The Dissidia Topic [NT Open Beta PS4]

Anything to do with games at all.
User avatar
Rubix
Member
Joined in 2008
Location: Bristol
Contact:

PostThe Dissidia Topic [NT Open Beta PS4]
by Rubix » Thu Nov 13, 2008 9:58 am

Release Date: March 25, 2011
Exclusively on: PlayStation Portable
Genre: Action RPG
Publisher: Square Enix
Developer: Square Enix
Official Web Site Here

Image
The divine conflict between harmony and discord rages on, the fate of the world its promised prize. Fighting to secure it are brave souls summoned for that solitary purpose. These warriors, relying on what fragments of their shattered memories remain, fight to end the conflict -- and for a chance to return home, to the worlds they each once knew.

The dramatic, high-intensity action game that brought together an all-star cast of Final Fantasy characters is back with new enhancements. Dissidia 012 Final Fantasy adds new game modes, story missions, items, alternate costumes and combat features, expanding upon the action and excitement of Dissidia Final Fantasy in every way. This second Dissidia game offers players a unique combination of action-packed fighting game elements and RPG-based character development. Get ready for a new round of all-out brawling with some of the most memorable characters in the gaming world!


IGN: 9
Gamespot: 8.0
1UP: A-
CVG: 8.2

Image

Pictures

Image
Image
Image
Image
Image
Image


Trailer



Legacy Edition

Image

Edit: New Dissida for Arcade and PS4


Last edited by Rubix on Fri Jan 12, 2018 5:08 pm, edited 13 times in total.
Playing: PS4: God of War Switch Xenoblade Chronicles 2, Bayonetta 2
Watching: Lost in Space S1, Dollhouse S2
Reading: TBC
The RPG Thread | Top Gear | Star Wars
User avatar
suzzopher
Emeritus
Joined in 2008
Location: Cambridge

PostRe: Dissidia: Final Fantasy - PSP
by suzzopher » Thu Nov 13, 2008 1:26 pm

Can't wait for this.

It's coming as a download also in Japan on day one. I doubt I shall download it over here as I love Square-Enix games boxart.

Squall >> All.

Image

That is how to do a bundle.

User avatar
Rubix
Member
Joined in 2008
Location: Bristol
Contact:

PostRe: Dissidia: Final Fantasy - PSP
by Rubix » Thu Nov 13, 2008 3:06 pm

I have decided to get the Jap one when it comes out :)

Playing: PS4: God of War Switch Xenoblade Chronicles 2, Bayonetta 2
Watching: Lost in Space S1, Dollhouse S2
Reading: TBC
The RPG Thread | Top Gear | Star Wars
User avatar
$ilva $hadow
Member
Joined in 2008

PostRe: Dissidia: Final Fantasy - PSP
by $ilva $hadow » Thu Nov 13, 2008 3:14 pm

This game some sort of FF Tactics game or real time combat? I couldn't tell. I noticed a board.

User avatar
Dangerblade
Member
Joined in 2008
Location: Bristol

PostRe: Dissidia: Final Fantasy - PSP
by Dangerblade » Thu Nov 13, 2008 4:20 pm

Yeah, can someone explain the battle system? Is it like Crisis Core's? I've never been able to tell from the trailers for it.

User avatar
suzzopher
Emeritus
Joined in 2008
Location: Cambridge

PostRe: Dissidia: Final Fantasy - PSP
by suzzopher » Thu Nov 13, 2008 4:24 pm

From what I can tell the game is very much a fighting game set in a 3D arena.

From Wiki:

Dissidia: Final Fantasy's genre has been described as "dramatic progressive action" and its graphics will be in three dimensions. It will have wireless one-on-one gameplay and fights revolving around the use of individual special skills of characters to do damage to opponents. Players can also customize their characters with equipment.

Character movement is fully functional within the three-dimensional field map. Characters are able to perform special maneuvers using the environment, similar to the Reaction Command gameplay element of Kingdom Hearts II. Traps are scattered around each of the stages that decrease the Brave points of the character who activated them.

The overall objective of the game is to reduce the opponent’s HP to zero. This is done by attacking them using either of two attack types; the single-hit HP attack and combo-able assist attack; using the square or circle buttons on the PSP game controller respectively. Brave is the stat that determines each character's attack power. A character whose Brave points have been depleted can enter something called "Break mode", giving them a method of attack despite having no Brave points.

Another element known as EX Mode enables a character to inflict massive damage to an opponent. Each character has an EX gauge that increases by obtaining an item known as EX force that appears in each stage. A player enters the EX mode by pressing square and X on the gamepad when the EX gauge is filled. Performing a combo during EX mode allows a character to unleash an unavoidable special move called an "EX Burst", similar to the limit break in the main Final Fantasy series.

There are several tactics the player should be aware of in battle. Moving around and jumping is essential. Some characters even have triple jumps. The characters have a different set of attacking methods: HP attacks and Assist attacks without pressing a direction, HP attacks and Assist attacks while pressing a direction, HP attacks and Assist attacks in the air and so on. These attacks are significantly different from each other as some attacks are short range while some are long range, some are fast to initiate, while some are slow. The R button is guard and pressing X with R is a quick dodge. Certain characters can dual-wield by pressing the R button and the triangle at the same time.

User avatar
Dangerblade
Member
Joined in 2008
Location: Bristol

PostRe: Dissidia: Final Fantasy - PSP
by Dangerblade » Thu Nov 13, 2008 7:45 pm

Well, I wasn't sure before, but after that trailer...wow. I really want this. Complete fan-service game, though.

The PSP really is capable of incredible FMV. I hope the game comes with subtitles.

