Captain Kinopio wrote:Jenuall wrote:Different =\= better.
The broader scope of approaches in this is a positive over Sekiro IMO
Nope. I'd rather somebody curate a combat a combat system for me rather than throw up their hands and just say 'strawberry float it you decide' and then if they pick the wrong thing have the game be an exercise in massive frustration.
I mean it is still curated, just to a broader set of player configurations and approaches. Which to me is a win, but obviously not to your tastes!
I've enjoyed what I've played of Sekiro so far, but it's very much a case of "play how I want you to or you're strawberry floating dead" and that's less interesting to me personally.