Dreams - Media Molecule - PSVR compatible at launch

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imbusydoctorwho
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PostRe: Dreams - Media Molecule - PSVR compatible at launch
by imbusydoctorwho » Wed Jun 13, 2018 11:34 pm

Still no release date?

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Samuel_1
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PostRe: Dreams - Media Molecule - PSVR compatible at launch
by Samuel_1 » Thu Jun 14, 2018 10:21 am

No, it keeps getting put back. But I have seen one Youtuber that says the beta will be out this year, hopefully this will be open and people's creations will carry over to the main game. The recent demos I have seen for the game have blown my mind; the ambition here is astounding, it really looks like you can create almost anything. As I've said, I won't be making stuff, but LBP exposed some amazing talent and I believe this will go even further. Cannot wait!

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Damian
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PostRe: Dreams - Media Molecule - PSVR compatible at launch
by Damian » Fri Jun 15, 2018 11:25 pm

I wasn't that bothered about this, because I "admired" LittleBigPlanet, but you couldn't make a truly excellent platform game, although it was still fun to see the imaginations of truly creative people. But I thought it would be the same here... a great tool for expressing the imagination, but not a great "game".

Anyway, I've just seen a demo of the tools for music creation on Dreams, and it's now a day one purchase.

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Samuel_1
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PostRe: Dreams - Media Molecule - PSVR compatible at launch
by Samuel_1 » Fri Jun 15, 2018 11:39 pm

Damian wrote:I wasn't that bothered about this, because I "admired" LittleBigPlanet, but you couldn't make a truly excellent platform game, although it was still fun to see the imaginations of truly creative people. But I thought it would be the same here... a great tool for expressing the imagination, but not a great "game".

Anyway, I've just seen a demo of the tools for music creation on Dreams, and it's now a day one purchase.

:wub:

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OldSoulCyborg
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PostRe: Dreams - Media Molecule - PSVR compatible at launch
by OldSoulCyborg » Sat Jun 16, 2018 12:39 am

Can't wait for this. I have so many ideas for things I wanna make. Characters, animations, games, stories, music,... my mind won't stop.
I was hoping it would release sooner, but it's looking more and more likely that it might not see a release this year (latest word: beta towards the end of the year, with the full release coming sometime soon after that). Could still happen of course. Beta in October, release in December?

Just ordered a PSVR headset off of Amazon in preparation for this. Wasn't planning to get one just yet, but after putting it in the basket to check the overall price (importing to Iceland means it's not 100% clear what the final cost will be until I hit the final step of the checkout process, due to shipping and the import fee deposit (and sometimes the VAT isn't applied)) it turned out to be way lower than I was expecting it to be (~£240, which is about £90 chepear than the cheapest I've found it locally (and that's for the version with a camera and VR Worlds, whereas the headset by itself was £50 more expensive :shock: (after checking the other bundles it turns out I could've got it with either Bravo Team or Superhot VR for the same price :fp: (but I'm not too bothered about that as I've no interest in the former and I've played Superhot on my Vive)))).
I'm sure I'll find some other use for it in the meantime, but this is kind of like back in December of 2015 when I bought a PS4 in anticipation of the 2016 beta for Dreams (which never happened). :fp:

Anyway, Dreams!

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GrinWithoutaKat
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PostRe: Dreams - Media Molecule - PSVR compatible at launch
by GrinWithoutaKat » Sat Jun 16, 2018 9:14 am

For what ever reason I’ve not been paying attention to this, but just watched one of the E3 demos and it looks incredible. For people that have been following it, any idea if you use a first person view for your games?

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jawafour
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PostRe: Dreams - Media Molecule - PSVR compatible at launch
by jawafour » Sat Jun 16, 2018 9:27 am

OldSoulCyborg wrote:Can't wait for this. I have so many ideas for things I wanna make. Characters, animations, games, stories, music,... my mind won't stop...

I'm ready for GRcade's Are You A Master Dreams Maker? competition, OSC ;-).

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GrinWithoutaKat
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PostRe: Dreams - Media Molecule - PSVR compatible at launch
by GrinWithoutaKat » Sat Jun 16, 2018 9:47 am

It would be amazing if you could make games as a group.

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Samuel_1
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PostRe: Dreams - Media Molecule - PSVR compatible at launch
by Samuel_1 » Sat Jun 16, 2018 11:19 am

GrinWithoutaKat wrote:It would be amazing if you could make games as a group.

You can certainly share assets, so if some if you are great at character design and some can plan amazing levels you can team up! From what I've seen you can make anything in this: FPS, puzzle games, RPGs, space shooters, it's just strawberry floating incredible!

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Rapidly-Greying
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PostRe: Dreams - Media Molecule - PSVR compatible at launch
by Rapidly-Greying » Sat Jun 16, 2018 8:35 pm

It does look amazing,it will be fascinating to see what brilliance some people will make out of it.

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