User avatar
Dangerblade
Member
Joined in 2008
Location: Bristol

PostRe: Dissidia: Final Fantasy - PSP
by Dangerblade » Thu Nov 13, 2008 8:19 pm

Okay, I just went to Play-Asia to see when this is released, spent half an hour browsing figures, and have just spent over £65.

:|

User avatar
suzzopher
Emeritus
Joined in 2008
Location: Cambridge

PostRe: Dissidia: Final Fantasy - PSP
by suzzopher » Thu Nov 13, 2008 8:21 pm

Play-Asia is a dangerous place :fp:

User avatar
Dangerblade
Member
Joined in 2008
Location: Bristol

PostRe: Dissidia: Final Fantasy - PSP
by Dangerblade » Thu Nov 13, 2008 8:42 pm

Tell me about it. I was going to spend double that, but saw sense and clicked "save for later" which means I'll be doing the same next week. :fp:

User avatar
Rubix
Member
Joined in 2008
Location: Bristol
Contact:

PostRe: Dissidia: Final Fantasy - PSP
by Rubix » Fri Nov 14, 2008 9:46 am

suzzopher wrote:Play-Asia is a dangerous place :fp:



I hear you, I try to only go there once a month

Playing: PS4: God of War Switch Xenoblade Chronicles 2, Bayonetta 2
Watching: Lost in Space S1, Dollhouse S2
Reading: TBC
The RPG Thread | Top Gear | Star Wars
Sarge

PostRe: Dissidia: Final Fantasy - PSP
by Sarge » Mon Nov 17, 2008 7:59 pm

Cloud and Sephiroth in Dissidia : Final Fantasy

Square Enix has finally confirmed in the latest Shonen Jump magazine that Cloud and Sephiroth will be available in Dissidia : Final Fantasy for the PSP. The title will be released on December 18 in Japan.


Image
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage

User avatar
suzzopher
Emeritus
Joined in 2008
Location: Cambridge

PostRe: Dissidia: Final Fantasy - PSP
by suzzopher » Mon Nov 17, 2008 8:01 pm

Squall >>>>> Cloud.

Sarge

PostRe: Dissidia: Final Fantasy - PSP
by Sarge » Fri Nov 28, 2008 6:30 pm

Cloud Vs Sephiroth Trailer


User avatar
suzzopher
Emeritus
Joined in 2008
Location: Cambridge

PostRe: Dissidia: Final Fantasy - PSP
by suzzopher » Fri Nov 28, 2008 9:19 pm

This game is going to strawberry floating rock :mrgreen:

User avatar
The Alchemist Penguin
Moderator
Joined in 2008

PostRe: Dissidia: Final Fantasy - PSP
by The Alchemist Penguin » Fri Nov 28, 2008 9:27 pm

The battle system is really strange. I look forward to giving it a test drive as according to some of the Japanese scans you can play it classic FF style with menus and an ATB system of some kind or in a more real time way if you want.

It'll be pretty mental, but they need to confirm Balthier and fast. :evil:

User avatar
Powers
Member
Joined in 2008
Contact:

PostRe: Dissidia: Final Fantasy - PSP
by Powers » Fri Nov 28, 2008 9:55 pm

The Alchemist Penguin wrote:It'll be pretty mental, but they need to confirm Balthier and fast. :evil:


Kain from FFIV, Faris from FFV and Celes from FFVI should definitely make appearances. Actually, pretty much anyone from FFVI would do - I can't believe that out of all of them they went for Terra.

Edit: Oh, I've just realised you're suggesting Balthier because there's no FFXII character present. From the looks of it, they're more likely to pick Vaan than anyone else. Despite the fact that he's really really gooseberry fool.

User avatar
The Alchemist Penguin
Moderator
Joined in 2008

PostRe: Dissidia: Final Fantasy - PSP
by The Alchemist Penguin » Fri Nov 28, 2008 10:03 pm

The story is based around FF1-10 and they've picked main characters/main baddies so they can easily write them into the plot/grab the attention of most fans. FFXII, XI, Tactics and, possibly, other characters from the first 10 are making up the secret, non-plot, characters so they're able to pick whoever they want from them as they don't need to pair them up with an evil equivalent.

Considering the first secret character announced was an NPC from FFXI, I don't see them picking Vann as the FFXII character.
I'm pretty sure that Balthier is the most popular FFXII character so that is why I expect him to be in there. The secret roster looks to be nothing more than a fan, and developer, popularity contest so I don't expect Vann unless someone in the development staff is a really, really big fan of his.

Or so I keep telling myself. :lol:

User avatar
TheTurnipKing
Member
Joined in 2008

PostRe: Dissidia: Final Fantasy - PSP
by TheTurnipKing » Sat Nov 29, 2008 10:45 am

Terra/Tina is in there. I'm in.

If they managed to squeeze a few other 6 characters in there, so much the better.
Image

edit:
Sarge wrote:Cloud Vs Sephiroth Trailer


Actually, that looks really gooseberry fool - an object lesson in how NOT to capture the dynamic fluidity of your CGI rendered movie.

User avatar
$ilva $hadow
Member
Joined in 2008

PostRe: Dissidia: Final Fantasy - PSP
by $ilva $hadow » Sat Nov 29, 2008 2:46 pm

Looks good. Camera angles are going to be a major pain though.


Return to “Games”

Who is online

Users browsing this forum: Brerlappin, Cuttooth, Errkal, fry87, gamerforever, Garth, Gemini73, Hime, Jazzem, Lime, NickSCFC, OrangeRakoon, Photek, SerialCeler, Tafdolphin and 41 guests