Re: The game industry sacking staff thread | Team 17 reportedly laying off staff
Posted: Mon Oct 02, 2023 2:08 pm
They will need to change their name now.
Games and Stuff
https://grcade.co.uk/
Eurogamer wrote:Team17's company restructure is expected to see layoffs across the business, Eurogamer now understands - on top of the deep cuts to the company's QA department reported yesterday.
The developer's usability team is another set to see job losses, sources close to the company say, with further cuts expected in the studio's programming and marketing departments.
Eurogamer wrote:The Last of Us studio Naughty Dog is the latest company to announce layoffs internally, with at least 25 developers to be affected.
Contractors for a range of departments, including art, production and QA, are being impacted, according to a report from Kotaku, with sources claiming at least 25 developers will be affected.
Naughty Dog is cutting contracts short for outsourced developers, and sources say no severance pay is being given to those laid off. Both remaining employees and laid off developers are allegedly "being pressured to keep the news quiet".
kazanova_Frankenstein wrote:As a redundant employee with no severance pay, what motivation would you have to "keep the news quiet"?
jawa_ wrote:It's shocking just how many gaming companies are cutting staff. That report of no severance pay and "keep the news quiet" has also been backed up in Eurogamer's report:Eurogamer wrote:The Last of Us studio Naughty Dog is the latest company to announce layoffs internally, with at least 25 developers to be affected.
Contractors for a range of departments, including art, production and QA, are being impacted, according to a report from Kotaku, with sources claiming at least 25 developers will be affected.
Naughty Dog is cutting contracts short for outsourced developers, and sources say no severance pay is being given to those laid off. Both remaining employees and laid off developers are allegedly "being pressured to keep the news quiet".
rinks wrote:Everyone bandwagoning while it’s a good time to bury bad news.
The team of bug-fixing quality assurance (QA) staff who unionised while working on Dragon Age: Dreadwolf have all been laid off.
That's according to a Polygon report which states that the 13 staff are no longer working on BioWare's long-awaited RPG project.
These staff were formally employed by QA outsourcing giant Keywords, which was contracted to assist BioWare on Dragon Age: Dreadwolf. The group faced something of a fight to form a union, after quibbles around the ability to work remotely. Keywords has now confirmed the team members' departure from the project, which it says follows "the end of a fixed term client contract".
The group's union, the United Food and Commercial Workers Canada Union, has now filed an employment standards complaint for offering "minial severance".
rinks wrote:...The team of bug-fixing quality assurance (QA) staff who unionised while working on Dragon Age: Dreadwolf have all been laid off...
jawa_ wrote:rinks wrote:...The team of bug-fixing quality assurance (QA) staff who unionised while working on Dragon Age: Dreadwolf have all been laid off...
This really does suck. Gaming companies hate unions .