Doom | PS4, Switch, PC & Xbone

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KjGarly
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PostRe: Doom | PS4, Switch, PC & Xbone
by KjGarly » Fri Sep 22, 2017 6:29 pm

NickSCFC wrote:Have they mentioned whether y play cal multiplayer on this like the image below...

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Cal doesn't really do multiplayer unless it's against bots :cry:

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The Watching Artist
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PostRe: Doom | PS4, Switch, PC & Xbone
by The Watching Artist » Fri Sep 22, 2017 7:25 pm

:lol:

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Gemini73
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PostRe: Doom | PS4, Switch, PC & Xbone
by Gemini73 » Sat Sep 23, 2017 11:11 am

I'd like to see Doom 3 ported to Switch.

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Garth
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PostRe: Doom | PS4, Switch, PC & Xbone
by Garth » Mon Oct 16, 2017 2:07 pm

Switch version is out on the 10th of November:



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Preezy
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PostRe: Doom | PS4, Switch, PC & Xbone
by Preezy » Tue Oct 17, 2017 5:19 pm

I dread to think how long the loading times will be.

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NickSCFC
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PostRe: Doom | PS4, Switch, PC & Xbone
by NickSCFC » Thu Oct 19, 2017 3:23 pm


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Rog
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PostRe: Doom | PS4, Switch, PC & Xbone
by Rog » Thu Oct 19, 2017 4:32 pm

Motion controls on switch :dread:

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Gemini73
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PostRe: Doom | PS4, Switch, PC & Xbone
by Gemini73 » Thu Oct 19, 2017 4:40 pm

I'm seriously considering buying a Switch for Mario and the forthcoming Metroid 4. Even with obvious shortcomings I'd definitely pick up Doom for it, (be great to take Doom with me on our trips to our caravan in Weymouth), but at £50 a pop it wouldn't be an immediate purchase.

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Jam-Master Jay
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PostRe: Doom | PS4, Switch, PC & Xbone
by Jam-Master Jay » Fri Oct 20, 2017 1:03 pm

Motion controlled aiming works amazingly in Splatoon 2 so I could see it working well in an FPS. Can't be any worse than dual-analogue.

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NickSCFC
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PostRe: Doom | PS4, Switch, PC & Xbone
by NickSCFC » Wed Nov 08, 2017 8:58 pm


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Cheeky Devlin
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PostRe: Doom | PS4, Switch, PC & Xbone
by Cheeky Devlin » Wed Nov 08, 2017 9:38 pm

Nick, your video wasn't working for me (Think it was the mobile link), so here it is again for anyone else who wants to see it.


Switch is very impressive, even taking into account the reduced frame-rate. Can't wait for this on Friday! :D

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jawafour
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PostRe: Doom | PS4, Switch, PC & Xbone
by jawafour » Thu Nov 09, 2017 12:54 pm

Cheeky Devlin wrote:...Can't wait for this on Friday! :D




First impressions:

> Slick
> The full package
> Lower rez than on PS4 (720p v 1080p) but looks smart
> Great sound and feel :datass:
> Cart version has a mandatory 7.7 Gb download; not too bad as I'd thought it was gonna be 23 Gb
> Doom on a Nintendo platform :o :toot:

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OrangeRakoon
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PostRe: Doom | PS4, Switch, PC & Xbone
by OrangeRakoon » Thu Nov 09, 2017 1:03 pm

jawafour wrote:> Cart version has a mandatory 7.7 Gb download; not too bad as I'd thought it was gonna be 23 Gb


Motion to refer to downloads in units of "Mario Odyssey"

Cart version has a mandatory 1.4 Mario Odyssey download

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jawafour
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PostRe: Doom | PS4, Switch, PC & Xbone
by jawafour » Thu Nov 09, 2017 1:29 pm

OrangeRakoon wrote:
jawafour wrote:> Cart version has a mandatory 7.7 Gb download; not too bad as I'd thought it was gonna be 23 Gb


Motion to refer to downloads in units of "Mario Odyssey"

Cart version has a mandatory 1.4 Mario Odyssey download


Mario Odyssey... fitting a wild aventure into 5.7 Gb :datass: .

Oh, and for Switch Doom fans here's a GR logo. Mockmaster and I had a chat and we decided that we didn't want to use it for the main masthead because the "Cade" bit is perhaps a little obscure... but we thought it'd be worth sharing it in this thread.

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Fade
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PostRe: Doom | PS4, Switch, PC & Xbone
by Fade » Thu Nov 09, 2017 6:13 pm

So, are some of these switch games going to be unplayable in the future when you can't download the patches? That'll be fun.

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Tomous
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PostRe: Doom | PS4, Switch, PC & Xbone
by Tomous » Thu Nov 09, 2017 6:50 pm

Looking forward to getting this on Switch. Disappointed they haven't gone down the motion control route though. After Splatoon, it'll be hard to go back.

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Rog
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PostRe: Doom | PS4, Switch, PC & Xbone
by Rog » Thu Nov 09, 2017 6:54 pm

Tomous wrote:Looking forward to getting this on Switch. Disappointed they haven't gone down the motion control route though. After Splatoon, it'll be hard to go back.


There are motion controls aren't there? See Nicks' photo up a few.

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Jam-Master Jay
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PostRe: Doom | PS4, Switch, PC & Xbone
by Jam-Master Jay » Thu Nov 09, 2017 6:58 pm

Rog wrote:
Tomous wrote:Looking forward to getting this on Switch. Disappointed they haven't gone down the motion control route though. After Splatoon, it'll be hard to go back.


There are motion controls aren't there? See Nicks' photo up a few.


It's not motion controlled aiming according to someone who got the game early on Reddit, they're for melee and glory kills apparently. Major disappointment for me.

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Tomous
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PostRe: Doom | PS4, Switch, PC & Xbone
by Tomous » Thu Nov 09, 2017 7:06 pm

Jam-Master Jay wrote:
Rog wrote:
Tomous wrote:Looking forward to getting this on Switch. Disappointed they haven't gone down the motion control route though. After Splatoon, it'll be hard to go back.


There are motion controls aren't there? See Nicks' photo up a few.


It's not motion controlled aiming according to someone who got the game early on Reddit, they're for melee and glory kills apparently. Major disappointment for me.


Yep, exactly. It's not the gyro based aiming controls people were hoping for.

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Saint of Killers
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PostRe: Doom | PS4, Switch, PC & Xbone
by Saint of Killers » Thu Nov 09, 2017 7:23 pm

jawafour wrote:
OrangeRakoon wrote:
jawafour wrote:> Cart version has a mandatory 7.7 Gb download; not too bad as I'd thought it was gonna be 23 Gb


Motion to refer to downloads in units of "Mario Odyssey"

Cart version has a mandatory 1.4 Mario Odyssey download


Mario Odyssey... fitting a wild aventure into 5.7 Gb :datass: .

Oh, and for Switch Doom fans here's a GR logo. Mockmaster and I had a chat and we decided that we didn't want to use it for the main masthead because the "Cade" bit is perhaps a little obscure... but we thought it'd be worth sharing it in this thread.

Image


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