[iup=3591464]TheTurnipKing[/iup] wrote:Zoe was never the important part for anyone but people throwing around #chickenshitdeaththreats.
But the way gaming media closed ranks as soon as they thought there was even the possibility of a percieved conflict of interest... that was a problem. The lack of any kind of statement of ethics on the part of most of the gaming sites or their parent companies? That was a problem. The flouting of what few ethical guidelines there were? That's a problem.
The inability of videogame media to take a look at it's gooseberry fool and say "well, gooseberry fool, that looks bad. Maybe we should do something about that" instead of saying "You're all strawberry floating horrible people, you're aligned with horrible people and anything you say should be ignored." THAT is grade A strawberry floating bullshit, and that is why videogame media is currently in this up to it's neck. It has reached the New York Times because the channels that were supposed to host discussion of this shut down all discussion of it.
Firstly, that is not why it's reached the New York Times, it's because of the continual death threats aimed at feminist video game commentators. Hence the headline "Feminist Critics of Video Games Facing Threats", and not "Games Media Outlets Shut Down Discussion of Corruption".
Secondly, I think it speaks volumes that as someone who's taken a passing interest in this whole situation I'm still not even sure what it is that '#GamerGate' as a movement wants. You mention a lack of a code of ethics, and while I could find any such thing on a few game sites I searched, I couldn't find anything of that sort on
any site that's function is predominantly review-based.
I know for a while there was a cry for 'Objective Reviews' of games but that's a totally nonsensical argument. All reviews are by their nature totally subjective, and the examples of corrupt reviews (e.g. the famous Kane & Lynch debacle) are notable by their infamy and the fact they seem like relatively isolated incidents. Unless you think all reviews are subject to a level of corruption (in terms of influencing the scores or the content of the review)? But if that's the case why aren't all reviews 10/10 for every game? I assume the cries of corruption are suggesting that companies will pay to get preferential treatment of their games in order to sell more copies but I'm not sure if there's any solid evidence that supports that? Is there any?
I'm asking you now, can you not see why someone might say "you're aligned with horrible people and anything you say should be ignored" when you fly the same flag as genuinely reprehensible human beings like Davis Aurini, Milo Yiannopolous, James Delingpole etc (not to mention the individuals who send death threats to victims, the majority of whom are overwhelmingly female)? The post earlier in this thread saying that Anita Sarkeesian is the kind of person whose principles should be lauded by '#GamerGate' is absolutely right. '#GamerGate' as a 'movement' is not about ethics in videogame journalism.
I'm not saying there aren't problems with videogame journalism, just that '#GamerGate' (I strawberry floating hate typing that every time but I can't bring myself to have it outside of apostrophes because it's such a bullshit 'buzzword'-style term) isn't the answer, and it's been hijacked (or perhaps initiated by) people whose motives are very different from what they claim.
I should point out that as well that I don't mean to come across preachy or condescending in any of the above, I'm genuinely interested to hear your response and have a reasoned debate. I have no bias or any vested interest in any side of the argument other than what I think is right based on what I've read about the whole thing.