Everybody’s Gone to the Rapture - Out now on PS4 - PC version confirmed

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jiggles
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PostRe: Everybody’s Gone to the Rapture - Out now
by jiggles » Tue Sep 08, 2015 11:34 am

Just to be sure, you're aware that not every ball of light gets tilted in the same direction, right? You have to kind of tilt around until you find the sweet spot (indicated by the light and rumble building up to a climax).

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Death's Head
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PostRe: Everybody’s Gone to the Rapture - Out now
by Death's Head » Tue Sep 08, 2015 11:34 am

Hold R2 to walk more quickly. If there isn't something very close to the light then I would expect it wants you to tilt into it. I had a couple of occasions where it was strawberry floating difficult getting the tilt to trigger, would have been much better if they'd just made it so you press a button.

Yes?
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jiggles
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PostRe: Everybody’s Gone to the Rapture - Out now
by jiggles » Tue Sep 08, 2015 11:36 am

jiggles wrote:Just to be sure, you're aware that not every ball of light gets tilted in the same direction, right? You have to kind of tilt around until you find the sweet spot (indicated by the light and rumble building up to a climax).


qfnp

Also, it's worth bearing in mind that the end-of-chapter light balls have a more significant "build up" and take much longer to activate. It's more of a tilt-and-hold than just tilt.

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Buffalo
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PostRe: Everybody’s Gone to the Rapture - Out now
by Buffalo » Tue Sep 08, 2015 12:08 pm

Yeah that's right, this one doesn't move regardless of how I tilt, where I stand etc. And it's so low to the ground, not up at eye level. I hope if I resume my save today it'll fix itself.

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Death's Head
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PostRe: Everybody’s Gone to the Rapture - Out now
by Death's Head » Tue Sep 08, 2015 12:35 pm

Buffalo wrote:Yeah that's right, this one doesn't move regardless of how I tilt, where I stand etc. And it's so low to the ground, not up at eye level. I hope if I resume my save today it'll fix itself.

I hoped the same with Frank. When I started the next day, the strawberry floating ball had gone.

Yes?
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Buffalo
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PostRe: Everybody’s Gone to the Rapture - Out now
by Buffalo » Tue Sep 08, 2015 12:37 pm

That doesn't bode well :(

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Fade
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PostRe: Everybody’s Gone to the Rapture - Out now
by Fade » Tue Sep 08, 2015 3:12 pm

How is a possible for a game as simple as this to be buggy?

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Buffalo
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PostRe: Everybody’s Gone to the Rapture - Out now
by Buffalo » Tue Sep 08, 2015 3:26 pm

The relatively low number of people who made it, perhaps? I know it's less than 20.

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Victor Mildew
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PostRe: Everybody’s Gone to the Rapture - Out now
by Victor Mildew » Tue Sep 08, 2015 6:26 pm

Buffalo wrote:Yeah that's right, this one doesn't move regardless of how I tilt, where I stand etc. And it's so low to the ground, not up at eye level. I hope if I resume my save today it'll fix itself.


I remember the train crash but I don't recall anything explaining it happening. A few of the orbs gave me trouble near the end with me having to angle as well as tilt it in a sweet spot to get it to trigger.

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Buffalo
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PostRe: Everybody’s Gone to the Rapture - Out now
by Buffalo » Tue Sep 08, 2015 7:00 pm

Ad7 wrote:
Buffalo wrote:Yeah that's right, this one doesn't move regardless of how I tilt, where I stand etc. And it's so low to the ground, not up at eye level. I hope if I resume my save today it'll fix itself.


I remember the train crash but I don't recall anything explaining it happening. A few of the orbs gave me trouble near the end with me having to angle as well as tilt it in a sweet spot to get it to trigger.


There is a tilt orb at the site which I activated fine, but if the 'navigational' orb isn't going to play ball then I'm in for a lot of wandering about.

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Victor Mildew
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PostRe: Everybody’s Gone to the Rapture - Out now
by Victor Mildew » Tue Sep 08, 2015 7:08 pm

Ah I see. Yes I've had it stop at several places but I just ignored it and it appeared elsewhere. Don't worry about it.

Hexx wrote:Ad7 is older and balder than I thought.
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Fade
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PostRe: Everybody’s Gone to the Rapture - Out now
by Fade » Wed Sep 09, 2015 12:04 am

Buffalo wrote:The relatively low number of people who made it, perhaps? I know it's less than 20.

But it's quite literally the only interaction you have in the game.

