Video game companies are bad | Take-Two sack 580 people (5% of workforce)

Anything to do with games at all.
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jawa_
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PostRe: Video game companies are bad | Microsoft sacking over 50% of staff at Activision Blizzard's Cork office
by jawa_ » Sat Feb 17, 2024 7:23 pm

Eurogamer wrote:Microsoft is reportedly set to slash more than a hundred jobs at Activision Blizzard's Cork office.

As first reported in the Irish Examiner, minister for foreign affairs, or Tánaiste, Michéal Martin – who raised the issue in the Dáil, the Irish government – revealed that 136 of the approximately 200 jobs in Blackpool, Cork, were expected to be cut, calling the redundancies "very serious".
Source: Eurogamer

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Moggy
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PostRe: Video game companies are bad | Microsoft sacking over 50% of staff at Activision Blizzard's Cork office
by Moggy » Sat Feb 17, 2024 8:12 pm

jawa_ wrote:
Eurogamer wrote:Microsoft is reportedly set to slash more than a hundred jobs at Activision Blizzard's Cork office.

As first reported in the Irish Examiner, minister for foreign affairs, or Tánaiste, Michéal Martin – who raised the issue in the Dáil, the Irish government – revealed that 136 of the approximately 200 jobs in Blackpool, Cork, were expected to be cut, calling the redundancies "very serious".
Source: Eurogamer


Cracking news for the shareholders. Those guys are finally catching a break.

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ITSMILNER
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PostRe: Video game companies are bad | Microsoft sacking over 50% of staff at Activision Blizzard's Cork office
by ITSMILNER » Mon Feb 26, 2024 2:30 pm

Bloomberg reporting British developer Supermassive Games (Until Dawn, The Quarry) plans to lay off around 90 workers

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kazanova_Frankenstein
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PostRe: Video game companies are bad | Supermassive sack 90 people
by kazanova_Frankenstein » Tue Feb 27, 2024 12:40 pm

Normalmassive.

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ITSMILNER
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PostRe: Video game companies are bad | Supermassive sack 90 people
by ITSMILNER » Tue Feb 27, 2024 1:12 pm

twitter.com/jasonschreier/status/1762464211769172450



PlayStation Closing London studio and laying off a total of 900 people across the world

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Monkey Man
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PostRe: Video game companies are bad | Supermassive sack 90 people
by Monkey Man » Tue Feb 27, 2024 1:19 pm

Difficult News About Our Workforce

The PlayStation community means everything to us, so I felt it was important to update you on a difficult day at our company. We have made the extremely hard decision to announce our plan to commence a reduction of our overall headcount globally by about 8% or about 900 people, subject to local law and consultation processes. Employees across the globe, including our studios, are impacted.

These are incredibly talented people who have been part of our success, and we are very grateful for their contributions. However, the industry has changed immensely, and we need to future ready ourselves to set the business up for what lies ahead. We need to deliver on expectations from developers and gamers and continue to propel future technology in gaming, so we took a step back to ensure we are set up to continue bringing the best gaming experiences to the community.

Below I’ve shared a copy of the email I sent out to the company this morning to provide more context on our thinking. We deeply appreciate support and understanding from the PlayStation community as these decisions are very difficult. Please rest assured that our plans for reorganizing and streamlining are so we can continue to deliver the best gaming experiences possible.

Email

Subject: Important Update Regarding Organizational Restructuring

Team,

It is important to provide you with updates about the business as often as possible. Today, I am writing with sad news. Through discussions over the past few months about the evolving economic landscape, changes in the way we develop, distribute, and launch products, and ensuring our organization is future ready in this rapidly changing industry, we have concluded that tough decisions have become inevitable. The leadership team and I made the incredibly difficult decision to restructure operations, which regrettably includes a reduction in our workforce impacting very talented individuals who have contributed to our success.

After careful consideration and many leadership discussions over several months, it has become clear changes need to be made to continue to grow the business and develop the company. We had to step back, look at our business holistically, and move forward focusing on the long-term sustainability of the company and delivering the best experiences possible for our community. The goal is to streamline our resources to ensure our continued success and ability to deliver experiences gamers and creators have come to expect from us.

I want to be as transparent as possible with you, our partners, and our community about what this means:

We envision reducing our headcount by about 900 people, or about 8% of our current workforce
There will be impact for employees across all SIE regions – Americas, EMEA, Japan, and APAC
Several PlayStation Studios are affected


I know that receiving this news will be hard and unsettling and you are wondering what this means for you. Timelines and procedures for how we approach this will vary based on your location due to local laws and regulations.

