Forza Horizon 3 (XB1/Win10)

Anything to do with games at all.

Where are you playing FH3?

Xbox One
17
63%
PC
6
22%
A bit of both
4
15%
 
Total votes: 27
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Monkey Man
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Monkey Man » Mon Sep 12, 2016 10:27 pm


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BID0
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by BID0 » Mon Sep 12, 2016 10:34 pm

Monkey Man wrote:
BID0 wrote:I think the first game has a memory leak. It's almost unplayable after a few races. And cloud saves don't seem to work :(

can't get video highlights embedded on here http://player.twitch.tv/?video=v89022063

Some other people have had the same problem, apparently the forthcoming dashboard update fixes it.

That's good news :mrgreen:

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Monkey Man
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Monkey Man » Tue Sep 13, 2016 12:32 am

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Trelliz
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Trelliz » Tue Sep 13, 2016 5:45 pm


jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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Rog
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Rog » Tue Sep 13, 2016 6:01 pm


Looks like I won't be joining you guys at launch. I thought they had started to weed out the windows store problems.

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Trelliz
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Trelliz » Tue Sep 13, 2016 6:16 pm

It has cross-play like Street Fighter, you can chose if you want to connect to xbone only or pc too, so I guess it'll work the other way as well, not sure how it'll handle the differing framerates but it'll be interesting to see.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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Monkey Man
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Monkey Man » Tue Sep 13, 2016 9:01 pm

Demo was very impressive. Graphics are stunning & the customization options are nice. Anna could prove useful.

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Photek
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Photek » Tue Sep 13, 2016 9:13 pm

This game man. :wub:

Stunning. :datass:

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mcjihge2
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by mcjihge2 » Tue Sep 13, 2016 9:40 pm

The demo was OK. More of the same, but with water/puddles. It will be interesting how the 'campaign' unfolds, weather it is more than previous games, or just a reskin. I do hope that there are alot more fun 1P modes hidden in the main game, but so far Im not too impressed.

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BID0
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by BID0 » Tue Sep 13, 2016 10:53 pm

mcjihge2 wrote:The demo was OK. More of the same, but with water/puddles. It will be interesting how the 'campaign' unfolds, weather it is more than previous games, or just a reskin. I do hope that there are alot more fun 1P modes hidden in the main game, but so far Im not too impressed.

Same. I'm not quite sure what other people are seeing in this. I'll give it another go at the weekend when I have some more time.

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Photek
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Photek » Tue Sep 13, 2016 11:14 pm

Same game with puddles and a reskin... Jesus. :fp:

Last edited by Photek on Wed Sep 14, 2016 9:43 am, edited 1 time in total.
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Buffalo
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Buffalo » Wed Sep 14, 2016 1:59 am

It's very much a case of 'if it ain't broke...'. Very much a 2.5, but...y'know, so what?

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Trelliz
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Trelliz » Wed Sep 14, 2016 10:58 am

mcjihge2 wrote:The demo was OK. More of the same, but with water/puddles. It will be interesting how the 'campaign' unfolds, weather it is more than previous games, or just a reskin. I do hope that there are alot more fun 1P modes hidden in the main game, but so far Im not too impressed.


The whole point this time is that you're running the festival rather than being some nobody who turns up and wins it all. Sure this just amounts to unlocking the race hubs in a different order, but I'm totally down for that. Plus stuff like built-in numberplates and widebody kits will make some elements of customisation a lot easier, although I spend a lot of time making car liveries as well. The world is way more open in this as well, 2 gave the impression of openness but it was several large bubbles of open land that you had to take certain routes to get between. In this you can just set off into the middle of nowhere and keep going.

All the jungle driving makes me think of Motorstorm Pacific Rift, so I've started working on Motorstorm logos and liveries in FM6 to port over to Horizon 3, i've gotten quite quick at it, so if anyone has requests for particular liveries from MS:PR and can provide pictures I can give them a try.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
AndyXL
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by AndyXL » Wed Sep 14, 2016 11:11 am

Trelliz wrote:
mcjihge2 wrote:The demo was OK. More of the same, but with water/puddles. It will be interesting how the 'campaign' unfolds, weather it is more than previous games, or just a reskin. I do hope that there are alot more fun 1P modes hidden in the main game, but so far Im not too impressed.


The whole point this time is that you're running the festival rather than being some nobody who turns up and wins it all. Sure this just amounts to unlocking the race hubs in a different order, but I'm totally down for that. Plus stuff like built-in numberplates and widebody kits will make some elements of customisation a lot easier, although I spend a lot of time making car liveries as well. The world is way more open in this as well, 2 gave the impression of openness but it was several large bubbles of open land that you had to take certain routes to get between. In this you can just set off into the middle of nowhere and keep going.

All the jungle driving makes me think of Motorstorm Pacific Rift, so I've started working on Motorstorm logos and liveries in FM6 to port over to Horizon 3, i've gotten quite quick at it, so if anyone has requests for particular liveries from MS:PR and can provide pictures I can give them a try.


Haven't played the Demo (as I don't have the Xbox), but I get a definite Motorstorm vibe from everything I've seen...which is a good thing!

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Photek
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Photek » Wed Sep 14, 2016 11:22 am

Trelliz wrote:All the jungle driving makes me think of Motorstorm Pacific Rift, so I've started working on Motorstorm logos and liveries in FM6 to port over to Horizon 3, i've gotten quite quick at it, so if anyone has requests for particular liveries from MS:PR and can provide pictures I can give them a try.

You should try a GRCADE one! I loved this, the jungle driving was unlike anything in Forza Horizon 2, the closest that game had was the Storm Island DLC but it wasn't as dense. I also hired your Drivatar Trelliz! :wub:

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Trelliz
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Trelliz » Wed Sep 14, 2016 11:53 am

Good idea, I don't know why I didn't think of that before. I can certainly do a grcade layer group that anyone could put on their cars of choice, especially as the storefront system is back. I've got plenty of proper liveries in mind but I could sneak grcade onto them as well.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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evanswolves
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by evanswolves » Wed Sep 14, 2016 12:20 pm

Does this one have the clubs like in FH2?

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Photek
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Photek » Wed Sep 14, 2016 12:21 pm

evanswolves wrote:Does this one have the clubs like in FH2?

I presume so, doesnt seem to have axed anything that was in FH2, just added to it.

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BID0
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by BID0 » Wed Sep 14, 2016 1:06 pm

Trelliz wrote:Good idea, I don't know why I didn't think of that before. I can certainly do a grcade layer group that anyone could put on their cars of choice, especially as the storefront system is back. I've got plenty of proper liveries in mind but I could sneak grcade onto them as well.

There might be a GRcade one out there that works?

I made them for F3 and F4. I'm sure I saw someone here ported their 360 design over to X1 with the newer Forzas.

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Trelliz
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PostRe: Forza Horizon 3 (XB1/Win10) - out 27th Sep. XB1 demo out now!! New Gameplay vids (p3)
by Trelliz » Wed Sep 14, 2016 1:12 pm

BID0 wrote:
Trelliz wrote:Good idea, I don't know why I didn't think of that before. I can certainly do a grcade layer group that anyone could put on their cars of choice, especially as the storefront system is back. I've got plenty of proper liveries in mind but I could sneak grcade onto them as well.

There might be a GRcade one out there that works?

I made them for F3 and F4. I'm sure I saw someone here ported their 360 design over to X1 with the newer Forzas.


Nothing made the jump from 360 to Xbone, it was a major discussion point at the time, people having to remake all their paints all over again.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.

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