Breakdown:
4-16 players
Graphics on par with Halo 4 based on Halo 3 engine
Power-ups and weapons pick-ups on the battlefield
Rich visual and gameplay customization of weapons and armor
There will be vehicles.
f2p is about weapons, armor and power-ups
Right now developers said nothing about story mode and there is likely the game will be MP-PVP only.
Few more details:
Game was presented by 343 themselves
Closed Beta will start "very soon"
Team Slayer and Assassinations modes confirmed
Backstabbing confirmed
There will be trials and missions like "kill 30 enemies today". Typical f2p fashion.
Microsoft is co-distributing the game here in Russia
One of the game locations is Russian city
"Today, during the presentation of Innova was made an unexpected announcement. Syber Interactive Studio and publisher Innova release free-to-play multiplayer first-person shooter Halo Online.
According to our secret agent Danis, located at the presentation of Innova, action events Halo Online develops after Halo 3.
-The game will include special packages and abilities: fighting, safety and support.
-The system is similar to the perks Call of Duty.
-Characters have levels, but what is the maximum - not reported
-Maps are designed specifically for Halo Online, while designed for 16 people.
-During the entrance to the card players get a job: to kill the head, jump 10 times, and so.
-On the map you can find different weapons: Bazooka example, which replaces the pistol slot.
-During the spawn, you can change the class and weapons
-After the murder of cards with the player who killed you
-There are attacks from the back
-Saber Interactive engaged in the development
-The game is focused on Russia and the CIS, is not excluded release in Europe
For classes have 5 slots. Two is available immediately, and the rest are opened as pumping
-On the maps, there are two so-called powerfull-arms on the map: grenade, for example
Weapons are purchased at a time, all armor
-The game has a lobby system, where you can gather with friends and fight with them
-The game runs on a reworked engine of Halo 3
-When the gun lying on the floor, it has an aura: green - accuracy, red - Done. This is done to ensure that the player is not standing and reading characteristics of the weapons - which is better or worse
-The game is currently melenkie card without technology, but in the future will be added to the large appliances.
-Each piece of armor has its own parameters: speed of movement on the shoes or gloves at the rate of recharge
-The plot and PVE mission has not been considered
-The game currently supports only one language - Russian. Will map where the battle will go on the territory of Russia
http://shazoo.ru/2015/03/25/28992/anons-halo-onlineToday, we’re excited to announce a project we’ve been working on with our partners Saber Interactive and Innova Systems: Halo Online, an all-new, free Halo multiplayer PC experience that will launch in spring, only in Russia.
Halo Online is powered by a highly modified version of the Halo 3 engine and optimized for smooth performance on lower-end PCs. While there’s no campaign mode, Halo Online is set on a secret UNSC space installation called Anvil, where Spartan-IV soldiers train together in war exercises to sharpen their battle skills and test experimental technology.
During the Halo Online closed beta, we will continuously adjust and modify gameplay, features, and the in-game economy. We’re looking forward to getting feedback from gamers living in Russia when Halo Online enters closed beta later this spring via Innova’s 4game platform.
HALO ONLINE Q&A
Q: What type of game is Halo Online?
A: Halo Online is a free multiplayer-only PC experience that we’re launching as a closed beta test in Russia.
Q: Does Halo Online represent your future plans for the franchise on PC?
A: Halo Online is a learning opportunity for us as we explore ways to welcome new fans to the “Halo” universe. We’re excited to release a “Halo” multiplayer-only PC experience tailored for Russian gamers.
Q: When will Halo Online be available?
A: Halo Online is a learning opportunity for us as we explore ways to welcome new fans to the “Halo” universe. There is no definitive launch date at this time as we proceed in our closed beta period in Russia.
Q: Are you planning on bringing Halo Online to the Xbox One?
A: Halo Online was built from the ground up specifically for the PC. There are no plans to bring Halo Online to the Xbox One.
Q: Will gamers in other regions like North America and Europe be able to play Halo Online?
A: Right now our focus is on learning as much as we can from the closed beta period in Russia. Theoretically, any expansion outside of Russia would have to go through region-specific changes to address player expectations.
Q: Are you planning to officially launch this year?
A: Halo Online is a learning opportunity for us as we explore ways to welcome new fans to the “Halo” universe. There is no definitive launch date at this time as we proceed in our closed beta period in Russia.
https://www.halowaypoint.com/en-us/comm ... -in-russia