For those of you in the US, all impacted employees will be notified today.
In the UK, it is proposed:
That PlayStation Studios’ London Studio will close in its entirety;
That there will be reductions in Firesprite studio;
And that there will be reductions in various functions across SIE in the UK.


The proposed changes mean that we will enter a period of collective consultation before any final decisions are taken. All employees who are part of the collective consultation will be made aware of the next steps today.

In Japan, we will implement a next career support program. Details will be communicated separately.
In other countries, we will begin conversations with those who are potentially at risk or impacted as a result of this proposed course of action.
For those who will be leaving SIE: You are leaving this company with our deepest respect and appreciation for all your efforts during your tenure.

For those who will be staying at SIE: We will be saying goodbye to friends and colleagues that we cherish during this process, and this will be painful. Your resilience, sensitivity, and adaptiveness will be critical in the weeks and months to come.

This will not be easy, and I am aware of the impact it will have on wellbeing. Affected employees will receive support, including severance benefits. While these are challenging times, it is not indicative of a lack of strength of our company, our brand, or our industry. Our goal is to remain agile and adaptable and to continue to focus on delivering the best gaming experiences possible now and in the future.

Thank you for your understanding during this difficult period. Please be kind to yourselves and to each other.

Jim

https://sonyinteractive.com/en/news/blo ... 71923331=1

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jawa_
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by jawa_ » Tue Feb 27, 2024 1:27 pm

Like most people, I'm getting pretty sick of how the gaming industry is sacking huge amounts of staff; £450 consoles, £70 games and it's still not enough.

I know that the gaming industry is no different to any other business, but what really sticks in the craw is gaming company bosses getting huge payments and spending out on lavish takeovers and then we find that hundreds of people get sacked.

And... "Please be kind to yourselves and each other", whilst retiring/leaving with huge benefits. What a @#£t.

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kazanova_Frankenstein
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by kazanova_Frankenstein » Tue Feb 27, 2024 1:28 pm

Yeah, that line didn't sit well with me either. It's such an empty message.

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Monkey Man
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by Monkey Man » Tue Feb 27, 2024 1:36 pm

An Important Update from PlayStation Studios

February 27, 2024
Hermen Hulst, Head of PlayStation Studios

Today, Sony Interactive Entertainment initiated a reduction in our workforce – including within PlayStation Studios – and I wanted to talk about the impact that will have.

These decisions have been extremely difficult, but they are necessary, and I think it’s important to be transparent:

The US based studios and groups impacted by a reduction in workforce are:

Insomniac Games, Naughty Dog, as well as our Technology, Creative, and Support teams


In UK and European based studios, it is proposed:

That PlayStation Studios’ London Studio will close in its entirety;
That there will be reductions in Guerrilla and Firesprite

These are in addition to some smaller reductions in other teams across PlayStation Studios.

Our goal at PlayStation Studios has always been to make the best games for PlayStation fans, and our global community of studios represent some of the most creative and talented teams within the gaming industry.

PlayStation 5 is in its fourth year, and we are at a stage where we need to step back and look at what our business needs.

At the same time, our industry has experienced continuing and fundamental change which affects how we all create, and play, games.

Delivering the immersive, narrative-driven stories that PlayStation Studios is known for, at the quality bar that we aspire to, requires a re-evaluation of how we operate.

Delivering and sustaining social, online experiences – allowing PlayStation gamers to explore our worlds in different ways – as well as launching games on additional devices such as PC and Mobile, requires a different approach and different resources.

To take on these challenges, PlayStation Studios had to grow. We have brought brilliant and successful Studios into our family. We have invested in new technology and partnerships. We have recruited talent from across our industry and beyond.

But growth itself is not an ambition. PlayStation Studios is committed to continually discovering ways to work together; collaborating and combining our efforts to ensure that we are able to craft games that push the boundaries of play and deliver what you expect from us.

We looked at our studios and our portfolio, evaluating projects in various stages of development, and have decided that some of those projects will not move forward.

I want to be clear that the decision to stop work on these projects is not a reflection on the talent or passion of team members.

Our philosophy has always been to allow creative experimentation. Sometimes, great ideas don’t become great games. Sometimes, a project is started with the best intentions before shifts within the market or industry result in a change of plan.