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rudderless
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PostRe: Everybody’s Gone to the Rapture - Out now
by rudderless » Wed Sep 09, 2015 12:54 am

Like a hyperactive man with no sense of direction guiding you, an arthritic septuagenarian, around a Hollywood movie set of a quaint English village, looking for tarted-up audio logs.

Nice music, mind.

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Super Dragon 64
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PostEverybody’s Gone to the Rapture is Coming to PC
by Super Dragon 64 » Fri Apr 01, 2016 11:23 pm

The PC version has been confirmed.

twitter.com/ChineseRoom/status/715887079557697536


PC Gamer: Did you always plan on bringing Everybody's Gone To The Rapture to PC, given your history with the platform, or was this a more recent decision?

Dan Pinchbeck: We always wanted to get it onto PC as it's kind of our home turf and we've got a lot of really passionate, supportive fans on PC. We kept making sure all the way through development that Sony knew that we could do it, and that we really wanted to do it. Around the time Rapture came out on PS4 there must have been an internal discussion at their end, as suddenly it became a possibility, so we jumped at the chance. It's a bit like coming home—we're absolutely chuffed to bits it's going to get a PC release.

PCG: Can players expect any visual enhancements exclusive to the PC version of Everybody's Gone To The Rapture?

DP: It's mainly performance—there's a framerate cap you can turn off, and with a good rig you can push up to 60fps, and obviously you've got scope for much higher resolutions. To be honest with you, we were pushing the PS4 about as far as it will go graphically, so it's not like there's massive space for improvement anyway.
What we're really excited by is the addition of some accessibility features, like a crosshair option for people susceptible to motion sickness; visual assist for hearing-impaired players; and a 'one button tilt'/simplified event-triggering feature for users with mobility issues. It's also fully compatible with most controllers and keyboard/mouse, so the core thing for us is that it's as accessible to as many players as possible.

https://twitter.com/ChineseRoom/status/ ... 9557697536

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_/\_YUNGSTAR_/\_
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PostRe: Everybody’s Gone to the Rapture is Coming to PC
by _/\_YUNGSTAR_/\_ » Sat Apr 02, 2016 7:05 am

Super Dragon 64 wrote:What we're really excited by is the addition of some accessibility features, like a crosshair option for people susceptible to motion sickness; visual assist for hearing-impaired players; and a 'one button tilt'/simplified event-triggering feature for users with mobility issues.

Quite simply the best game I've ever played and I hope they update the PS4 with the above features.

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Victor Mildew
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PostRe: Everybody’s Gone to the Rapture is Coming to PC
by Victor Mildew » Sat Apr 02, 2016 7:15 am

_/\_YUNGSTAR_/\_ wrote:
Super Dragon 64 wrote:What we're really excited by is the addition of some accessibility features, like a crosshair option for people susceptible to motion sickness; visual assist for hearing-impaired players; and a 'one button tilt'/simplified event-triggering feature for users with mobility issues.

Quite simply the best game I've ever played and I hope they update the PS4 with the above features.


Seriously? :|

Hexx wrote:Ad7 is older and balder than I thought.
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_/\_YUNGSTAR_/\_
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PostRe: Everybody’s Gone to the Rapture is Coming to PC
by _/\_YUNGSTAR_/\_ » Sat Apr 02, 2016 10:45 am

[twitch][/twitch]
Ad7 wrote:
_/\_YUNGSTAR_/\_ wrote:
Super Dragon 64 wrote:What we're really excited by is the addition of some accessibility features, like a crosshair option for people susceptible to motion sickness; visual assist for hearing-impaired players; and a 'one button tilt'/simplified event-triggering feature for users with mobility issues.

Quite simply the best game I've ever played and I hope they update the PS4 with the above features.


Seriously? :|

Seriously way and above anything I've "ever" played and I've played a lot of games.
Hoping No Mans Sky changes that.

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Victor Mildew
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PostRe: Everybody’s Gone to the Rapture - Out now on PS4 - PC version confirmed
by Victor Mildew » Sat Apr 02, 2016 7:33 pm

Bloody hell.

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: Everybody’s Gone to the Rapture - Out now on PS4 - PC version confirmed
by Rubix » Sun Nov 06, 2016 4:17 pm

Well this was much better than I expected. Easy plat to get but that doesn't matter I found myself lost in this game. Would have liked to move quicker especially on 2nd 3rd playthrough

Plat without guide time = 11 hours and 4 play throughs. 1 glitched trophy (backtrack)

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PostRe: Everybody’s Gone to the Rapture - Out now on PS4 - PC version confirmed
by Mafro » Sun Nov 06, 2016 5:19 pm

The movement speed in this is absolutely shocking.

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