Photek wrote:You just couldn't let it be.
You forget Halo 5 exists. It's mp is outstanding.
It just doesn't have that magic though.
Ivory Tower is a great example of Bungie's level design and weapon placement.
- Sword hidden behind the lift in a tight coridoor
- The camping points half way up the lift
- The sniper rifle placed at the top of the lift
- The rocket launcher at the bottom of the waterfall
The placement of the weapons lead to brilliant, tense gameplay. One team would race to secure the sniper rifle and sword, while the other would go for the shotgun and the rocket launcher under the waterfall. It was a made dash from the beginning to make sure you had your weapons and positioning in place. The sniper and rocket launcher guy would play a game of cat and mouse trying to take each other out while the rest of the team would fight on the flanks trying to secure the balcony.
You can't beat that.