Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Fortune Island DLC, 13th Dec. Spring to it.

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BID0
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Patch, Route creator & a new story out now.
by BID0 » Thu Oct 25, 2018 8:27 am

Just the 240MPH Moorhead Wind Farm Speed camera to go. 236MPH is my best. When you look at it on the map it looks like an easy one so I'm not sure why I'm struggling :evil:

I tried a few suggestion for cars in here and I also modified for Senna, Sesto and Veyron tunes to help me nail the others. My Sesto has so much downforce now that when I hit around the 220MPH mark it pushes itself down into the road and sparks are shooting up :lol:

I didn't have quite enough money to grab the koenigsegg regera, but I got two Super Wheelspins just before I logged off which netted me 345,000 on a spin (the other spin was jeans and a car horn :fp: ) so with the extra money I can scrape a koenigsegg regera from the auction house tonight and get this last challenge done.

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DarkRula
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by DarkRula » Thu Oct 25, 2018 6:42 pm

I have to wonder what some people are thinking when it comes to these Forzathon Live events. You see a whole range of cars appearing, but you never expect a Peel P50. What good is it really going to do?

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Monkey Man
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by Monkey Man » Thu Oct 25, 2018 7:05 pm

DarkRula wrote:I have to wonder what some people are thinking when it comes to these Forzathon Live events. You see a whole range of cars appearing, but you never expect a Peel P50. What good is it really going to do?

This weeks challenge is driving a cult car. I've got a S1 Scooby Van.

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mcjihge2
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by mcjihge2 » Thu Oct 25, 2018 8:58 pm

Is the Reventon FE any good?

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BID0
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by BID0 » Thu Oct 25, 2018 9:16 pm

I see it on speedtrap leaderboards as a few people here have it

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Trelliz
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by Trelliz » Thu Oct 25, 2018 10:29 pm

I got the Twinmill from the seasonal event, and its in the Rods and Customs class so its almost useless in rivals mode apart from a couple of open events and drag races :fp:

Tragic Magic wrote:I'm giving esteem a name of crafty Fu mining pinitz strawberry float me I live roasted ponuts

Never pre-order or pre-purchase a console, game or season pass.
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BID0
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by BID0 » Fri Oct 26, 2018 8:22 am

I can't even access the season store, it kept crashing my xbox. Tried 3-4 times and gave up.

Got my last speed camera 3 starred yesterday first time. It being summer this week and having dry tarmac made it a lot easier.

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DarkRula
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by DarkRula » Fri Oct 26, 2018 11:05 am

That's why I'm aiming to get the rest of the PR stunts done this week. It's a whole lot easier when you aren't slipping out of control.

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BID0
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by BID0 » Fri Oct 26, 2018 11:30 am

Beyond that camera I think they're all do-able as long as it isn't Winter. So you have 2 weeks to 1000/1000 the game before it's Winter again!

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T9Flake
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by T9Flake » Fri Oct 26, 2018 11:54 am

Monkey Man wrote:
DarkRula wrote:I have to wonder what some people are thinking when it comes to these Forzathon Live events. You see a whole range of cars appearing, but you never expect a Peel P50. What good is it really going to do?

This weeks challenge is driving a cult car. I've got a S1 Scooby Van.


I had a classic Beetle in my garage so I used that upgraded to S2 with engine swap and twin turbos it hits around 910bhp
also the 5 mil skill score can strawberry float right off ( I did it but I was hoping after the 7 mil debacle they would be more sensible).

One other thing. did anyone have an issue with the 10 Daredevil skills? I went to the motorway part of the map but there was no traffic at all. I had to go offline for the ordinary (non drivatar) cars to appear.

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mcjihge2
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by mcjihge2 » Fri Oct 26, 2018 8:08 pm

What is the formula drift car of choice? Ive heard its the dodge viper. Anyone had a go at these ones?

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T9Flake
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by T9Flake » Sat Oct 27, 2018 9:49 am

I finally managed to three star all the danger signs (the castle jump was an absolute sod to do).

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Manwell Pablo
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by Manwell Pablo » Sat Oct 27, 2018 12:20 pm

mcjihge2 wrote:What is the formula drift car of choice? Ive heard its the dodge viper. Anyone had a go at these ones?


Yeah I think the viper and the maca91 tune is what I used and got all 20 done reasonably quickly.

Would have 1000 now if not for strawberry floating glitched barn find achievement.

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T9Flake
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by T9Flake » Sat Oct 27, 2018 10:02 pm

I've created a second race. It starts from the Windmill Cross Country event and takes in a few danger sign jumps as part of the route. 1 lap and around 28 miles long. Danger Rally is the name.

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DarkRula
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by DarkRula » Sun Oct 28, 2018 10:48 am

All PR stunts complete. Very near Lv200, and just bought the house that doubles Forzathon points. Then got almost a million back from the five super wheelspins it gives. Also got a Beetle from one of them, so I guess Summer challenges are up next.

T9Flake wrote:...danger signs (the castle jump was an absolute sod to do).


Aced it with the Veyron. Had to get a bit of upgrading to do it, but it worked. Was hoping to cheese it like I had done with one of the others.

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False
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by False » Sun Oct 28, 2018 2:17 pm

which house is that?

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Monkey Man
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by Monkey Man » Sun Oct 28, 2018 3:28 pm

False wrote:which house is that?

The Lake Lodge on the far left hand side of Forza Horizon 4‘s world map grants you double Forzathon points when purchased, along with 5 Super Wheelspins. If you’re a Forza Horizon 4 VIP member, you can purchase the lodge for free, but if you’re not, it’ll set you back 5,000,000 credits, which is quite a hefty amount.

https://www.gamespew.com/2018/09/how-to ... horizon-4/

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DarkRula
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by DarkRula » Sun Oct 28, 2018 4:39 pm

Yup. That's the one. It'd be a beautiful place to have in real life, and even once I have the castles, I doubt I'll change my main home from it.

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mcjihge2
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by mcjihge2 » Sun Oct 28, 2018 4:51 pm

My ultimate passes have updated on the rewards page. Ive got 176 of them.

The other night i drunkenly bought some FE cars from the auction house. The BMW M6 FE is a skills goldmine.

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False
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Summer has arrived.
by False » Sun Oct 28, 2018 4:56 pm

cool thanks

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