I am deeply saddened to see talented individuals leave the company. I have so much admiration, appreciation and respect for their work.

PlayStation Studios will continue to be a creator-led organization driven by evolving our beloved franchises and bringing new gameplay experiences of the highest quality to our fans.

Thank you all for your continued support.

https://sonyinteractive.com/en/news/blo ... n-studios/

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Christopher
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by Christopher » Tue Feb 27, 2024 1:39 pm

The industry really is in dire straits outside of Nintendo isn’t it? They need to get back to making affordable (to develop and for the consumer).

Remember when Iwata took a pay decrease to ensure there were layoffs at Nintendo?

Guessing closing London Studio is a sign they have given up on PSVR2.

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ITSMILNER
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by ITSMILNER » Tue Feb 27, 2024 1:39 pm

It sounded like the line Jerry Springer used to sign off with :lol:

This is yet another piece of awful news for the games industry, at this point who would even consider a career in Games? Less opportunities and then you’ll be going against people who have been in the medium for years and also looking for jobs.

If making Video Games is seriously that costly then maybe they should consider stop trying to utilise cutting edge tech and scale back on projects to save money, not sack people off.

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Victor Mildew
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by Victor Mildew » Tue Feb 27, 2024 1:40 pm

Congratulations to the shareholders in today's ROI!

Hexx wrote:Ad7 is older and balder than I thought.
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Photek
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by Photek » Tue Feb 27, 2024 1:43 pm

jawa_ wrote:Like most people, I'm getting pretty sick of how the gaming industry is sacking huge amounts of staff; £450 consoles, £70 games and it's still not enough.

I know that the gaming industry is no different to any other business, but what really sticks in the craw is gaming company bosses getting huge payments and spending out on lavish takeovers and then we find that hundreds of people get sacked.

And... "Please be kind to yourselves and each other", whilst retiring/leaving with huge benefits. What a @#£t.


TBF they don't make a lot of money if at all on the console itself afaik.

Horrible news, this stuff is just never ending.

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jawa_
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by jawa_ » Tue Feb 27, 2024 1:44 pm

It's kind of amazing how the senior bosses seem to escape these situations; and they're the ones who decide on who to take on, what to purchase and what to develop. When their plans fail - as they have, if you have to sack so many staff and close down product development teams - surely the shareholders should demand their resignations?

Except, as we all know, Sony shares will probably bounce back and shareholders will be happy. It's just business!

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Christopher
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by Christopher » Tue Feb 27, 2024 1:45 pm

Maybe it’s time to end the arms race of bigger and better hardware as well as software? I’m sure iterative hardware releases would be enough going forward until costs are cheaper then move onto more powerful hardware?

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Photek
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by Photek » Tue Feb 27, 2024 1:47 pm

jawa_ wrote:It's kind of amazing how the senior bosses seem to escape these situations;


Former head of Blizzard Mike Ybarra got the bullet in the MS round of terminations so SOME bosses don't escape.

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jawa_
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by jawa_ » Tue Feb 27, 2024 1:48 pm

Photek wrote:
jawa_ wrote:It's kind of amazing how the senior bosses seem to escape these situations;


Mike Ybarra got the bullet in the MS round of terminations so SOME bosses don't escape.

Albeit he was the boss of a company that was taken over; and I suspect he was pretty well compensated for being "let go".

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jawa_
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by jawa_ » Tue Feb 27, 2024 1:49 pm

Christopher wrote:Maybe it’s time to end the arms race of bigger and better hardware as well as software? I’m sure iterative hardware releases would be enough going forward until costs are cheaper then move onto more powerful hardware?

Eminently sensible.

"Never!" :lol: .

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Balladeer
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by Balladeer » Tue Feb 27, 2024 1:50 pm

Christopher wrote:Maybe it’s time to end the arms race of bigger and better hardware as well as software? I’m sure iterative hardware releases would be enough going forward until costs are cheaper then move onto more powerful hardware?

But then how can companies attract a huge amount of press attention by releasing a similar yet slightly shinier box!?

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jawa_
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PostRe: Video game companies are bad | Sony to sack 900 people from global PlayStation workforce
by jawa_ » Tue Feb 27, 2024 1:54 pm

I know it'll never happen again, but... Iwata <3. Now *that* was a company boss; yes, you make mistakes, yes, you have to change track... but you have the humility to take responsibility and get things sorted through taking pain yourself, reducing the level of pain on others.


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