Doom | PS4, Switch, PC & Xbone

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Saint of Killers
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PostRe: Doom | PS4, PC & Xbone
by Saint of Killers » Thu Oct 20, 2016 10:31 am

Incoming score-attack mode and classic DOOM assets for snapmap.



Death's Head wrote:I've only played the Demo on the PC, but does the game get better (for anyone who has played the demo and since bought the full game)? It felt like just another generic FPS that I certainly wouldn't want to pay more than a tenner for. Hopefully it will be a fiver in the Steam sale.


The game keeps getting better and better. First few areas aren't the best. I gave up on the game 3 times (even getting rid of it the second time), and then it finally clicked.

If by generic you mean there's nothing beyond shooting stuff then, yes, this is generic. Thing is, it's probably the best pure FPS game we've had since Wolfenstein: TNO and TOB.

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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PostRe: Doom | PS4, PC & Xbone
by Death's Head » Thu Oct 20, 2016 10:59 am

Saint of Killers wrote:If by generic you mean there's nothing beyond shooting stuff then, yes, this is generic. Thing is, it's probably the best pure FPS game we've had since Wolfenstein: TNO and TOB.


What I meant by generic was that nothing was standing out. I really liked the Wolfenstein game in comparison.

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PostRe: Doom | PS4, PC & Xbone
by Saint of Killers » Thu Oct 20, 2016 11:06 am

Death's Head wrote:
Saint of Killers wrote:If by generic you mean there's nothing beyond shooting stuff then, yes, this is generic. Thing is, it's probably the best pure FPS game we've had since Wolfenstein: TNO and TOB.


What I meant by generic was that nothing was standing out.


The games selling point is its gunplay/frenetic action. Demo does a poor job of selling that.

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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PostRe: Doom | PS4, PC & Xbone
by Rudolphin » Thu Oct 20, 2016 11:11 am

Death's Head wrote:
Saint of Killers wrote:If by generic you mean there's nothing beyond shooting stuff then, yes, this is generic. Thing is, it's probably the best pure FPS game we've had since Wolfenstein: TNO and TOB.


What I meant by generic was that nothing was standing out. I really liked the Wolfenstein game in comparison.


Do not judge this on the demo. If there's one flaw to the game, it's that it takes waaaay too long to really get going, probably a good 4 or 5 hours of a 12 hour campaign. But once it hits, it hits incredibly hard and doesn't stop.

It really is fantastic.

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PostRe: Doom | PS4, PC & Xbone
by Crimson » Thu Oct 20, 2016 11:12 am

Arcade mode is delicious. A nice stop gap ahead of the surely inevitable single player DLC.

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PostRe: Doom | PS4, PC & Xbone
by Saint of Killers » Thu Oct 20, 2016 11:17 am

Tafdolphin wrote:
Death's Head wrote:
Saint of Killers wrote:If by generic you mean there's nothing beyond shooting stuff then, yes, this is generic. Thing is, it's probably the best pure FPS game we've had since Wolfenstein: TNO and TOB.


What I meant by generic was that nothing was standing out. I really liked the Wolfenstein game in comparison.


Do not judge this on the demo. If there's one flaw to the game, it's that it takes waaaay too long to really get going, probably a good 4 or 5 hours of a 12 hour campaign. But once it hits, it hits incredibly hard and doesn't stop.

It really is fantastic.


I even enjoyed the challenge modes. Normally I avoid stuff like that, or just half ass 'em, but in DOOM I did my best to beat 'em as well as I could.

My fave bits were the arena like sections :nod: Would have been GotY had it been 12 hours of those!

Massive thanks to Brer and NBK for convincing me to keep persevering with this gem. :wub:

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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PostRe: Doom | PS4, PC & Xbone
by Rudolphin » Thu Oct 20, 2016 11:20 am

Yup. There's a couple of bits that never. Seem. To end. And I loved it. Oh what's that? Pretty pleased with yourself for finishing off those 4 Cacodemons, 3 Hellknights and 2 Revenants? How about a shitton of imps, 3 Mancubus, and 2 Barons of Hell. Oh, and some Lost Souls.

So good.

