Edge #279 | There will be Blood(borne)

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Irene Demova
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PostRe: Edge #279 | There will be Blood(borne)
by Irene Demova » Wed Apr 08, 2015 5:04 pm

OrangeRakoon wrote:I'd have to disagree on that front - LBP is a groundbreaking game in many respects and popularised the whole play, create, share mantra,

No it strawberry floating isn't and no it didn't. Stuff like Garry's mod was FOUR YEARS old when LBP came out (hell Far Cry 2 came out on the exact same day as LBP and had extensive creation tools too), if a 10 is a perfect game you can't turn around and go. "Yeah this one lets people make stuff, thus it is above almost every game in history"

OrangeRakoon wrote:The platforming just exists as a base mechanic for exploring everything else the game has to offer.

Yeah platforming was a base mechanic and it had major problems, sure I can theoretically do anything in this game but I still have to do that anything with terrible jumping. That isn't dismissing the rest of the game, it's struggling to enjoy the rest of the game because of such a fundamental flaw.

If you take something great but give it a fundamental flaw that thing cannot be great. Imagine trying to watch Tokyo Story or Citizen Kane if the lighting was so rubbish that you could barely see what was happening; the greatest of the other parts of the work would be severely diminished by that one flaw.


Hell if the sequels improve upon LBP as you claim how can it be that the original is the one with 10 and not the later editions? EDGE got firmly caught up in the "do anything" hype and vastly overrated the game

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PostRe: Edge #279 | There will be Blood(borne)
by HSH28 » Wed Apr 08, 2015 5:13 pm

sawyerpip wrote:Is this the list of Edge 10's? How did not one PS2 game manage to score a 10?


They weren't good enough...

Although really Rez and ICO should both have had 10s.

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PostRe: Edge #279 | There will be Blood(borne)
by chalkitdown » Wed Apr 08, 2015 5:15 pm

So they weren't good enough, but they were good enough.

Got it.

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PostRe: Edge #279 | There will be Blood(borne)
by Fuzzy Dunlop » Wed Apr 08, 2015 5:15 pm

Yet another stupid statement from HSH :fp:

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PostRe: Edge #279 | There will be Blood(borne)
by Photek » Wed Apr 08, 2015 5:16 pm

I've played LBP for about 2hours and I thought it was awful, suprised 2 and 3 got 9's aswell.

Only games I own that got 10's which I dont agree with are Gran Turismo (9 at most) and Bayonetta (its alright like).

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PostRe: Edge #279 | There will be Blood(borne)
by Mafro » Wed Apr 08, 2015 5:16 pm

Irene Demova wrote:
OrangeRakoon wrote:I'd have to disagree on that front - LBP is a groundbreaking game in many respects and popularised the whole play, create, share mantra,

No it strawberry floating isn't and no it didn't. Stuff like Garry's mod was FOUR YEARS old when LBP came out (hell Far Cry 2 came out on the exact same day as LBP and had extensive creation tools too), if a 10 is a perfect game you can't turn around and go. "Yeah this one lets people make stuff, thus it is above almost every game in history"

OrangeRakoon wrote:The platforming just exists as a base mechanic for exploring everything else the game has to offer.

Yeah platforming was a base mechanic and it had major problems, sure I can theoretically do anything in this game but I still have to do that anything with terrible jumping. That isn't dismissing the rest of the game, it's struggling to enjoy the rest of the game because of such a fundamental flaw.

If you take something great but give it a fundamental flaw that thing cannot be great. Imagine trying to watch Tokyo Story or Citizen Kane if the lighting was so rubbish that you could barely see what was happening; the greatest of the other parts of the work would be severely diminished by that one flaw.


Hell if the sequels improve upon LBP as you claim how can it be that the original is the one with 10 and not the later editions? EDGE got firmly caught up in the "do anything" hype and vastly overrated the game

Edge's strawberry floating massive hard-on for the LBP series is really weird.

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PostRe: Edge #279 | There will be Blood(borne)
by HSH28 » Wed Apr 08, 2015 5:22 pm

I love how seriously the people who don't agree with EDGE take it all.

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PostRe: Edge #279 | There will be Blood(borne)
by sawyerpip » Wed Apr 08, 2015 5:27 pm

I'm in the middle of writing a sternly worded email to Edge about their lack of PS2 10/10's right now.

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Adam Ash
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PostRe: Edge #279 | There will be Blood(borne)
by Adam Ash » Wed Apr 08, 2015 7:19 pm

Have to agree with that HM2 score, the more I've played of it, the less I like it. Just hasn't grabbed me the way the original did. It's like Crackdown 2 to Crackdown 1, less is more.

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PostRe: Edge #279 | There will be Blood(borne)
by Octoroc » Wed Apr 08, 2015 7:54 pm

Well gee, I guess it's all down to like, personal opinions and that.

Let's not get too excited over which platforms have the most Edge [10]s as it presents a distorted picture of the quality and depth of the platform's library as a whole.

Take the PS4 for example; one swallow does not make a summer.

