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Re: Do you have a favourite gaming genre?

Posted: Wed Jun 20, 2018 2:41 pm
by Cal
I'm not a gamer who enjoys a hard game. I think the regs here probably know that by now. Genres I do well with include racing sims and some RPG adventure games. Recently the devs responsible for (the new) Prey released a new mode for the game called 'Story Mode'. I think it pares back the difficulty even beyond 'Easy'. I still struggle. :lol: But I appreciate the move. I appreciated it when Assassin's Creed Origins got its 'Discovery Mode' (see the game world without ever meeting an enemy and with no fear of sudden death!).

The thing is, I do like a little bit of challenge, just nothing overwhelming. I like to make slow, steady progress and I detest obnoxious boss battles and/or sudden difficulty spikes. I do actually want to finish games, but way too often, I just reach some barrier where the fun vs challenge equation ceases to make sense for me and I just check out, usually never to return. I wish more developers put in modes like Prey's 'Story Mode' to cater for morons like me who just really want to tag along for the ride - we're not all about the difficulty and the glory of winning. We want to see stuff, enjoy the atmosphere and follow the plot to the final cutscene.

Re: Do you have a favourite gaming genre?

Posted: Wed Jun 20, 2018 3:21 pm
by kazanova_Frankenstein
Cal wrote:I'm not a gamer who enjoys a hard game. I think the regs here probably know that by now. Genres I do well with include racing sims and some RPG adventure games. Recently the devs responsible for (the new) Prey released a new mode for the game called 'Story Mode'. I think it pares back the difficulty even beyond 'Easy'. I still struggle. :lol: But I appreciate the move. I appreciated it when Assassin's Creed Origins got its 'Discovery Mode' (see the game world without ever meeting an enemy and with no fear of sudden death!).

The thing is, I do like a little bit of challenge, just nothing overwhelming. I like to make slow, steady progress and I detest obnoxious boss battles and/or sudden difficulty spikes. I do actually want to finish games, but way too often, I just reach some barrier where the fun vs challenge equation ceases to make sense for me and I just check out, usually never to return. I wish more developers put in modes like Prey's 'Story Mode' to cater for morons like me who just really want to tag along for the ride - we're not all about the difficulty and the glory of winning. We want to see stuff, enjoy the atmosphere and follow the plot to the final cutscene.


It's one of the reasons i'm thinking about picking up Radiant Historia on the 3DS. Hitting a wall in a game can easily break my resolve and lead to me dropping it. But knowing there is a story mode option i can drop down to at any time as required takes away a lot of that concern for me.

I really must download the demo - i'm still not sure you can toggle between story mode after you have started a game, and that could be a deal breaker.

Re: Do you have a favourite gaming genre?

Posted: Wed Jun 20, 2018 3:46 pm
by Moggy
Cal wrote:I'm not a gamer who enjoys a hard game. I think the regs here probably know that by now.


I am sort of with you there, but I do like hard games that feel like you are getting better each time. The Trials games for instance feel impossible at first and then slowly you get better, you shave a little time off here, a few less faults there and your punching the air in glee when you get a gold medal on a track you previously thought impossible. Stuff like Super Meat Boy was similar, I never thought I would complete that, but it was a great feeling when I did.

There are plenty of other hard games though that I just suck at and never improve. They can all strawberry float off.

Re: Do you have a favourite gaming genre?

Posted: Wed Jun 20, 2018 4:06 pm
by OrangeRKN
Cal should play Celeste

Not even joking

Re: Do you have a favourite gaming genre?

Posted: Wed Jun 20, 2018 5:23 pm
by Trelliz
Moggy wrote:
Cal wrote:I'm not a gamer who enjoys a hard game. I think the regs here probably know that by now.


I am sort of with you there, but I do like hard games that feel like you are getting better each time. The Trials games for instance feel impossible at first and then slowly you get better, you shave a little time off here, a few less faults there and your punching the air in glee when you get a gold medal on a track you previously thought impossible. Stuff like Super Meat Boy was similar, I never thought I would complete that, but it was a great feeling when I did.

There are plenty of other hard games though that I just suck at and never improve. They can all strawberry float off.


I am more amenable to games like Trials, Trackmania, racing sims, For Honor etc. which give you a standard set of tools and challenge you to improve with them over time. I have no time for games that require a spreadsheet/wiki to grasp the basic concepts/avoid gotcha-traps along the line of "oh, you levelled the wrong stat/didn't level the right stat 6 hours ago, guess you're strawberry floated now!" Deliberately obscure 2d roguelikes typically fall into this.