Last edited by Rudolphin on Thu Oct 20, 2016 12:04 pm, edited 1 time in total.
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Death's Head
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PostRe: Doom | PS4, PC & Xbone
by Death's Head » Thu Oct 20, 2016 12:03 pm

Tafdolphin wrote:It really is fantastic.


This is what I hear, but was left scratching my head a bit after playing the demo. Hopefully the Steam Halloween sale will sort me out as I don't fancy dipping my toe in at £15.

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PostRe: Doom | PS4, PC & Xbone
by Pedz » Thu Oct 20, 2016 1:26 pm

It's well worth £15. Easily.

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PostRe: Doom | PS4, PC & Xbone
by Mistletooth » Thu Oct 20, 2016 1:55 pm

It's on sale on Steam for £20 at the moment, it isn't going to be cheaper in a week.

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PostRe: Doom | PS4, PC & Xbone
by Death's Head » Thu Oct 20, 2016 2:43 pm

Cuttooth wrote:It's on sale on Steam for £20 at the moment, it isn't going to be cheaper in a week.

You could get it for £15 from CDKeys last week or £18.99 right now. This is not a must have for me so I can just wait it out.

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PostRe: Doom | PS4, PC & Xbone
by KingK » Thu Oct 20, 2016 3:19 pm

I paid £30 at launch and its my GOTY. Well worth £15 easily

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PostRe: Doom | PS4, PC & Xbone
by Pedz » Thu Oct 20, 2016 7:44 pm

My GOTY also.

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PostRe: Doom | PS4, PC & Xbone
by Preezy » Fri Oct 21, 2016 9:17 am

I completed it and traded it, but it's also been the highlight of my gaming year as well, such a throwback to the halcyon days of the old-school FPS.

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PostRe: Doom | PS4, PC & Xbone
by Saint of Killers » Fri Oct 21, 2016 9:28 am

Not my GotY, but most definitely one of my highlights of this gen.

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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PostRe: Doom | PS4, PC & Xbone
by Pedz » Fri Oct 21, 2016 9:57 am

Game of the decade.

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PostRe: Doom | PS4, PC & Xbone
by Saigon Slick » Mon Nov 21, 2016 9:34 pm

Going through this again on XBox One - definitely my GOTY, pending Pokemon Sun. Very happy with how it turned out.

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PostRe: Doom | PS4, PC & Xbone
by Hexx » Tue Dec 13, 2016 9:30 am

Picked this up for 20. So just

gone to Hell a second time


I'm ready for it to be over. I enjoy the game (and it's beautifully made/responsive controls) but I think it's shown me all it has to offer several hours ago. I've not seen any new weapons (bar one story one) or new enemies for a while (bar a boss). About 2 hours ago I got a "Glory Kill all Normal Enemies" achievement.

It's good - but it feels like now I'm just killing the same enemies in similar rooms with same weapons. There's no ongoing escalation or evolution of design or mechanics - or inventive set pieces/rooms (although the room where you got the aforementioned story gun was different)

I get why - that's not what Doom's trying to be. The closest comparison I can think of is Wolfenstien. That was an old style game reimagined for the current times - combining new and old. This is an old game remade for the current times - they've added/tweaked some stuff.

Feels like it could have been an excellent punchy 7 hour game, that's been stretched out to a 10-12 hour game to it's detriment.

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PostRe: Doom | PS4, PC & Xbone
by Brerlappin » Tue Dec 13, 2016 10:18 am

Its an amazing game, my only gripe is that i did a 2nd playthrough and found the opening levels incredibly boring a 2nd time around. It desperately needs a NG+ mode that lets you keep all your weapons and adds tougher enemies to the opening chapters. I kinda wish i didnt bother with the 2nd run as it spoiled the game a bit in my memory.

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PostThis is radio, not television
by chalkitdown » Tue Dec 13, 2016 11:46 pm

Started this tonight and am liking it so far. Only finished the first two missions but I love the relentless pace and how smooth it plays. I've read that these opening levels are not nearly as good as what follows so I have a lot to look forward to.

I wish everything wasn't so strawberry floating red, though. It's a but boring looking in the art department.


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