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PostRe: Edge #279 | There will be Blood(borne)
by OrangeRKN » Thu Apr 09, 2015 9:02 am

Irene Demova wrote:
OrangeRakoon wrote:I'd have to disagree on that front - LBP is a groundbreaking game in many respects and popularised the whole play, create, share mantra,

No it strawberry floating isn't and no it didn't. Stuff like Garry's mod was FOUR YEARS old when LBP came out (hell Far Cry 2 came out on the exact same day as LBP and had extensive creation tools too), if a 10 is a perfect game you can't turn around and go. "Yeah this one lets people make stuff, thus it is above almost every game in history"


Play, create, share is specific marketing for Sony games, so yes LBP was the first. As well as the sequels LBP directly led to ModNation (which then fed back into LBP Karting) and a fair number of other games seemed to adopt user content off the back of that success (like Joe Danger, for example, which I think uses the same slogan). Tearaway would be a pretty obvious example (not least because it's from Mm) of LBP leading onto other games, and even outside of Sony I doubt Project Spark would exist as it does without the success of LBP.

Irene Demova wrote:
OrangeRakoon wrote:The platforming just exists as a base mechanic for exploring everything else the game has to offer.

Yeah platforming was a base mechanic and it had major problems, sure I can theoretically do anything in this game but I still have to do that anything with terrible jumping. That isn't dismissing the rest of the game, it's struggling to enjoy the rest of the game because of such a fundamental flaw.

If you take something great but give it a fundamental flaw that thing cannot be great. Imagine trying to watch Tokyo Story or Citizen Kane if the lighting was so rubbish that you could barely see what was happening; the greatest of the other parts of the work would be severely diminished by that one flaw.


Apart from the platforming isn't integral to everything else. There are entire levels where you don't even control sackboy (or appear to, anyway. In LBP2 you /actually/ don't). There are entire levels that aren't even /games/, in the regular sense. Hell on the original LBP I recall spending hours playing someone's recreation of street fighter. Not because it was good in a conventional sense, but because the physics of it all were wonderfully hilarious. Trying to create a control mechanism that was based around trapping sackboy inside a small box with pressure buttons (so for example jumping would actually trigger the button above you that actually then caused another control to happen) meant that you could almost completely change the base mechanics - LBP2 took that to the logical conclusion by letting you actually just remap the controls to other objects in the game, and LBP3 makes it easier by integrating that into the base game too. Basically, if you only played platforming levels in LBP, you missed most of the creativity.


Irene Demova wrote:Hell if the sequels improve upon LBP as you claim how can it be that the original is the one with 10 and not the later editions? EDGE got firmly caught up in the "do anything" hype and vastly overrated the game


Sequels always get judged by their previous instalments, and always seem to get scored lower because of it. Saying that, I would probably give 2 and 3 10s :P

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PostRe: Edge #279 | There will be Blood(borne)
by Wedgie » Thu Apr 09, 2015 9:54 am

Not a big fan of LBP myself.

Especially if you're as creative as a brick. But the standard game is good. Wouldn't go as far as giving it a 10 though.

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PostRe: Edge #279 | There will be Blood(borne)
by Poser » Thu Apr 09, 2015 10:06 am

LBP was cute 'n that, and it amused me for a while, but I barely have the time to play the games that other people create for me, let alone time to spend making my own, inferior, efforts. And, as has been pointed out, the jumping was, at best, very slightly broken. I'd have given it an 8 at the time, and a 7 with hindsight.

I just think any time spent playing LBP could be spent playing Super Mario Galaxy, and enjoying yourself far more.

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PostRe: Edge #279 | There will be Blood(borne)
by OrangeRKN » Thu Apr 09, 2015 10:18 am

They are completely different games

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PostRe: Edge #279 | There will be Blood(borne)
by Poser » Thu Apr 09, 2015 10:20 am

Yes, one is much more fun than the other.

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PostRe: Edge #279 | There will be Blood(borne)
by OrangeRKN » Thu Apr 09, 2015 10:41 am

I just think any time spent playing Super Mario Galaxy could be spent playing Civilization V, and enjoying yourself far more.

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PostRe: Edge #279 | There will be Blood(borne)
by Mockmaster » Thu Apr 09, 2015 10:59 am

Can someone elucidate on why Titan Souls received a score of 5?

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PostRe: Edge #279 | There will be Blood(borne)
by Moggy » Thu Apr 09, 2015 11:06 am

OrangeRakoon wrote:I just think any time spent playing Super Mario Galaxy could be spent playing Civilization V, and enjoying yourself far more.


What a load of bollocks, everyone knows that the jumping in Civilization V is rubbish.

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PostRe: Edge #279 | There will be Blood(borne)
by Poser » Thu Apr 09, 2015 11:09 am

OrangeRakoon wrote:I just think any time spent playing Super Mario Galaxy could be spent playing Civilization V, and enjoying yourself far more.



Wow, you sure showed me. I see what you did there, with hilarious results, but Civilisation isn't a platformer. LBP and SMG both are, and therefore stand up to comparison, IMO.

For ideas-packed running and jumping, there's only one place I'd head. But, like I said, I have no interest in creating my own levels on anything. Life's too short.

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PostRe: Edge #279 | There will be Blood(borne)
by Skippy » Thu Apr 09, 2015 11:14 am

Mockmaster wrote:Can someone elucidate on why Titan Souls received a score of 5?


Reviewer wasn't a fan of how boss fights can be over very quickly, so there's little sense of making progress through multiple attempts. Levels the ol' Dark Souls criticism at it: victory is more like relief than satisfaction


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