin, including ones that split into two and then two again, ones that just drop gold, crafting materials etc. the +1's are blood shards - gambling currency you spend at kadala in town for the chance to get decent gear.
Also get the mission to get kanai's cube from the sandy ghost of zultan kule.
Trelliz wrote:There are several different types of goblin, including ones that split into two and then two again, ones that just drop gold, crafting materials etc. the +1's are blood shards - gambling currency you spend at kadala in town for the chance to get decent gear.
Also get the mission to get kanai's cube from the sandy ghost of zultan kule.
Thanks, I'd heard about the cube, but hadn't found it yet.
Loving the fan service for The Last Of Us. Cuddly Bears though... I'm so tempted to check out a video of one of those Goblin portals, but I really don't want to ruin the surprise. I can't keep hoping forever though...
BAKA wrote:Loving the fan service for The Last Of Us. Cuddly Bears though... I'm so tempted to check out a video of one of those Goblin portals, but I really don't want to ruin the surprise. I can't keep hoping forever though...
I found the Bloaters to be one of the toughest enemies on the higher Torment levels. Proper pains in the arse.
We’re looking for artists who demonstrate a strong understanding of how light, shadow, and color set the tone of an environment as well as guide the player. This position requires a creative and technically proficient approach to lighting based on gameplay, vision and conceptual illustrations. The ideal candidate shares our sensibilities and looks forward to the challenge of illuminating the dark medieval worlds of Diablo!
Aye, I don't expect it any time soon. Hopefully we'll get a simultaneous PC and console release, though. Apparently the console versions sold really well.
New paid for hero class (Necromancer) coming in 2017, D1 partial remake within D3, and... seasons coming to consoles! (According to interview in EuroGamer.)
Blizzard killing it. Y'know, if you ignore lack of Diablo 4 news.