Fortnite (Epic's new I.P.)

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tomvek
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PostFortnite (Epic's new I.P.)
by tomvek » Sun Dec 11, 2011 2:38 am


Last edited by tomvek on Sun Dec 11, 2011 2:42 am, edited 3 times in total.
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PostRe: Fortnite
by Qikz » Sun Dec 11, 2011 2:38 am

tomvekmas wrote:


Winning Eleven? Think you misnamed your thread bro.

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PostRe: Fortnite
by SchminkyPinky » Sun Dec 11, 2011 2:38 am

Peter Crouch in Unreal Engine 3.5.

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tomvek
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PostRe: Fortnite
by tomvek » Sun Dec 11, 2011 2:40 am

One of the Gametrailers numbers got deleted there.

The game looks like a tower defense game or something similar. XBLA or retail?

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PostRe: Fortnite
by SchminkyPinky » Sun Dec 11, 2011 2:42 am

Well graphically it looked quite simplistic for an Unreal Engine game so I'm guessing XBLA/PSN for now but that could just be the art style they went for. It's different for Epic though and I'm interested.

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PostRe: Fortnite (Epic's new I.P.)
by Jax » Sun Dec 11, 2011 3:02 am

That was weird. I clicked on the trailer thinking "That's a pretty dumb name, spelling it wrong and all that, but hey, it worked for Left 4 Dead and that was a great game".

Then this trailer was very reminiscient of Left 4 Dead.

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PostRe: Fortnite (Epic's new I.P.)
by Neo Cortex » Sun Dec 11, 2011 7:13 am

An Epic game that isn't about space marines? Wonders never cease! That said it looks pretty stylish for sure.

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PostRe: Fortnite (Epic's new I.P.)
by Shadow » Sun Dec 11, 2011 9:41 am

Minecraft meets TF2?

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PostRe: Fortnite (Epic's new I.P.)
by cooldawn » Sun Dec 11, 2011 1:31 pm

I like the look. Waiting for more details.

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PostRe: Fortnite (Epic's new I.P.)
by Pacman » Sun Dec 11, 2011 1:58 pm

Oh I get it! Fort. Night. Haha! Looks good, need more details.

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Crimson
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PostRe: Fortnite (Epic's new I.P.)
by Crimson » Sun Dec 11, 2011 1:59 pm

Good to see Epic doing something different, interested to learn more.

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PostRe: Fortnite (Epic's new I.P.)
by tomvek » Sun Dec 11, 2011 2:07 pm

cooldawn wrote:I like the look. Waiting for more details.

Same, it's hard to know exactly what type of game it is at the moment but it does look interesting.

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PostRe: Fortnite (Epic's new I.P.)
by Agent47 » Sun Dec 11, 2011 8:10 pm

cooldawn wrote:I like the look. Waiting for more details.

This.
The Crimbo Clown wrote:Good to see Epic doing something different, interested to learn more.

And this.

I'm not one for tower defence games though, so it will have to be something pretty special to make me buy it. Epic have a decent pedigree, so fingers shall remain crossed.

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PostRe: Fortnite (Epic's new I.P.)
by Codename 47 » Sun Dec 11, 2011 8:15 pm

cooldawn wrote:I like the look. Waiting for more details.


Same here. I do think this is being written off way too quick especially when we don't really have any concrete gameplay details yet. For all we know there may be a lot more to the game to what the trailer suggests. I do like the look of it though, good to see Epic go in a completely different direction and try something new.

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That's not a growth
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PostRe: Fortnite (Epic's new I.P.)
by That's not a growth » Sun Dec 11, 2011 11:55 pm

Very interested.

If it's a game where you build a base each day to take on a nightly horde that would be pretty sweet.

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PostRe: Fortnite (Epic's new I.P.)
by Dante » Sun Dec 11, 2011 11:57 pm

I was sold on it as soon as the idea of a TDG was brought up

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PostRe: Fortnite (Epic's new I.P.)
by tomvek » Tue Dec 13, 2011 5:21 pm

A bit more info about the game:

Epic Games has admitted that Mojang's indie virtual world Minecraft in part inspired Fortnite, the game the company unveiled at the Spike VGA on Saturday.

Little was revealed at the award ceremony. The game has two phases - exploring and fort-building during the day, and fending off an advancing horde of undead by night - with Epic's design director Cliff Bleszinski saying the studio had "decided to switch things up a bit and do something different and fun." In a series of tweets since the announcement, lead designer Lee Perry has revealed a few more details.

Perry admits that "Minecraft was an inspiration for sure," but stresses that Fortnite is no straight lift from Mojang's game. "I see lots of questions asking if Fortnite is freeform construction," he writes. "It is. It's not scripted or just boarding up existing structures.

"Minecraft lets you build anything, we are focusing on constructing buildings specifically."

Perry won't be drawn on target platforms or release plans, and is vague when asked who is heading up development of the game. "Fortnite has been a crazy organic old-school war room of passionate devs," he writes. "It's like an indie group set up shop in the corner of the building."

http://www.next-gen.biz/news/epic-confi ... d-fortnite

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PostRe: Fortnite (Epic's new I.P.)
by SchminkyPinky » Tue Dec 13, 2011 5:26 pm

I'm interested and based on that last sentence it sounds like it's definitely going to be a downloadable game.

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PostRe: Fortnite (Epic's new I.P.)
by Monkey Man » Tue Apr 08, 2014 5:56 pm

Seems to be PC only & F2P:-

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Fortnite features the cooperative third-person shooter core Epic Games is known for, but rather than throwing you into scripted events and corridors, the game challenges you to explore the environment for resources and build fortresses while fending off waves of attackers at the same time. With an RPG-like progression system, Diablo-like looting, multiple campaigns of varying lengths, procedurally generated worlds, and the promise of player vs. player battles, Epic is offering plenty of replayability that it hopes will provide the game with a long lifecycle.

http://www.gameinformer.com/b/news/arch ... 82410.aspx




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http://www.gameinformer.com/p/fortnite.aspx

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PostRe: Fortnite (Epic's new I.P.)
by Dig Dug » Tue Apr 08, 2014 5:57 pm

Well looks like that's another game I'll never ever bother playing then.


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